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Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
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+18
-12
@@ -489,18 +489,24 @@ bool d_GameOver_Delete(fpc_ProcID& i_id) {
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return false;
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}
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static void* l_dGameover_Method[5] = {
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(void*)dGameover_Create,
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(void*)dGameover_Delete,
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(void*)dGameover_Execute,
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(void*)dGameover_IsDelete,
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(void*)dGameover_Draw,
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static leafdraw_method_class l_dGameover_Method = {
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(process_method_func)dGameover_Create,
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(process_method_func)dGameover_Delete,
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(process_method_func)dGameover_Execute,
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(process_method_func)dGameover_IsDelete,
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(process_method_func)dGameover_Draw,
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};
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extern void* g_profile_GAMEOVER[10] = {
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(void*)0xFFFFFFFD, (void*)0x000CFFFD,
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(void*)0x03170000, (void*)&g_fpcLf_Method,
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(void*)0x0000011C, (void*)NULL,
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(void*)NULL, (void*)&g_fopMsg_Method,
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(void*)0x03030000, (void*)&l_dGameover_Method,
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msg_process_profile_definition g_profile_GAMEOVER = {
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fpcLy_CURRENT_e,
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0x0C,
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fpcPi_CURRENT_e,
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PROC_GAMEOVER,
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&g_fpcLf_Method.base,
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sizeof(dGameover_c),
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0,
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0,
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&g_fopMsg_Method,
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0x303,
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&l_dGameover_Method,
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};
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