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Copy JKernel (#126)
* start JSystem * JKRAram and JUTGamePad * started heap and thread * more JKernel * mostly finished JKernel * delete unused asm * JKRFileFinder * delete unused asm and match findNextFile * format * fix mtx_vec
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@@ -5,6 +5,7 @@
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#include "d/a/d_a_player.h"
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#include "dol2asm.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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//
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@@ -5,6 +5,7 @@
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#include "d/bg/d_bg_s.h"
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#include "dol2asm.h"
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#include "dolphin/mtx/mtxvec.h"
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#include "dolphin/types.h"
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//
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@@ -5,6 +5,7 @@
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#include "d/bg/d_bg_w.h"
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#include "dol2asm.h"
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#include "dolphin/mtx/mtxvec.h"
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#include "dolphin/types.h"
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//
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@@ -5,6 +5,7 @@
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#include "d/d_attention.h"
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#include "dol2asm.h"
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#include "dolphin/mtx/mtxvec.h"
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#include "dolphin/types.h"
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//
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@@ -5,6 +5,7 @@
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#include "f_op/f_op_actor.h"
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#include "dol2asm.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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//
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