mirror of
https://github.com/zeldaret/tp
synced 2026-06-10 12:55:34 -04:00
@@ -4,14 +4,14 @@
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#include "JSystem/JAudio2/JASAudioReseter.h"
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#include "Z2AudioLib/Z2Audience.h"
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#include "Z2AudioLib/Z2FxLineMgr.h"
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#include "Z2AudioLib/Z2SceneMgr.h"
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#include "Z2AudioLib/Z2SeMgr.h"
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#include "Z2AudioLib/Z2SeqMgr.h"
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#include "Z2AudioLib/Z2SceneMgr.h"
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#include "Z2AudioLib/Z2StatusMgr.h"
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#include "Z2AudioLib/Z2SoundInfo.h"
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#include "Z2AudioLib/Z2SoundMgr.h"
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#include "Z2AudioLib/Z2SoundObjMgr.h"
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#include "Z2AudioLib/Z2SpeechMgr2.h"
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#include "Z2AudioLib/Z2StatusMgr.h"
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#include "Z2AudioLib/Z2DebugSys.h"
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#include "global.h"
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@@ -82,7 +82,7 @@ enum Z2EnemyID {
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/* 0x3F */ Z2_ENEMY_TN,
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};
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class Z2SoundObjMgr : public JASGlobalInstance<Z2SoundObjMgr>, protected JSUList<Z2CreatureEnemy> {
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class Z2SoundObjMgr : public JASGlobalInstance<Z2SoundObjMgr> {
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public:
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Z2SoundObjMgr();
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void setForceBattleArea(bool forceBattle, u16, u16, u16);
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@@ -98,13 +98,14 @@ public:
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u8 getEnemyNumNear() const { return enemuNumNear_; }
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u8 getEnemyNumVeryFar() const { return enemuNumVeryFar_; }
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bool isForceBattle() { return forceBattle_; }
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JSUList<Z2CreatureEnemy>* getEnemyList() { return this; }
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JSUList<Z2CreatureEnemy>* getEnemyList() { return &field_0x0; }
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#if DEBUG
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JSUList<Z2SoundObjBase>* getAllList() { return &allList_; }
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#endif
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private:
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/* 0x00 */ JSUList<Z2CreatureEnemy> field_0x0;
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#if DEBUG
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/* 0x0C */ JSUList<Z2SoundObjBase> allList_;
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#endif
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