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https://github.com/zeldaret/tp
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@@ -281,6 +281,7 @@ void setBottleNum__24dSv_player_item_record_cFUcUc(u8, u8);
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void setCollect__20dSv_player_collect_cFiUc(int, u8);
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void setWarpItemData__14dComIfG_play_cFPCc4cXyzsScUcUc(void);
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void* memset(void* dest, int ch, u32 count);
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void ct__13dComIfG_inf_cFv(void);
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}
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// memset first arg is wrong
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@@ -474,7 +475,7 @@ u32 dComIfG_play_c::getTimerPtr(void) {
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// ct__13dComIfG_inf_cFv
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// dComIfG_inf_c::ct(void)
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asm void dComIfG_inf_c_NS_ct(void) {
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asm void dComIfG_inf_c::ct(void) {
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nofralloc
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#include "d/d_com/d_com_inf_game/asm/func_8002CBE4.s"
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}
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