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fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game * fix func name * start some dcomifg funcs * fix * clang-format * change dComIfGs_setWarpItemData back to inline asm for now Co-authored-by: Pheenoh <pheenoh@gmail.com>
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@@ -10,6 +10,8 @@
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#pragma pack(push, 1)
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class dRes_info_c {
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public:
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dRes_info_c(void);
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private:
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u8 unk[0x24];
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// u8* name;
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