d_ky_thunder done / d_scope wip / m_Do_graphic wip (#308)

* d_ky_thunder OK + misc build fixes

* d_scope mostly done

* some m_Do_graphic wip

* remove asm
This commit is contained in:
TakaRikka
2023-03-14 15:27:46 -07:00
committed by GitHub
parent 500d079c40
commit a01d65b0b9
45 changed files with 1493 additions and 1995 deletions
+1 -2
View File
@@ -6334,10 +6334,9 @@ public:
if (field_0x84e != 3 && field_0x84e != 4) {
if (field_0x84e == 2) {
return false;
} else {
return true;
}
}
return true;
}
int checkShadowModelDraw() const {
+2 -2
View File
@@ -578,7 +578,7 @@ public:
virtual bool exchangeGrabActor(fopAc_ac_c*);
virtual bool setForceGrab(fopAc_ac_c*, int, int);
virtual void setForcePutPos(cXyz const&);
virtual bool checkPlayerNoDraw();
virtual BOOL checkPlayerNoDraw();
virtual bool checkRopeTag();
virtual void voiceStart(u32);
virtual void seStartOnlyReverb(u32);
@@ -601,7 +601,7 @@ public:
virtual void setPlayerPosAndAngle(float (*)[4]);
virtual bool setThrowDamage(short, float, float, int, int, int);
virtual bool checkSetNpcTks(cXyz*, int, int);
virtual bool setRollJump(float, float, short);
virtual int setRollJump(float, float, short);
virtual void playerStartCollisionSE(u32, u32);
virtual void changeTextureAnime(u16, u16, int);
virtual void cancelChangeTextureAnime();