format / asm

This commit is contained in:
TakaRikka
2022-03-15 02:35:30 -07:00
parent 985d47a5c8
commit 9b81bd3fc3
126 changed files with 316 additions and 3820 deletions
+2 -2
View File
@@ -1,9 +1,9 @@
#ifndef D_MSG_D_MSG_FLOW_H
#define D_MSG_D_MSG_FLOW_H
#include "d/msg/d_msg_class.h"
#include "dolphin/types.h"
#include "f_op/f_op_actor.h"
#include "d/msg/d_msg_class.h"
// all mesg_flow_node structs members might be wrong
struct mesg_flow_node {
@@ -17,7 +17,7 @@ struct mesg_flow_node_branch {
/* 0x00 */ u8 type;
/* 0x01 */ u8 field_0x1;
/* 0x02 */ u16 msg_index;
/* 0x04 */ u16 params[2];
/* 0x04 */ u16 params[2];
};
struct mesg_flow_node_event {
+3 -3
View File
@@ -2,11 +2,11 @@
#define D_MSG_D_MSG_OBJECT_H
#include "JSystem/J2DGraph/J2DTextbox.h"
#include "JSystem/JMessage/control.h"
#include "JSystem/JMessage/processor.h"
#include "JSystem/JMessage/resource.h"
#include "d/com/d_com_inf_game.h"
#include "d/msg/d_msg_class.h"
#include "JSystem/JMessage/control.h"
#include "JSystem/JMessage/resource.h"
#include "JSystem/JMessage/processor.h"
#include "dolphin/types.h"
class COutFont_c;