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https://github.com/zeldaret/tp
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Copy JKernel (#126)
* start JSystem * JKRAram and JUTGamePad * started heap and thread * more JKernel * mostly finished JKernel * delete unused asm * JKRFileFinder * delete unused asm and match findNextFile * format * fix mtx_vec
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@@ -2,6 +2,7 @@
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#define C_LIB_H_
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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void cLib_memCpy(void* dst, const void* src, unsigned long size);
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@@ -2,8 +2,8 @@
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#define C_M3D_G_LIN_H
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/mtx/vec.h"
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#include "dolphin/types.h"
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#include "mtx_vec.h"
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// Line
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class cM3dGLin {
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@@ -1,8 +1,8 @@
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#ifndef C_XYZ_H
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#define C_XYZ_H
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#include "dolphin/mtx/vec.h"
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#include "global.h"
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#include "mtx_vec.h"
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struct cXyz : Vec {
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static const cXyz Zero;
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