mirror of
https://github.com/zeldaret/tp
synced 2026-07-10 23:22:01 -04:00
various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
* various d_bg debug cleanup * matching forward decl for compiler compatibility * fix build
This commit is contained in:
@@ -20,7 +20,8 @@ static void ride_call_back(dBgW* i_bgw, fopAc_ac_c* i_bgActor, fopAc_ac_c* i_rid
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obj_brg_class* a_this = (obj_brg_class*)i_bgActor;
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cXyz sp74 = a_this->mBr[0].field_0x0bc - i_rideActor->current.pos;
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int var_r27 = JMAFastSqrt(sp74.x * sp74.x + sp74.z * sp74.z) / (a_this->field_0xaedc * 51.0f) - -0.5f;
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f32 var_f28 = JMAFastSqrt(sp74.x * sp74.x + sp74.z * sp74.z);
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int var_r27 = var_f28 / (a_this->field_0xaedc * 51.0f) - -0.5f;
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if (var_r27 > a_this->field_0xb1ea - 1) {
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var_r27 = a_this->field_0xb1ea - 1;
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@@ -37,7 +38,7 @@ static void ride_call_back(dBgW* i_bgw, fopAc_ac_c* i_bgActor, fopAc_ac_c* i_rid
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if (a_this->mType & 5) {
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var_f30 = 0.85f;
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} else if (a_this->field_0xb1ed == 2) {
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var_f30 = KREG_F(7) + 0.1f;
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var_f30 = KREG_F(4) + 0.1f;
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} else {
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var_f30 = 1.0f;
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}
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@@ -380,7 +380,10 @@ int Act_c::Draw() {
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dComIfGd_setListBG();
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mDoExt_modelUpdateDL(mModel);
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dComIfGd_setList();
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dComIfG_Bgsp().DebugDrawPoly(mpBgW);
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#if DEBUG
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dComIfG_Bgsp().DebugDrawPoly(*mpBgW);
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#endif
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return 1;
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}
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@@ -240,7 +240,7 @@ cPhs_Step daObjSwpush::Act_c::Mthd_Create() {
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mDoMtx_stack_c::scaleM(field_0x5f8);
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MTXCopy(mDoMtx_stack_c::get(), mMtx);
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mpBgW->ClrNoCalcVtx();
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mpBgW->SetBaseMtxP(mMtx);
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mpBgW->SetBaseMtxP(&mMtx);
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mpBgW->GlobalVtx();
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mpBgW->SetBaseMtxP(NULL);
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mpBgW->SetNoCalcVtx();
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+1117
-352
File diff suppressed because it is too large
Load Diff
+176
-135
@@ -11,6 +11,10 @@
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#include "d/d_com_inf_game.h"
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#include "global.h"
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#if DEBUG
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#include "d/d_debug_viewer.h"
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#endif
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dBgS_AcchCir::dBgS_AcchCir() {
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m_flags = 0;
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m_wall_rr = 0.0f;
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@@ -22,26 +26,26 @@ dBgS_AcchCir::dBgS_AcchCir() {
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}
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void dBgS_AcchCir::ClrWallHit() {
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m_flags &= ~WALL_HIT;
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m_flags &= ~FLAG_WALL_HIT;
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ClearPi();
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}
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void dBgS_AcchCir::SetWallR(f32 i_wall_r) {
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m_wall_r = i_wall_r;
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void dBgS_AcchCir::SetWallR(f32 wall_r) {
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m_wall_r = wall_r;
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}
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void dBgS_AcchCir::CalcWallRR() {
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m_wall_rr = m_wall_r * m_wall_r;
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}
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void dBgS_AcchCir::SetWall(f32 i_wall_h, f32 i_wall_r) {
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SetWallH(i_wall_h);
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SetWallR(i_wall_r);
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void dBgS_AcchCir::SetWall(f32 wall_h, f32 wall_r) {
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SetWallH(wall_h);
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SetWallR(wall_r);
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}
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void dBgS_AcchCir::SetWallHDirect(f32 i_h_direct) {
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void dBgS_AcchCir::SetWallHDirect(f32 h_direct) {
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m_flags |= WALL_H_DIRECT;
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m_wall_h_direct = i_h_direct;
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m_wall_h_direct = h_direct;
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}
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dBgS_Acch::~dBgS_Acch() {}
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@@ -89,40 +93,43 @@ void dBgS_Acch::Init() {
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}
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}
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void dBgS_Acch::Set(cXyz* i_pos, cXyz* i_old_pos, fopAc_ac_c* i_actor, int i_tbl_size,
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dBgS_AcchCir* i_acchcir, cXyz* i_speed, csXyz* i_angle, csXyz* i_shape_angle) {
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pm_pos = i_pos;
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pm_old_pos = i_old_pos;
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void dBgS_Acch::Set(cXyz* ppos, cXyz* pold_pos, fopAc_ac_c* pactor, int tbl_size,
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dBgS_AcchCir* pacchcir, cXyz* pspeed, csXyz* pangle, csXyz* pshape_angle) {
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pm_pos = ppos;
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pm_old_pos = pold_pos;
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JUT_ASSERT(246, pm_pos != NULL);
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JUT_ASSERT(247, pm_old_pos != NULL);
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m_my_ac = i_actor;
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fpc_ProcID id = fopAcM_GetID(i_actor);
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m_my_ac = pactor;
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fpc_ProcID id = fopAcM_GetID(pactor);
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SetActorPid(id);
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pm_speed = i_speed;
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m_tbl_size = i_tbl_size;
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pm_acch_cir = i_acchcir;
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pm_angle = i_angle;
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pm_shape_angle = i_shape_angle;
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pm_speed = pspeed;
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m_tbl_size = tbl_size;
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pm_acch_cir = pacchcir;
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pm_angle = pangle;
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pm_shape_angle = pshape_angle;
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}
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void dBgS_Acch::Set(fopAc_ac_c* i_actor, int i_tbl_size, dBgS_AcchCir* i_acchcir) {
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m_tbl_size = i_tbl_size;
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pm_acch_cir = i_acchcir;
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m_my_ac = i_actor;
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void dBgS_Acch::Set(fopAc_ac_c* pactor, int tbl_size, dBgS_AcchCir* pacchcir) {
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m_tbl_size = tbl_size;
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pm_acch_cir = pacchcir;
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m_my_ac = pactor;
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SetActorPid(fopAcM_GetID(i_actor));
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pm_pos = fopAcM_GetPosition_p(i_actor);
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pm_old_pos = fopAcM_GetOldPosition_p(i_actor);
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pm_speed = fopAcM_GetSpeed_p(i_actor);
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pm_angle = fopAcM_GetAngle_p(i_actor);
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pm_shape_angle = fopAcM_GetShapeAngle_p(i_actor);
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SetActorPid(fopAcM_GetID(pactor));
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pm_pos = fopAcM_GetPosition_p(pactor);
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pm_old_pos = fopAcM_GetOldPosition_p(pactor);
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pm_speed = fopAcM_GetSpeed_p(pactor);
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pm_angle = fopAcM_GetAngle_p(pactor);
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pm_shape_angle = fopAcM_GetShapeAngle_p(pactor);
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}
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void dBgS_Acch::GroundCheckInit(dBgS& i_bgs) {
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UNUSED(i_bgs);
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if (!(m_flags & 2)) {
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void dBgS_Acch::GroundCheckInit(dBgS& bgs) {
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UNUSED(bgs);
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if (!(m_flags & FLAG_GRND_NONE)) {
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m_ground_h = -G_CM3D_F_INF;
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m_gnd.SetExtChk(*this);
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field_0xb4 = ChkGroundHit();
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@@ -132,8 +139,8 @@ void dBgS_Acch::GroundCheckInit(dBgS& i_bgs) {
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}
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}
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void dBgS_Acch::GroundCheck(dBgS& i_bgs) {
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if (!(m_flags & GRND_NONE)) {
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void dBgS_Acch::GroundCheck(dBgS& bgs) {
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if (!(m_flags & FLAG_GRND_NONE)) {
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cXyz grnd_pos;
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grnd_pos = *pm_pos;
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grnd_pos.y += field_0x94 + (m_gnd_chk_offset - field_0x90);
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@@ -143,15 +150,15 @@ void dBgS_Acch::GroundCheck(dBgS& i_bgs) {
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tmpRoofChk.SetActorPid(m_gnd.GetActorPid());
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tmpRoofChk.SetPos(*pm_pos);
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f32 roof_chk = i_bgs.RoofChk(&tmpRoofChk);
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if (grnd_pos.y > roof_chk) {
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grnd_pos.y = roof_chk;
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f32 roof_y = bgs.RoofChk(&tmpRoofChk);
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if (grnd_pos.y > roof_y) {
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grnd_pos.y = roof_y;
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}
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}
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field_0x94 = 0.0f;
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m_gnd.SetPos(&grnd_pos);
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m_ground_h = i_bgs.GroundCross(&m_gnd);
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m_ground_h = bgs.GroundCross(&m_gnd);
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if (m_ground_h != -G_CM3D_F_INF) {
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field_0xbc = m_ground_h + field_0x90;
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@@ -162,13 +169,13 @@ void dBgS_Acch::GroundCheck(dBgS& i_bgs) {
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pm_speed->y = 0.0f;
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}
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i_bgs.GetTriPla(m_gnd, &field_0xa0);
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bgs.GetTriPla(m_gnd, &field_0xa0);
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SetGroundFind();
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SetGroundHit();
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if (field_0xc0 == 0) {
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field_0xc0 = 1;
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i_bgs.RideCallBack(m_gnd, m_my_ac);
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bgs.RideCallBack(m_gnd, m_my_ac);
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}
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if (field_0xb4 == 0) {
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@@ -183,28 +190,28 @@ void dBgS_Acch::GroundCheck(dBgS& i_bgs) {
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}
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}
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void dBgS_Acch::GroundRoofProc(dBgS& i_bgs) {
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void dBgS_Acch::GroundRoofProc(dBgS& bgs) {
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if (m_ground_h != -G_CM3D_F_INF) {
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if (field_0xbc < field_0xcc && field_0xcc < pm_pos->y) {
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pm_pos->y = field_0xcc;
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}
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if (!(m_flags & ROOF_NONE) && m_ground_h >= m_roof_height) {
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if (!(m_flags & FLAG_ROOF_NONE) && m_ground_h >= m_roof_height) {
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m_roof.SetExtChk(*this);
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ClrRoofHit();
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cXyz roof_pos(*pm_pos);
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m_roof.SetPos(roof_pos);
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m_roof_height = i_bgs.RoofChk(&m_roof);
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m_roof_height = bgs.RoofChk(&m_roof);
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}
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}
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}
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void dBgS_Acch::LineCheck(dBgS& i_bgs) {
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void dBgS_Acch::LineCheck(dBgS& bgs) {
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dBgS_RoofChk roof_chk;
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roof_chk.SetActorPid(m_gnd.GetActorPid());
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roof_chk.SetPos(*GetOldPos());
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f32 temp_f31 = dComIfG_Bgsp().RoofChk(&roof_chk);
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f32 roof_y = dComIfG_Bgsp().RoofChk(&roof_chk);
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f32 var_f30 = G_CM3D_F_INF;
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bool var_r30 = false;
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@@ -218,22 +225,22 @@ void dBgS_Acch::LineCheck(dBgS& i_bgs) {
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old_pos = *GetOldPos();
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pos = *GetPos();
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f32 var_f2 = GetWallH(i);
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if (temp_f31 < old_pos.y + var_f2) {
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f32 wall_h = GetWallH(i);
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if (roof_y < old_pos.y + wall_h) {
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if (var_r29) {
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continue;
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} else {
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var_f2 = (temp_f31 - old_pos.y) - 1.0f;
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wall_h = (roof_y - old_pos.y) - 1.0f;
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var_r29 = true;
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}
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}
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if (var_f30 > var_f2) {
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var_f30 = var_f2;
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if (var_f30 > wall_h) {
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var_f30 = wall_h;
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}
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old_pos.y += var_f2;
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pos.y += var_f2;
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old_pos.y += wall_h;
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pos.y += wall_h;
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if (GetSpeedY() < 0.0f) {
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if (m_my_ac != NULL && fopAcM_GetName(m_my_ac) == fpcNm_ALINK_e &&
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@@ -246,7 +253,7 @@ void dBgS_Acch::LineCheck(dBgS& i_bgs) {
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lin_chk.Set2(&old_pos, &pos, GetActorPid());
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lin_chk.SetExtChk(*this);
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if (i_bgs.LineCross(&lin_chk)) {
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if (bgs.LineCross(&lin_chk)) {
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*GetPos() = lin_chk.GetCross();
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OnLineCheckHit();
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@@ -254,10 +261,10 @@ void dBgS_Acch::LineCheck(dBgS& i_bgs) {
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*pm_out_poly_info = lin_chk;
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cM3dGPla plane;
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i_bgs.GetTriPla(lin_chk, &plane);
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bgs.GetTriPla(lin_chk, &plane);
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if (!cBgW_CheckBGround(plane.mNormal.y)) {
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PSVECAdd(GetPos(), &plane.mNormal, GetPos());
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f32 var_f28 = JMAFastSqrt(plane.mNormal.x * plane.mNormal.x + plane.mNormal.z * plane.mNormal.z);
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f32 var_f28 = JMAFastSqrt(SQUARE(plane.mNormal.x) + SQUARE(plane.mNormal.z));
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if (!cM3d_IsZero(var_f28)) {
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pm_acch_cir[i].SetWallHDirect(GetPos()->y);
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}
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@@ -265,7 +272,7 @@ void dBgS_Acch::LineCheck(dBgS& i_bgs) {
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GetPos()->y -= GetWallH(i);
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} else {
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GetPos()->y -= 1.0f;
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GroundCheck(i_bgs);
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GroundCheck(bgs);
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var_r30 = true;
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}
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}
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@@ -273,7 +280,6 @@ void dBgS_Acch::LineCheck(dBgS& i_bgs) {
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if (ChkLineDown()) {
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f32 temp_f1 = GetOldPos()->y - GetPos()->y;
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if (var_f30 != G_CM3D_F_INF && !var_r30 && !cM3d_IsZero(temp_f1)) {
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cBgS_LinChk lin_chk;
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cXyz old_pos;
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@@ -287,7 +293,7 @@ void dBgS_Acch::LineCheck(dBgS& i_bgs) {
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lin_chk.Set2(&old_pos, &pos, GetActorPid());
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lin_chk.SetExtChk(*this);
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if (i_bgs.LineCross(&lin_chk)) {
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if (bgs.LineCross(&lin_chk)) {
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*GetPos() = lin_chk.GetCross();
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OnLineCheckHit();
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@@ -295,13 +301,13 @@ void dBgS_Acch::LineCheck(dBgS& i_bgs) {
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*pm_out_poly_info = lin_chk;
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GetPos()->y -= 1.0f;
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GroundCheck(i_bgs);
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GroundCheck(bgs);
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}
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}
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}
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}
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void dBgS_Acch::CrrPos(dBgS& i_bgs) {
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void dBgS_Acch::CrrPos(dBgS& bgs) {
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bool bvar9;
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if (!(m_flags & 1)) {
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JUT_ASSERT(792, pm_pos != NULL);
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@@ -316,7 +322,7 @@ void dBgS_Acch::CrrPos(dBgS& i_bgs) {
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JUT_ASSERT(839, pm_pos->y < 1.0e32f);
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JUT_ASSERT(840, -1.0e32f < pm_pos->z && pm_pos->z < 1.0e32f);
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i_bgs.MoveBgCrrPos(m_gnd, ChkGroundHit(), pm_pos, pm_angle, pm_shape_angle, false, false);
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bgs.MoveBgCrrPos(m_gnd, ChkGroundHit(), pm_pos, pm_angle, pm_shape_angle, false, false);
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if (!ChkGroundHit()) {
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bvar9 = false;
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@@ -324,7 +330,7 @@ void dBgS_Acch::CrrPos(dBgS& i_bgs) {
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if (ChkWallHit()) {
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for (int i = 0; i < m_tbl_size; i++) {
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if (pm_acch_cir[i].ChkWallHit()) {
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i_bgs.MoveBgCrrPos(pm_acch_cir[i], true, pm_pos, pm_angle, pm_shape_angle,
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bgs.MoveBgCrrPos(pm_acch_cir[i], true, pm_pos, pm_angle, pm_shape_angle,
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true, false);
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bvar9 = true;
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break;
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@@ -333,89 +339,86 @@ void dBgS_Acch::CrrPos(dBgS& i_bgs) {
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}
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if (!bvar9 && ChkRoofHit()) {
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i_bgs.MoveBgCrrPos(m_roof, true, pm_pos, pm_angle, pm_shape_angle, false, true);
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bgs.MoveBgCrrPos(m_roof, true, pm_pos, pm_angle, pm_shape_angle, false, true);
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}
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}
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GroundCheckInit(i_bgs);
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GroundCheckInit(bgs);
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Init();
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f32 tmp = GetWallAllLowH_R();
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f32 dvar10 = GetOldPos()->abs2XZ(*GetPos());
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f32 dvar11 = GetOldPos()->y - GetPos()->y;
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f32 tmp2 = GetWallAllLowH();
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f32 wall_all_low_h_r = GetWallAllLowH_R();
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f32 old_pos_dist2XZ = GetOldPos()->abs2XZ(*GetPos());
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f32 old_pos_dist_y = GetOldPos()->y - GetPos()->y;
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f32 wall_all_low_h = GetWallAllLowH();
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field_0xb8 = GetPos()->y;
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field_0xc0 = 0;
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f32 fvar12 = tmp2 + GetOldPos()->y;
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f32 fvar12 = wall_all_low_h + GetOldPos()->y;
|
||||
f32 fvar1 = m_gnd_chk_offset + GetPos()->y;
|
||||
bool bvar2 = false;
|
||||
|
||||
OffLineCheckHit();
|
||||
if (!ChkLineCheckNone() && !cM3d_IsZero(tmp) &&
|
||||
(dvar10 > (tmp * tmp) || fvar12 > fvar1 || dvar11 > m_gnd_chk_offset || ChkLineCheck()))
|
||||
if (!ChkLineCheckNone() && !cM3d_IsZero(wall_all_low_h_r) &&
|
||||
(old_pos_dist2XZ > SQUARE(wall_all_low_h_r) || fvar12 > fvar1 || old_pos_dist_y > m_gnd_chk_offset || ChkLineCheck()))
|
||||
{
|
||||
bvar2 = true;
|
||||
LineCheck(i_bgs);
|
||||
LineCheck(bgs);
|
||||
}
|
||||
|
||||
if (!(m_flags & WALL_NONE)) {
|
||||
if (!(m_flags & FLAG_WALL_NONE)) {
|
||||
if (ChkWallSort()) {
|
||||
i_bgs.WallCorrectSort(this);
|
||||
bgs.WallCorrectSort(this);
|
||||
} else {
|
||||
i_bgs.WallCorrect(this);
|
||||
bgs.WallCorrect(this);
|
||||
}
|
||||
}
|
||||
|
||||
if (ChkWallHit() && bvar2) {
|
||||
LineCheck(i_bgs);
|
||||
LineCheck(bgs);
|
||||
}
|
||||
|
||||
field_0xcc = G_CM3D_F_INF;
|
||||
|
||||
if (!(m_flags & ROOF_NONE)) {
|
||||
if (!(m_flags & FLAG_ROOF_NONE)) {
|
||||
m_roof.SetExtChk(*this);
|
||||
ClrRoofHit();
|
||||
cXyz roof_pos;
|
||||
roof_pos.x = pm_pos->x;
|
||||
roof_pos.y = pm_pos->y;
|
||||
roof_pos.z = pm_pos->z;
|
||||
|
||||
cXyz roof_pos(*pm_pos);
|
||||
m_roof.SetPos(roof_pos);
|
||||
m_roof_height = i_bgs.RoofChk(&m_roof);
|
||||
m_roof_height = bgs.RoofChk(&m_roof);
|
||||
|
||||
if (m_roof_height != G_CM3D_F_INF) {
|
||||
f32 y = pm_pos->y;
|
||||
|
||||
if (y + m_roof_crr_height > m_roof_height) {
|
||||
if (pm_pos->y + m_roof_crr_height > m_roof_height) {
|
||||
field_0xcc = m_roof_height - m_roof_crr_height;
|
||||
SetRoofHit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!(m_flags & GRND_NONE)) {
|
||||
if (!(m_flags & FLAG_GRND_NONE)) {
|
||||
ClrGroundFind();
|
||||
GroundCheck(i_bgs);
|
||||
GroundRoofProc(i_bgs);
|
||||
GroundCheck(bgs);
|
||||
GroundRoofProc(bgs);
|
||||
} else {
|
||||
if (field_0xcc < pm_pos->y) {
|
||||
pm_pos->y = field_0xcc;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(m_flags & 0x400)) {
|
||||
if (!(m_flags & FLAG_WATER_NONE)) {
|
||||
ClrWaterHit();
|
||||
ClrWaterIn();
|
||||
m_wtr.SetHeight(-G_CM3D_F_INF);
|
||||
|
||||
bool spD = false;
|
||||
|
||||
f32 var_f29;
|
||||
f32 top;
|
||||
|
||||
f32 temp_f1_5 = m_ground_h;
|
||||
if (temp_f1_5 == -G_CM3D_F_INF) {
|
||||
if (m_ground_h == -G_CM3D_F_INF) {
|
||||
var_f29 = pm_pos->y - 50.0f;
|
||||
spD = true;
|
||||
} else {
|
||||
var_f29 = temp_f1_5;
|
||||
var_f29 = m_ground_h;
|
||||
}
|
||||
|
||||
if (m_wtr_mode == 1) {
|
||||
@@ -425,7 +428,7 @@ void dBgS_Acch::CrrPos(dBgS& i_bgs) {
|
||||
roof_chk.SetUnderwaterRoof();
|
||||
roof_chk.SetPos(*pm_pos);
|
||||
|
||||
top = i_bgs.RoofChk(&roof_chk);
|
||||
top = bgs.RoofChk(&roof_chk);
|
||||
if (top == G_CM3D_F_INF) {
|
||||
top = pm_pos->y + 1000000.0f;
|
||||
}
|
||||
@@ -438,7 +441,7 @@ void dBgS_Acch::CrrPos(dBgS& i_bgs) {
|
||||
m_wtr.Set(ground, top);
|
||||
m_wtr.SetPassChkInfo(*this);
|
||||
|
||||
if (i_bgs.WaterChk(&m_wtr)) {
|
||||
if (bgs.WaterChk(&m_wtr)) {
|
||||
SetWaterHit();
|
||||
if (m_wtr.GetHeight() > pm_pos->y) {
|
||||
SetWaterIn();
|
||||
@@ -460,15 +463,15 @@ void dBgS_Acch::CrrPos(dBgS& i_bgs) {
|
||||
}
|
||||
|
||||
f32 dBgS_Acch::GetWallAllR() {
|
||||
f32 ret = 0.0f;
|
||||
f32 rt = 0.0f;
|
||||
|
||||
for (int i = 0; i < m_tbl_size; i++) {
|
||||
f32 wall_r = pm_acch_cir[i].GetWallR();
|
||||
if (ret < wall_r) {
|
||||
ret = wall_r;
|
||||
if (rt < pm_acch_cir[i].GetWallR()) {
|
||||
rt = pm_acch_cir[i].GetWallR();
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
|
||||
return rt;
|
||||
}
|
||||
|
||||
void dBgS_Acch::SetWallCir() {
|
||||
@@ -481,31 +484,26 @@ void dBgS_Acch::CalcWallBmdCyl() {
|
||||
if (m_tbl_size <= 0) {
|
||||
m_wall_cyl.Set(*pm_pos, 0.0f, 0.0f);
|
||||
} else {
|
||||
f32 dvar8 = GetWallAllR();
|
||||
f32 dvar9 = pm_acch_cir->GetWallH();
|
||||
f32 dvar10 = pm_acch_cir->GetWallH();
|
||||
f32 wall_all_r = GetWallAllR();
|
||||
f32 wall_h_max = pm_acch_cir->GetWallH();
|
||||
f32 wall_h_min = pm_acch_cir->GetWallH();
|
||||
|
||||
if (m_tbl_size >= 1) {
|
||||
for (int i = 0; i < m_tbl_size; i++) {
|
||||
f32 tmp = pm_acch_cir[i].GetWallH();
|
||||
if (dvar9 > tmp) {
|
||||
dvar9 = pm_acch_cir[i].GetWallH();
|
||||
if (wall_h_max > pm_acch_cir[i].GetWallH()) {
|
||||
wall_h_max = pm_acch_cir[i].GetWallH();
|
||||
}
|
||||
|
||||
f32 tmp2 = pm_acch_cir[i].GetWallH();
|
||||
if (dvar10 < tmp2) {
|
||||
dvar10 = pm_acch_cir[i].GetWallH();
|
||||
if (wall_h_min < pm_acch_cir[i].GetWallH()) {
|
||||
wall_h_min = pm_acch_cir[i].GetWallH();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cXyz xyz;
|
||||
xyz.x = pm_pos->x;
|
||||
xyz.y = pm_pos->y;
|
||||
xyz.z = pm_pos->z;
|
||||
xyz.y += dvar9;
|
||||
cXyz xyz(*pm_pos);
|
||||
xyz.y += wall_h_max;
|
||||
|
||||
m_wall_cyl.Set(xyz, dvar8, dvar10 - dvar9);
|
||||
m_wall_cyl.Set(xyz, wall_all_r, wall_h_min - wall_h_max);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -519,15 +517,14 @@ f32 dBgS_Acch::GetWallAllLowH() {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
f32 tmp = pm_acch_cir->GetWallH();
|
||||
f32 wall_low_h = pm_acch_cir->GetWallH();
|
||||
for (int i = 1; i < m_tbl_size; i++) {
|
||||
f32 tmp2 = pm_acch_cir[i].GetWallH();
|
||||
if (tmp > tmp2) {
|
||||
tmp = pm_acch_cir[i].GetWallH();
|
||||
if (wall_low_h > pm_acch_cir[i].GetWallH()) {
|
||||
wall_low_h = pm_acch_cir[i].GetWallH();
|
||||
}
|
||||
}
|
||||
|
||||
return tmp;
|
||||
return wall_low_h;
|
||||
}
|
||||
|
||||
f32 dBgS_Acch::GetWallAllLowH_R() {
|
||||
@@ -536,11 +533,10 @@ f32 dBgS_Acch::GetWallAllLowH_R() {
|
||||
}
|
||||
|
||||
int index = 0;
|
||||
f32 tmp = pm_acch_cir->GetWallH();
|
||||
f32 wall_h = pm_acch_cir->GetWallH();
|
||||
for (int i = 1; i < m_tbl_size; i++) {
|
||||
f32 tmp2 = pm_acch_cir[i].GetWallH();
|
||||
if (tmp > tmp2) {
|
||||
tmp = pm_acch_cir[i].GetWallH();
|
||||
if (wall_h > pm_acch_cir[i].GetWallH()) {
|
||||
wall_h = pm_acch_cir[i].GetWallH();
|
||||
index = i;
|
||||
}
|
||||
}
|
||||
@@ -556,6 +552,49 @@ f32 dBgS_Acch::GetSpeedY() {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
static GXColor blue = {0, 0, 0xFF, 0x80};
|
||||
static GXColor red = {0xFF, 0, 0, 0x80};
|
||||
|
||||
void dBgS_Acch::DrawWall(dBgS& bgs) {
|
||||
if (bgs.m_hio.ChkAcchDrawWall()) {
|
||||
if (!(m_flags & FLAG_WALL_NONE)) {
|
||||
for (int i = 0; i < m_tbl_size; i++) {
|
||||
cM3dGCir cir;
|
||||
cir = *pm_acch_cir[i].GetCirP();
|
||||
|
||||
cXyz pos;
|
||||
pos.x = cir.GetCx();
|
||||
pos.y = cir.GetHeight();
|
||||
pos.z = cir.GetCy();
|
||||
|
||||
f32 radius = cir.GetR();
|
||||
dDbVw_drawCylinderXlu(pos, radius, 3.0f, blue, TRUE);
|
||||
|
||||
if (pm_acch_cir[i].ChkWallHit()) {
|
||||
bgs.DrawPoly(pm_acch_cir[i], blue);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
SetWallCir();
|
||||
|
||||
for (int i = 0; i < m_tbl_size; i++) {
|
||||
cM3dGCir cir;
|
||||
cir = *pm_acch_cir[i].GetCirP();
|
||||
|
||||
cXyz pos;
|
||||
pos.x = cir.GetCx();
|
||||
pos.y = cir.GetHeight();
|
||||
pos.z = cir.GetCy();
|
||||
|
||||
f32 radius = cir.GetR();
|
||||
dDbVw_drawCylinderXlu(pos, radius, 3.0f, red, TRUE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
f32 dBgS_Acch::GetWallAddY(Vec& param_0) {
|
||||
if (!ChkGroundFind() || field_0xa0.mNormal.y < 0.5f) {
|
||||
return 0.0f;
|
||||
@@ -572,15 +611,17 @@ f32 dBgS_Acch::GetWallAddY(Vec& param_0) {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
void dBgS_Acch::SetNowActorInfo(int bg_index, void* param_1, fpc_ProcID param_2) {
|
||||
void dBgS_Acch::SetNowActorInfo(int bg_index, void* param_1, fpc_ProcID proc_id) {
|
||||
m_bg_index = bg_index;
|
||||
field_0x7c = param_1;
|
||||
field_0x80 = param_2;
|
||||
field_0x80 = proc_id;
|
||||
}
|
||||
|
||||
void dBgS_Acch::SetWallPolyIndex(int index, int poly_index) {
|
||||
JUT_ASSERT(1534, index <= m_tbl_size);
|
||||
|
||||
pm_acch_cir[index].SetActorInfo(m_bg_index, field_0x7c, field_0x80);
|
||||
pm_acch_cir[index].SetPolyIndex(poly_index);
|
||||
pm_acch_cir[index].SetWallPolyIndex(poly_index);
|
||||
}
|
||||
|
||||
void dBgS_Acch::CalcMovePosWork() {
|
||||
@@ -596,35 +637,35 @@ void dBgS_Acch::CalcWallRR() {
|
||||
}
|
||||
|
||||
void dBgS_Acch::SetMoveBGOnly() {
|
||||
m_flags |= MOVE_BG_ONLY;
|
||||
m_flags |= FLAG_MOVE_BG_ONLY;
|
||||
m_wtr.OnMoveBGOnly();
|
||||
}
|
||||
|
||||
void dBgS_Acch::ClrMoveBGOnly() {
|
||||
m_flags &= ~MOVE_BG_ONLY;
|
||||
m_flags &= ~FLAG_MOVE_BG_ONLY;
|
||||
m_wtr.OffMoveBGOnly();
|
||||
}
|
||||
|
||||
void dBgS_Acch::SetGndThinCellingOff() {
|
||||
m_flags |= GND_THIN_CELLING_OFF;
|
||||
m_flags |= FLAG_GND_THIN_CELLING_OFF;
|
||||
}
|
||||
|
||||
void dBgS_Acch::ClrGndThinCellingOff() {
|
||||
m_flags &= ~GND_THIN_CELLING_OFF;
|
||||
m_flags &= ~FLAG_GND_THIN_CELLING_OFF;
|
||||
}
|
||||
|
||||
bool dBgS_Acch::ChkGndThinCellingOff() {
|
||||
return m_flags & GND_THIN_CELLING_OFF;
|
||||
return m_flags & FLAG_GND_THIN_CELLING_OFF;
|
||||
}
|
||||
|
||||
void dBgS_Acch::OnWallSort() {
|
||||
m_flags |= WALL_SORT;
|
||||
m_flags |= FLAG_WALL_SORT;
|
||||
}
|
||||
|
||||
bool dBgS_Acch::ChkWallSort() {
|
||||
return m_flags & WALL_SORT;
|
||||
return m_flags & FLAG_WALL_SORT;
|
||||
}
|
||||
|
||||
bool dBgS_Acch::ChkLineDown() {
|
||||
return m_flags & LINE_DOWN;
|
||||
return m_flags & FLAG_LINE_DOWN;
|
||||
}
|
||||
|
||||
@@ -7,11 +7,11 @@
|
||||
dBgS_CaptPoly::dBgS_CaptPoly() {
|
||||
SetPolyPassChk(GetPolyPassChkInfo());
|
||||
SetGrpPassChk(GetGrpPassChkInfo());
|
||||
field_0x48 = 0;
|
||||
m_callback = NULL;
|
||||
}
|
||||
|
||||
void dBgS_CaptPoly::Set(cXyz& min, cXyz& max) {
|
||||
aab.Set(&min, &max);
|
||||
m_bnd.Set(&min, &max);
|
||||
|
||||
JUT_ASSERT(36, !(fpclassify(min.x) == FP_QNAN));
|
||||
JUT_ASSERT(37, !(fpclassify(min.y) == FP_QNAN));
|
||||
|
||||
@@ -14,8 +14,9 @@ dBgS_MoveBgActor::dBgS_MoveBgActor() {
|
||||
mpBgW = NULL;
|
||||
}
|
||||
|
||||
static int CheckCreateHeap(fopAc_ac_c* p_actor) {
|
||||
return static_cast<dBgS_MoveBgActor*>(p_actor)->MoveBGCreateHeap();
|
||||
static int CheckCreateHeap(fopAc_ac_c* actor) {
|
||||
dBgS_MoveBgActor* i_this = (dBgS_MoveBgActor*)actor;
|
||||
return i_this->MoveBGCreateHeap();
|
||||
}
|
||||
|
||||
int dBgS_MoveBgActor::CreateHeap() {
|
||||
@@ -68,8 +69,7 @@ int dBgS_MoveBgActor::MoveBGCreateHeap() {
|
||||
|
||||
mpBgW = new dBgW();
|
||||
if (mpBgW != NULL) {
|
||||
cBgD_t* res = (cBgD_t*)dComIfG_getObjectRes(m_name, m_dzb_id);
|
||||
if (!mpBgW->Set(res, cBgW::MOVE_BG_e, &mBgMtx)) {
|
||||
if (!mpBgW->Set((cBgD_t*)dComIfG_getObjectRes(m_name, m_dzb_id), cBgW::MOVE_BG_e, &mBgMtx)) {
|
||||
if (m_set_func != NULL) {
|
||||
mpBgW->SetCrrFunc(m_set_func);
|
||||
}
|
||||
@@ -87,6 +87,8 @@ int dBgS_MoveBgActor::MoveBGCreateHeap() {
|
||||
|
||||
int dBgS_MoveBgActor::MoveBGCreate(char const* i_arcName, int i_dzb_id,
|
||||
MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx* i_bgMtx) {
|
||||
bool var_r28 = true;
|
||||
|
||||
if (i_bgMtx == NULL) {
|
||||
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
|
||||
mDoMtx_stack_c::YrotM(shape_angle.y);
|
||||
@@ -104,6 +106,15 @@ int dBgS_MoveBgActor::MoveBGCreate(char const* i_arcName, int i_dzb_id,
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
if (mpBgW != NULL && mpBgW->ChkUsed()) {
|
||||
BOOL isDebugPad = mDoCPd_c::isConnect(PAD_3);
|
||||
if (isDebugPad) {
|
||||
JUT_WARN(185, "%s", "dBgS_MoveBgActor::MoveBGCreate() Don't Regist CreateHeap\n");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (mpBgW != NULL && dComIfG_Bgsp().Regist(mpBgW, this)) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
@@ -116,7 +127,10 @@ int dBgS_MoveBgActor::MoveBGDelete() {
|
||||
int ret = Delete();
|
||||
|
||||
if (mpBgW != NULL && mpBgW->ChkUsed()) {
|
||||
dComIfG_Bgsp().Release(mpBgW);
|
||||
bool rt = dComIfG_Bgsp().Release(mpBgW);
|
||||
if (rt != 0) {
|
||||
OS_REPORT("Release Error\n");
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -84,7 +84,10 @@ bool dBgS_PolyPassChk::ChkNoHorse() {
|
||||
return true;
|
||||
}
|
||||
|
||||
return !ChkHorse();
|
||||
if (!ChkHorse())
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void dBgS_PolyPassChk::SetStatue() {
|
||||
|
||||
@@ -10,6 +10,17 @@
|
||||
void dBgS_SplGrpChk::Set(cXyz& ground, f32 roof) {
|
||||
m_ground = ground;
|
||||
m_roof = roof;
|
||||
|
||||
JUT_ASSERT(23, !isnan(m_ground.x));
|
||||
JUT_ASSERT(24, !isnan(m_ground.y));
|
||||
JUT_ASSERT(25, !isnan(m_ground.z));
|
||||
|
||||
JUT_ASSERT(29, -INF < m_ground.x && m_ground.x < INF);
|
||||
JUT_ASSERT(30, -INF < m_ground.y && m_ground.y < INF);
|
||||
JUT_ASSERT(31, -INF < m_ground.z && m_ground.z < INF);
|
||||
|
||||
JUT_ASSERT(33, !isnan(m_roof));
|
||||
JUT_ASSERT(34, -INF < m_roof && m_roof < INF);
|
||||
}
|
||||
|
||||
dBgS_SplGrpChk::dBgS_SplGrpChk() {
|
||||
|
||||
+825
-490
File diff suppressed because it is too large
Load Diff
@@ -3,7 +3,7 @@
|
||||
#include "d/d_bg_w_kcol.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/actor/d_a_horse.h"
|
||||
#include "d/d_bg_s_cap_poly.h"
|
||||
#include "d/d_bg_s_capt_poly.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
@@ -979,7 +979,7 @@ void dBgWKCol::CaptPoly(dBgS_CaptPoly& i_captpoly) {
|
||||
cM3dGPla plane;
|
||||
plane = GetTriPla(r28[0]);
|
||||
|
||||
i_captpoly.m_callback(i_captpoly, (cBgD_Vtx_t*)&vtx_tbl, 0, 1, 2, &plane);
|
||||
i_captpoly.m_callback(&i_captpoly, (cBgD_Vtx_t*)&vtx_tbl, 0, 1, 2, &plane);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1234
-76
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user