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Some henna documentation (#2739)
* henna minor cleanup * rename light to kankyo * more cleanup * pos * more cleanup * fix build * final fix
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+6
-6
@@ -1248,19 +1248,19 @@ static void envcolor_init() {
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if (!strcmp(dComIfGp_getStartStageName(), "F_SP127") ||
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!strcmp(dComIfGp_getStartStageName(), "R_SP127"))
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{
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if (g_env_light.field_0x12cc >= 7) {
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if (g_env_light.wether >= 7) {
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g_env_light.mColpatWeather = 2;
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} else if (g_env_light.field_0x12cc != 0) {
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} else if (g_env_light.wether != 0) {
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g_env_light.mColpatWeather = 1;
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}
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} else if (!strcmp(dComIfGp_getStartStageName(), "D_MN07A")) {
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if (g_env_light.field_0x12cc == 1) {
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if (g_env_light.wether == 1) {
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g_env_light.mColpatWeather = 1;
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} else if (g_env_light.field_0x12cc == 2) {
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} else if (g_env_light.wether == 2) {
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g_env_light.mColpatWeather = 2;
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}
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} else {
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g_env_light.field_0x12cc = 0;
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g_env_light.wether = 0;
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}
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g_env_light.base_raincnt = 0;
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@@ -1359,7 +1359,7 @@ void dKy_clear_game_init() {
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g_env_light.darktime_week = 0;
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g_env_light.fishing_hole_season = 0;
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g_env_light.field_0x130a = 0;
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g_env_light.field_0x12cc = 0;
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g_env_light.wether = 0;
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g_env_light.staffroll_next_timer = 0;
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}
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