d_a_alink work / lv4digsand done / e_s1 matched (#2224)

* d_a_alink work / d_a_obj_lv4digsand done

* d_a_e_s1 matched, not linked

* d_a_e_s1 documentation
This commit is contained in:
TakaRikka
2024-10-24 20:47:02 -07:00
committed by GitHub
parent 5650c7fe08
commit 8a0802554e
31 changed files with 4739 additions and 2737 deletions
+3 -3
View File
@@ -1925,11 +1925,11 @@ fopAc_ac_c* fopAcM_myRoomSearchEnemy(s8 roomNo) {
/* 8001CAD8-8001CB48 017418 0070+00 0/0 0/0 81/81 .text
* fopAcM_createDisappear__FPC10fopAc_ac_cPC4cXyzUcUcUc */
s32 fopAcM_createDisappear(const fopAc_ac_c* i_actor, const cXyz* i_pos, u8 param_3, u8 param_4,
u8 param_5) {
s32 fopAcM_createDisappear(const fopAc_ac_c* i_actor, const cXyz* i_pos, u8 i_size, u8 i_type,
u8 i_enemyID) {
s8 roomNo = fopAcM_GetRoomNo(i_actor);
return fopAcM_GetID(fopAcM_fastCreate(PROC_DISAPPEAR,
(param_5 << 0x10) | (param_3 << 0x8) | param_4, i_pos,
(i_enemyID << 0x10) | (i_size << 0x8) | i_type, i_pos,
roomNo, &i_actor->current.angle, NULL, 0xFF, NULL, NULL));
}