mirror of
https://github.com/zeldaret/tp
synced 2026-07-08 14:36:36 -04:00
Merge branch 'master' of https://github.com/zeldaret/tp
This commit is contained in:
@@ -36,19 +36,19 @@ public:
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u32 update(PADStatus const*, u32 unk);
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void setRepeat(u32 unk0, u32 unk1, u32 unk2);
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u32 button_flags;
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u32 mButtonFlags;
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u32 field_0x4;
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u32 field_0x8;
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u32 mPressedButtonFlags;
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u32 mReleasedButtonFlags;
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u8 analog_a;
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u8 analog_b;
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u8 trigger_left;
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u8 trigger_right;
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f32 analog_left;
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f32 analog_right;
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u8 mAnalogARaw;
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u8 mAnalogBRaw;
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u8 mTriggerLeftRaw;
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u8 mTriggerRightRaw;
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f32 mTriggerLeft;
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f32 mTriggerRight;
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u32 field_0x18;
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u32 field_0x18; // padding?
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u32 field_0x1c;
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u32 field_0x20;
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u32 field_0x24;
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@@ -63,10 +63,10 @@ public:
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u32 update(s8 unk0, s8 unk1, EStickMode mode, EWhichStick stick, u32 unk2);
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u32 getButton(u32 unk);
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float stick_x;
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float stick_y;
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float length_from_neutral;
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u16 angle;
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float mPosX;
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float mPosY;
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float mValue;
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s16 mAngle;
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s8 field_0xe;
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s8 field_0xf;
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};
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@@ -72,8 +72,8 @@ struct g_HIO_struct {
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struct mDoCPd_c {
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void create();
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void read();
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static void convert(interface_of_controller_pad* controllerInteface, JUTGamePad* gamePad);
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static void LRlockCheck(interface_of_controller_pad* controllerInterface);
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static void convert(interface_of_controller_pad* pInterface, JUTGamePad* pPad);
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static void LRlockCheck(interface_of_controller_pad* pInterface);
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static void recalibrate(void);
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JUTGamePad* gamePad;
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