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SComponent c_list / c_node (#5)
* SComponent c_list / c_node * SComponent: c_tree * SComponent: start c_phase * SComponent: c_tag * SComponent: c_counter * f_pc_line / f_pc_line_tag the beginnings of the framework process system * f_pc_method_tag * SComponent: c_node_iter / c_list_iter / c_tag_iter / c_tree_iter * f_pc_draw_priority * f_pc_method_iter * f_pc_profile Also add (untested) base header classes for f_pc_base * f_pc_searcher * f_pc_create_tag * f_pc_creator * f_pc_layer skeleton * f_pc_method * f_pc_line_iter * f_pc_leaf somewhat * f_pc_delete_tag * f_pc_create_req * Fix a few non-matchings * c_phase: slight additional notes * c_node: more matching * fix build * c_node: One more matching * f_pc_line_iter: Matching * f_pc_create_req: a bit more * f_pc_load, f_pc_deletor partial * f_pc_executor partial * f: minor cleanups * f_pc_executor Co-authored-by: Pheenoh <pheenoh@gmail.com>
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#ifndef SCOMPONENT_C_PHASE_H
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#define SCOMPONENT_C_PHASE_H
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typedef int (*cPhs__Handler)(void *);
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enum cPhs__Step {
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cPhs_ZERO_e = 0x00,
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// names from Wind Waker debug strings
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cPhs_COMPLEATE_e = 0x04,
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cPhs_ERROR_e = 0x05,
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cPhs_NEXT_e = 0x06,
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};
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struct request_of_phase_process_class {
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cPhs__Handler *mpHandlerTable;
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int mPhaseStep;
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};
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extern "C" {
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void cPhs_Reset(request_of_phase_process_class *pPhase);
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void cPhs_Set(request_of_phase_process_class *pPhase, cPhs__Handler *pHandlerTable);
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void cPhs_UnCompleate(request_of_phase_process_class *pPhase);
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int cPhs_Compleate(request_of_phase_process_class *pPhase);
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int cPhs_Next(request_of_phase_process_class *pPhase);
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int cPhs_Do(request_of_phase_process_class *pPhase, void *pUserData);
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int cPhs_Handler(request_of_phase_process_class *pPhase, cPhs__Handler *pHandlerTable, void *pUserData);
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};
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#endif
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