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https://github.com/zeldaret/tp
synced 2026-07-09 23:01:41 -04:00
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This commit is contained in:
@@ -72,11 +72,7 @@ struct cXyz : Vec {
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/* 80267128 */ s16 atan2sX_Z() const;
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/* 80267150 */ s16 atan2sY_XZ() const;
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void setAll(f32 f) {
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z = f;
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y = f;
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x = f;
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}
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void setAll(f32 f) { set(f, f, f); }
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void setMin(const cXyz& other) {
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if (x > other.x) {
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@@ -389,6 +389,10 @@ public:
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mWindow[i].setMode(mode);
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}
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char* getLastPlayStageName() { return mLastPlayStageName; }
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u8 getGameoverStatus() { return mGameoverStatus; }
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public:
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/* 0x00000 */ dBgS mBgs;
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/* 0x01404 */ dCcS mCcs;
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@@ -651,6 +655,7 @@ void dComIfG_get_timelayer(int* layer);
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int dComIfG_resDelete(request_of_phase_process_class* i_phase, char const* resName);
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int dComIfG_changeOpeningScene(scene_class* scene, s16 procName);
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int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* arc_name);
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BOOL dComIfGs_isStageSwitch(int i_stageNo, int i_no);
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inline void dComIfG_setBrightness(u8 brightness) {
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g_dComIfG_gameInfo.mFadeBrightness = brightness;
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@@ -2059,6 +2064,14 @@ inline void dComIfGp_evmng_cutEnd(int param_0) {
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dComIfGp_getPEvtManager()->cutEnd(param_0);
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}
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inline int i_dComIfGp_evmng_getMyStaffId(const char* pName, fopAc_ac_c* pActor, int param_2) {
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return dComIfGp_getPEvtManager()->getMyStaffId(pName, pActor, param_2);
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}
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inline int dComIfGp_evmng_getIsAddvance(int param_0) {
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return dComIfGp_getPEvtManager()->getIsAddvance(param_0);
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}
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inline int* dComIfGp_evmng_getMyIntegerP(int index, char* name) {
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return (int*)dComIfGp_getPEvtManager()->getMySubstanceP(index, name, dEvDtData_c::TYPE_INT);
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}
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@@ -2071,6 +2084,14 @@ inline f32* dComIfGp_evmng_getMyFloatP(int index, char* name) {
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return (f32*)dComIfGp_getPEvtManager()->getMySubstanceP(index, name, dEvDtData_c::TYPE_FLOAT);
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}
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inline cXyz* dComIfGp_evmng_getMyXyzP(int index, char* name) {
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return (cXyz*)dComIfGp_getPEvtManager()->getMySubstanceP(index, name, dEvDtData_c::TYPE_VEC);
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}
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inline int dComIfGp_evmng_getMySubstanceNum(int index, char* name) {
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return dComIfGp_getPEvtManager()->getMySubstanceNum(index, name);
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}
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inline void dComIfGp_evmng_create() {
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g_dComIfG_gameInfo.play.getEvtManager().create();
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}
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@@ -2253,4 +2274,12 @@ inline daAlink_c* daAlink_getAlinkActorClass() {
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return (daAlink_c*)g_dComIfG_gameInfo.play.getPlayerPtr(LINK_PTR);
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}
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inline char* dComIfGp_getLastPlayStageName() {
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return g_dComIfG_gameInfo.play.getLastPlayStageName();
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}
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inline u8 dComIfGp_getGameoverStatus() {
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return g_dComIfG_gameInfo.play.getGameoverStatus();
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}
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#endif /* D_COM_D_COM_INF_GAME_H */
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@@ -3,4 +3,39 @@
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#include "dolphin/types.h"
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class cXyz;
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struct dDemo_c {
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/* 80039678 */ void create();
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/* 80039910 */ void remove();
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/* 80039B6C */ void start(u8 const*, cXyz*, f32);
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/* 80039CF8 */ void end();
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/* 80039D4C */ void branch();
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/* 80039DA4 */ void update();
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/* 80039EDC */ void setBranchType(u16);
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/* 80039EEC */ void setBranchId(u16, s16);
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/* 80039F04 */ void reset();
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static u32 getFrameNoMsg() { return m_frameNoMsg; }
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static u16 m_branchId[1 + 3 /* padding */];
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static u8 m_system[4];
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static u8 m_control[4];
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static u8 m_stage[4];
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static u8 m_audio[4];
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static u8 m_particle[4];
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static u8 m_message[4];
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static u8 m_factory[4];
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static u8 m_mesgControl[4];
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static u8 m_object[4];
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static u8 m_data[4];
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static u8 m_frame[4];
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static u8 m_translation[4];
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static f32 m_rotationY;
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static u32 m_frameNoMsg;
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static u8 m_mode[4];
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static u8 m_status[4];
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static u8 m_branchType[2 + 2 /* padding */];
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static u8 m_branchData[4];
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};
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#endif /* D_D_DEMO_H */
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@@ -1,6 +1,52 @@
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#ifndef D_D_GAMEOVER_H
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#define D_D_GAMEOVER_H
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#include "d/msg/d_msg_class.h"
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#include "dolphin/types.h"
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#include "f_op/f_op_msg_mng.h"
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struct dGameover_c : msg_class {
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/* 8019B044 */ void _create();
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/* 8019B2F4 */ void _execute();
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/* 8019B384 */ void playerAnmWait_init();
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/* 8019B388 */ void playerAnmWait_proc();
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/* 8019B3A0 */ void dispFadeOut_init();
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/* 8019B3E8 */ void dispFadeOut_proc();
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/* 8019B40C */ void dispWait_init();
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/* 8019B454 */ void dispWait_proc();
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/* 8019B478 */ void demoFadeIn_init();
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/* 8019B484 */ void demoFadeIn_proc();
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/* 8019B4D8 */ void demoFadeOut_init();
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/* 8019B4E4 */ void demoFadeOut_proc();
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/* 8019B560 */ void saveOpen_init();
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/* 8019B564 */ void saveOpen_proc();
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/* 8019B5A4 */ void saveMove_init();
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/* 8019B5A8 */ void saveMove_proc();
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/* 8019B5F0 */ void saveClose_init();
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/* 8019B5F4 */ void saveClose_proc();
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/* 8019B7BC */ void deleteWait_init();
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/* 8019B7C0 */ void deleteWait_proc();
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/* 8019B7C4 */ void _draw();
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/* 8019B864 */ void _delete();
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s32 deleteCheck() { return _0x108 == 8; }
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/* 0x100 */ u8 _0x100[0x118 - 0x100];
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/* 0x108 */ u8 _0x108;
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}; // size unknown
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s32 d_GameOver_Create(u8 param_0);
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void d_GameOver_Delete(unsigned int& param_0);
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inline s32 d_GameOver_CheckDelete(unsigned int& id) {
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if (id != UINT32_MAX) {
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dGameover_c* gameover = (dGameover_c*)fopMsgM_SearchByID(id);
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if (gameover != NULL) {
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return gameover->deleteCheck();
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} else {
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return 0;
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}
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} else {
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return 0;
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}
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}
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#endif /* D_D_GAMEOVER_H */
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+4
-4
@@ -890,7 +890,7 @@ inline u32 dStage_stagInfo_GetArg0(stage_stag_info_class* p_info) {
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return (p_info->field_0x0c >> 0x14) & 0xFF;
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}
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inline s8 dStage_sclsInfo_getSceneLayer(stage_scls_info_class* p_info) {
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inline int dStage_sclsInfo_getSceneLayer(stage_scls_info_class* p_info) {
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return p_info->field_0xb & 0xF;
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}
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@@ -898,12 +898,12 @@ inline s8 dStage_sclsInfo_getWipe(stage_scls_info_class* p_info) {
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return p_info->mWipe;
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}
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inline s8 dStage_sclsInfo_getWipeTime(stage_scls_info_class* p_info) {
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return p_info->field_0xb >> 5;
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inline u32 dStage_sclsInfo_getWipeTime(stage_scls_info_class* p_info) {
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return (p_info->field_0xb & 0xF0) >> 5;
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}
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inline int dStage_sclsInfo_getTimeH(stage_scls_info_class* p_info) {
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return ((p_info->field_0xb & 0xF0) >> 4) | ((p_info->field_0xa & 0x0F) << 4);
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return ((p_info->field_0xa & 0xF0) >> 4) | (p_info->field_0xb & 0x10);
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}
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inline u32 dStage_FileList_dt_getMiniMap(dStage_FileList_dt_c* p_fList) {
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@@ -2,6 +2,7 @@
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#define D_EVENT_D_EVENT_DATA_H
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#include "d/d_stage.h"
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#include "d/msg/d_msg_class.h"
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#include "d/save/d_save.h"
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#include "dolphin/types.h"
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@@ -81,6 +82,14 @@ public:
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/* 0xC */ TYPE_CREATE,
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};
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struct StaffWork {
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unsigned int _0;
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msg_class* mLMsg;
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unsigned int mMsgNo;
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s32 mMsgSubstanceNum;
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int* mMsgSubstanceP;
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};
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void specialProc_WaitStart(int);
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void specialProc_WaitProc(int);
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void specialProc();
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@@ -101,7 +110,9 @@ public:
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int getStartCut() { return mStartCut; }
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// private:
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/* 0x00 */ char mName[32];
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/* 0x00 */ char mName[8];
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/* 0x08 */ StaffWork mWork;
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/* 0x0C */ u8 field_0x1C[0x20 - 0x1C];
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/* 0x20 */ s32 mTagID;
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/* 0x24 */ u32 mIndex;
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/* 0x28 */ u32 mFlagID;
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@@ -121,7 +132,7 @@ public:
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class dEvDtEvent_c {
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public:
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int finishCheck();
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void forceFinish();
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int forceFinish();
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void specialStaffProc(dEvDtStaff_c*);
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int getNStaff() { return mNStaff; }
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int getStaff(int idx) { return mStaff[idx]; }
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@@ -136,8 +147,7 @@ public:
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/* 0x7C */ int mNStaff;
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/* 0x80 */ u8 field_0x80[4];
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/* 0x84 */ int field_0x84;
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/* 0x88 */ int field_0x88[2];
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/* 0x90 */ int field_0x90;
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/* 0x88 */ int field_0x88[3];
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/* 0x94 */ bool mPlaySound;
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/* 0x95 */ u8 field_0x95[0xF];
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/* 0xA4 */ int mEventState;
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@@ -147,9 +157,9 @@ public:
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class dEvDtFlag_c {
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public:
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dEvDtFlag_c() {}
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void flagCheck(int);
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void flagSet(int);
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bool flagMaxCheck(int);
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BOOL flagCheck(int);
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BOOL flagSet(int);
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BOOL flagMaxCheck(int);
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void init();
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#define FlagMax 0x2800
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@@ -72,6 +72,7 @@ public:
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dEvDtBase_c& getBase() { return mEventList[mCurrentEventType]; }
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void setFlag(int flag) { mFlags.flagSet(flag); }
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int flagCheck(int flag) { return mFlags.flagCheck(flag); }
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static int getIndexCompositId(s16 param_0) { return param_0 != -1 ? (u8)param_0 : -1; }
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static int getTypeCompositId(s16 param_0) { return param_0 == -1 ? 0 : param_0 >> 8; }
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@@ -24,6 +24,8 @@ s32 dKy_daynight_check();
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void dKy_clear_game_init();
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void dKy_setLight_init();
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u8 dKy_pol_sound_get(cBgS_PolyInfo const* param_0);
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void dKy_instant_rainchg();
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void dKy_instant_timechg(f32);
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struct LIGHT_INFLUENCE {
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/* 800CFC7C */ ~LIGHT_INFLUENCE();
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@@ -35,6 +35,12 @@ struct SVec {
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y = oY;
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z = oZ;
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}
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void setall(s16 val) {
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x = val;
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y = val;
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z = val;
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}
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};
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extern "C" {
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@@ -36,8 +36,9 @@ u32 fopMsgM_Create(s16, fopMsgCreateFunc, void*);
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void fopMsgM_setMessageID(unsigned int);
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void fopMsgM_destroyExpHeap(JKRExpHeap*);
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s32 fopMsgM_setStageLayer(void*);
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void fopMsgM_messageSetDemo(u32 param_0);
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int fopMsgM_messageSet(u32 param_0, u32 param_1);
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int fopMsgM_messageSetDemo(u32 param_0);
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msg_class* fopMsgM_SearchByID(unsigned int param_0);
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char* fopMsgM_messageGet(char* msg, u32 string_id);
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#endif
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#endif
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