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d_menu_save / pane_class / rename some data (#205)
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc
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@@ -109,7 +109,7 @@ extern "C" extern void* __vt__8cM3dGLin[3];
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extern "C" extern u8 g_dComIfG_gameInfo[122384];
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extern "C" extern u8 g_mEnvSeMgr[780];
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extern "C" extern u32 __float_max;
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extern "C" extern u8 struct_80450D64[4];
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extern "C" extern u8 mStayNo__20dStage_roomControl_c[4];
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//
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// Declarations:
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