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https://github.com/zeldaret/tp
synced 2026-07-10 07:06:50 -04:00
More debug fixes for 99% TUs (#3122)
* d_a_e_hp debug code 100% * d_a_npc_chin debug improvements * d_a_npc_du debug code 100% * d_a_npc_cdn3 debug code 100% * d_a_e_rdy GCN symbol fixes * d_a_kago debug code 100% * d_a_e_oc debug code 100% * d_a_e_yr debug code almost matching * d_a_e_bg debug code 100% * d_a_ykgr debug code 100% * d_a_tag_hjump debug data fixes * d_a_tag_attack_item debug data fixes * d_a_e_df debug code 100% * d_a_e_sh debug code 100% * d_a_L7op_demo_dr debug code 100% * d_a_L7low_dr debug code 100% * d_a_e_sm2 debug code 100% * d_a_movie_player debug code 100% * d_a_e_st debug code 100% * d_a_npc_aru debug code 100% * d_a_e_yg debug code 100% * d_a_door_spiral debug code 100% * d_a_bg debug code 100% (still has .data issues) * d_a_e_dn debug code 100% * d_a_tag_attention debug code 100% * d_a_e_bd debug code 100% * d_a_tag_camera debug .rodata fix * d_a_obj_movebox debug code 100% (array dtors are mismapped) * d_a_mg_rod debug improvements * d_a_e_rd debug symbol fixes
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@@ -557,6 +557,16 @@ public:
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int init(u16, u16, int);
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void update(int, f32, _GXColor&, u16, dKy_tevstr_c*);
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void update(int, _GXColor&, dKy_tevstr_c*);
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// some calls to these functions define i_color inline which is illegal in C++ for a non-const
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// reference parameter - we add these overloads to enable standard compiler compatibility
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#if !__MWERKS__
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void update(int param_0, f32 param_1, const _GXColor& i_color, u16 param_3, dKy_tevstr_c* i_tevStr) {
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update(param_0, param_1, const_cast<_GXColor&>(i_color), param_3, i_tevStr);
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}
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void update(int param_0, const _GXColor& i_color, dKy_tevstr_c* i_tevStr) {
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update(param_0, const_cast<_GXColor&>(i_color), i_tevStr);
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}
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#endif
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virtual int getMaterialID() { return 0; }
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virtual void setMaterial();
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