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d_a_tag_rmbit_sw: OK (#303)
* d_a_tag_rmbit_sw fully matching * d_a_tag_rmbit_sw OK
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@@ -830,6 +830,7 @@ void dComIfGs_gameStart();
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bool dComIfGs_wolfeye_effect_check();
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BOOL dComIfGs_Wolf_Change_Check();
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void dComIfGs_onVisitedRoom(int param_0);
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void dComIfGs_offVisitedRoom(int param_0);
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void dComIfGs_setWarpItemData(char const* stage, cXyz pos, s16 angle, s8 roomNo, u8 param_4,
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u8 param_5);
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BOOL dComIfGs_isStageSwitch(int i_stageNo, int i_no);
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@@ -1,6 +1,30 @@
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#ifndef D_A_TAG_RMBIT_SW_H
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#define D_A_TAG_RMBIT_SW_H
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#include "dolphin/types.h"
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#include "d/com/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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class daTagRmbitSw_c : public fopAc_ac_c {
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public:
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/* 80D5FAF8 */ daTagRmbitSw_c();
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/* 80D5FB34 */ virtual ~daTagRmbitSw_c();
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/* 80D5FB94 */ int create();
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/* 80D5FBEC */ int Delete();
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/* 80D5FBF4 */ int draw();
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/* 80D5FBFC */ int execute();
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/* 80D5FDB8 */ void init();
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/* 80D5FDF0 */ u8 chkPlyrInTag();
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s8 getArg0_RoomSaveTableNo() { return fopAcM_GetParamBit(this, 0, 8); }
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s8 getArg1_RoomNo() { return fopAcM_GetParamBit(this, 8, 8); }
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u8 getArg2_CngBitVal() { return fopAcM_GetParamBit(this, 16, 1); }
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u8 getArg3_CngBitFlg() { return fopAcM_GetParamBit(this, 17, 1); }
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u8 getSwBit() { return fopAcM_GetParamBit(this, 24, 8); }
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/* 0x56C */ f32 field_0x56c;
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/* 0x570 */ f32 field_0x570;
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/* 0x574 */ f32 field_0x574;
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}; // Size: 0x578
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#endif /* D_A_TAG_RMBIT_SW_H */
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