Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)

* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches
This commit is contained in:
LagoLunatic
2025-12-23 18:53:10 -05:00
committed by GitHub
parent 6ef13c620a
commit 877889c510
887 changed files with 1174 additions and 1727 deletions
-3
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@@ -778,9 +778,6 @@ u32 Z2Audience::calcDeltaPriority_(f32 param_0, int distVolBit, bool param_2) co
return mSetting.field_0xac[distVolBit] * (param_0 - mSetting.field_0x3c);
}
/* 802BDCB0-802BDD00 2B85F0 0050+00 1/1 0/0 0/0 .text
* calcPitchDoppler___10Z2AudienceCFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>f
*/
f32 Z2Audience::calcPitchDoppler_(const JGeometry::TVec3<f32>& param_0,
const JGeometry::TVec3<f32>& param_1,
const JGeometry::TVec3<f32>& param_2, f32 param_3) const {
-2
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@@ -8,8 +8,6 @@ static void Z2_E_ms_modVol(Z2SoundHandlePool*, u32);
static void Z2_E_mm_modPitch(Z2SoundHandlePool*, u32);
static void Z2_B_zan_modPitch(Z2SoundHandlePool*, u32);
/* 80451358 0001+00 data_80451358 None */
/* 80451359 0007+00 data_80451359 None */
s8 data_80451358;
s8 data_80451359;
-3
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@@ -103,11 +103,8 @@ f32 Z2Param::MIN_DISTANCE_VOLUME;
f32 Z2Param::ENEMY_LASTHIT_MUTE_VOLUME;
/* 80451340 0001+00 data_80451340 None */
u8 Z2Param::DARK_SE_FILTER_ON;
/* 80451341 0001+00 data_80451341 None */
u8 Z2Param::DARK_SE_LOW_PASS_FILTER_SETTING;
/* 80451342 0006+00 data_80451342 None */
u8 Z2Param::SYSTEM_SE_USE_DARK_SE_SETTING;
+2 -2
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@@ -528,8 +528,8 @@ u32 Z2SoundObjAnime::getSoundID(const JAUSoundAnimationSound* animationSound,
bool Z2SoundObjAnime::playsSound(const JAUSoundAnimationSound* animationSound,
const JGeometry::TVec3<f32>& param_1, f32 param_2) {
(void)param_1;
(void)param_2;
UNUSED(param_1);
UNUSED(param_2);
if (animationSound->playsOnlyOnce()) {
if (field_0x3c != animationSound->field_0x16) {
+1 -1
View File
@@ -206,7 +206,7 @@ f32 Z2WolfHowlMgr::getNowInputValue() {
}
void Z2WolfHowlMgr::calcPitchMod(f32 param_0, f32 param_1) {
(void)param_0;
UNUSED(param_0);
f32 pitch = 1.0f;
field_0x20 = getNowPitch();