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d_meter2_draw done (#2028)
* d_meter2_draw done * some meter_draw doc * remove asm * d_file_sel_info fixed
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@@ -1810,6 +1810,14 @@ inline void dComIfGs_setEquipBottleItemEmpty(u8 i_curItem) {
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g_dComIfG_gameInfo.info.getPlayer().getItem().setEquipBottleItemEmpty(i_curItem);
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}
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inline u8 dComIfGs_getBButtonItemKey() {
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return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getSelectEquip(4);
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}
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inline void dComIfGs_setBButtonItemKey(u8 i_itemNo) {
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g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setSelectEquip(4, i_itemNo);
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}
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void dComIfGp_setSelectItem(int index);
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s32 dComIfGp_offHeapLockFlag(int flag);
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void dComIfGp_createSubExpHeap2D();
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