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Clean up conditional compilation a bit (#2943)
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@@ -669,7 +669,7 @@ int daSpinner_c::execute() {
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move_angle = (mDoCPd_c::getStickAngle3D(PAD_1) + 0x10000 + dCam_getControledAngleY(dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0)))) - 0x8000;
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#if VERSION == VERSION_SHIELD_DEBUG
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#if PLATFORM_WII || VERSION == VERSION_SHIELD_DEBUG
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if (dComIfG_getTrigB(PAD_1) && dComIfGp_getSelectItem(3) == fpcNm_ITEM_SPINNER) {
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#else
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if (dComIfG_getTrigA(PAD_1)) {
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