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fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game * fix func name * start some dcomifg funcs * fix * clang-format * change dComIfGs_setWarpItemData back to inline asm for now Co-authored-by: Pheenoh <pheenoh@gmail.com>
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@@ -204,6 +204,7 @@ private:
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#pragma pack(push, 1)
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class dEvt_control_c {
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public:
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dEvt_control_c(void);
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void searchMapEventData(u8 param_1);
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private:
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@@ -19,6 +19,7 @@ private:
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#pragma pack(push, 1)
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struct dEvent_manager_c {
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dEvent_manager_c(void);
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/* 0x0000 */ dEvDtBase_c event_data_base;
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/* 0x0024 */ u8 field_0x24[0x64];
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/* 0x0088 */ u8 field_0x88[0x104];
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