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https://github.com/zeldaret/tp
synced 2026-09-06 19:01:05 -04:00
d_a_npc_pachi_taro and d_a_npc_pachi_maro matching (#2824)
* solid progress * almost matching * pachi_taro matching * pachi_maro matching
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@@ -1054,7 +1054,7 @@ BOOL daNpc_Pachi_Besu_c::wait(void* param_1) {
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switch (mMode) {
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case MODE_ENTER:
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case MODE_INIT:
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field_0xf81 = 0;
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mTalk = 0;
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if (!mStagger.checkStagger()) {
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mFaceMotionSeqMngr.setNo(FACE_MOT_NONE, -1.0f, FALSE, 0);
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@@ -1063,7 +1063,7 @@ BOOL daNpc_Pachi_Besu_c::wait(void* param_1) {
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}
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// fallthrough
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case MODE_RUN:
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field_0xf81 = 0;
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mTalk = 0;
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if (!mStagger.checkStagger()) {
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fopAc_ac_c* actor_p = mPlayerActorMngr.getActorP();
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@@ -1446,8 +1446,8 @@ BOOL daNpc_Pachi_Besu_c::_cutTutrialSelectGiveUp_Main(int const& i_cutId) {
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switch (i_cutId) {
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case 10:
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if (_turn_pos(field_0xf84)) {
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mJntAnm.lookPos(&field_0xf90, 1);
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if (_turn_pos(mTagPos)) {
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mJntAnm.lookPos(&mLookPos, 1);
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rv = TRUE;
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}
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break;
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@@ -1531,7 +1531,7 @@ BOOL daNpc_Pachi_Besu_c::_cutTutrialContinue_Init(int const& i_cutId) {
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BOOL daNpc_Pachi_Besu_c::_cutTutrialContinue_Main(int const& i_cutId) {
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switch (i_cutId) {
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case 10:
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_turn_pos(field_0xf84, 0x1000);
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_turn_pos(mTagPos, 0x1000);
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break;
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}
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+1660
-1610
File diff suppressed because it is too large
Load Diff
+2565
-2263
File diff suppressed because it is too large
Load Diff
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