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https://github.com/zeldaret/tp
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almost all of dolphin matched (#2036)
* TRK full match * remove trk asm * ar done * cleanup some dolphin headers * more dolphin cleanup * cleanup / GD fully matched * almost all of GX fully matched * GX / Mtx full matched * most of OS done * pad done * most of VI * remove asm * forgot couple vec funcs * couple JUtility matches
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@@ -19,8 +19,8 @@
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#include "d/com/d_com_inf_game.h"
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#include "dol2asm.h"
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#include "dolphin/gx/GXDraw.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/os/OS.h"
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#include "dolphin/mtx.h"
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#include "dolphin/os.h"
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#include "dolphin/types.h"
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#include "global.h"
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#include "m_Do/m_Do_mtx.h"
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@@ -3846,7 +3846,7 @@ void drawCube(MtxP mtx, cXyz* pos, const GXColor& color) {
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GXPosition1x8(3);
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GXPosition1x8(0);
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GXPosition1x8(2);
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i_GXEnd();
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GXEnd();
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}
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void mDoExt_cubePacket::draw() {
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