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https://github.com/zeldaret/tp
synced 2026-07-09 23:01:41 -04:00
d_menu_save / pane_class / rename some data (#205)
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc
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@@ -796,6 +796,7 @@ void dComIfGs_setWarpItemData(char const* stage, cXyz pos, s16 angle, s8 roomNo,
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BOOL dComIfGs_isStageSwitch(int i_stageNo, int i_no);
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void dComIfGs_onStageSwitch(int i_stageNo, int i_no);
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void dComIfGs_offStageSwitch(int i_stageNo, int i_no);
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void dComIfGs_PolyDamageOff_Set(s8 param_0);
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inline void dComIfGs_init() {
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g_dComIfG_gameInfo.info.init();
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@@ -1298,6 +1299,14 @@ inline u8 dComIfGs_getDataNum() {
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return g_dComIfG_gameInfo.info.getDataNum();
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}
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inline void dComIfGs_setDataNum(u8 num) {
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return g_dComIfG_gameInfo.info.setDataNum(num);
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}
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inline void dComIfGs_setNewFile(u8 file) {
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return g_dComIfG_gameInfo.info.setNewFile(file);
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}
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inline char* dComIfGs_getPlayerName() {
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return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getLinkName();
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}
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@@ -1469,12 +1478,6 @@ inline void dComIfGs_setMemoryToCard(u8* p_saveData, int dataNum) {
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}
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inline void i_dComIfGp_setItemLifeCount(float amount, u8 type) {
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g_dComIfG_gameInfo.play.setItemLifeCount(amount, type);
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}
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inline void i_dComIfGp_setItemRupeeCount(int amount) {
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g_dComIfG_gameInfo.play.setItemRupeeCount(amount);
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}
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void dComIfGp_setSelectItem(int index);
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s32 dComIfGp_offHeapLockFlag(int flag);
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void dComIfGp_createSubExpHeap2D();
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@@ -1502,6 +1505,13 @@ void dComIfGp_world_dark_set(u8);
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u8 dComIfGp_getNowLevel();
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void dComIfGp_calcNowRegion();
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inline void i_dComIfGp_setItemLifeCount(float amount, u8 type) {
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g_dComIfG_gameInfo.play.setItemLifeCount(amount, type);
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}
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inline void i_dComIfGp_setItemRupeeCount(int amount) {
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g_dComIfG_gameInfo.play.setItemRupeeCount(amount);
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}
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inline dStage_startStage_c* dComIfGp_getStartStage() {
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return g_dComIfG_gameInfo.play.getStartStage();
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}
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@@ -1914,6 +1924,22 @@ inline stage_stag_info_class* dComIfGp_getStageStagInfo() {
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return g_dComIfG_gameInfo.play.getStage().getStagInfo();
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}
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inline stage_envr_info_class* dComIfGp_getStageEnvrInfo() {
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return g_dComIfG_gameInfo.play.getStage().getEnvrInfo();
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}
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inline stage_palette_info_class* dComIfGp_getStagePaletteInfo() {
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return g_dComIfG_gameInfo.play.getStage().getPaletteInfo();
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}
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inline stage_pselect_info_class* dComIfGp_getStagePselectInfo() {
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return g_dComIfG_gameInfo.play.getStage().getPselectInfo();
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}
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inline stage_vrbox_info_class* dComIfGp_getStageVrboxcolInfo() {
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return g_dComIfG_gameInfo.play.getStage().getVrboxInfo();
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}
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inline u8 dComIfGp_isHeapLockFlag() {
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return g_dComIfG_gameInfo.play.isHeapLockFlag();
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}
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