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fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game * fix func name * start some dcomifg funcs * fix * clang-format * change dComIfGs_setWarpItemData back to inline asm for now Co-authored-by: Pheenoh <pheenoh@gmail.com>
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@@ -5,6 +5,7 @@
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#include "global.h"
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#pragma pack(push, 1)
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class cBgS_ChkElm {
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cBgS_ChkElm(void);
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/* 0x00 */ dBgW_Base* bgw_base_pointer;
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/* 0x04 */ u8 used;
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/* 0x05 */ u8 padding[3];
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