mirror of
https://github.com/zeldaret/tp
synced 2026-08-01 16:20:18 -04:00
d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
This commit is contained in:
@@ -7,25 +7,16 @@
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#include "JSystem/J2DGraph/J2DAnmLoader.h"
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "JSystem/J3DGraphLoader/J3DAnmLoader.h"
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#include "JSystem/JAudio2/JAISeq.h"
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#include "JSystem/JKernel/JKRExpHeap.h"
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#include "JSystem/JMath/JMath.h"
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#include "SSystem/SComponent/c_math.h"
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#include "d/a/d_a_npc.h"
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#include "d/a/d_a_obj.h"
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#include "d/d_item.h"
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#include "d/d_procname.h"
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#include "d/meter/d_meter2_draw.h"
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#include "d/msg/d_msg_object.h"
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#include "d/pane/d_pane_class.h"
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#include "dol2asm.h"
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#include "dolphin/os.h"
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#include "rel/d/a/d_a_crod/d_a_crod.h"
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#include "rel/d/a/d_a_horse/d_a_horse.h"
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#include "rel/d/a/d_a_mg_rod/d_a_mg_rod.h"
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#include "rel/d/a/d_a_midna/d_a_midna.h"
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#include "rel/d/a/d_a_mirror/d_a_mirror.h"
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#include "rel/d/a/d_a_scene_exit/d_a_scene_exit.h"
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#include "rel/d/a/d_a_spinner/d_a_spinner.h"
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#include "rel/d/a/d_a_tbox/d_a_tbox.h"
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#include "rel/d/a/e/d_a_e_wb/d_a_e_wb.h"
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@@ -4,7 +4,6 @@
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//
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#include "d/a/d_a_item_static.h"
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#include "dolphin/types.h"
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//
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// Forward References:
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@@ -6,7 +6,6 @@
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#include "d/a/d_a_itembase.h"
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#include "d/com/d_com_inf_game.h"
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#include "d/d_item_data.h"
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#include "dolphin/types.h"
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#include "f_op/f_op_actor_mng.h"
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//
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@@ -4,10 +4,6 @@
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*/
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#include "d/a/d_a_no_chg_room.h"
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#include "JSystem/JKernel/JKRHeap.h"
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#include "d/a/d_a_player.h"
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#include "d/com/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "d/s/d_s_room.h"
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#include "rel/d/a/d_a_horse/d_a_horse.h"
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#include "rel/d/a/d_a_spinner/d_a_spinner.h"
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@@ -4,12 +4,8 @@
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//
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#include "d/a/d_a_npc.h"
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "SSystem/SComponent/c_math.h"
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#include "d/d_procname.h"
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#include "d/msg/d_msg_object.h"
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#include "dol2asm.h"
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#include "f_op/f_op_actor_mng.h"
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#include "m_Do/m_Do_lib.h"
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#include "rel/d/a/npc/d_a_npc_tk/d_a_npc_tk.h"
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#include "rel/d/a/tag/d_a_tag_evtarea/d_a_tag_evtarea.h"
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@@ -5,7 +5,6 @@
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#include "d/a/d_a_npc_cd.h"
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#include "dol2asm.h"
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#include "f_op/f_op_actor_mng.h"
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//
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// Types:
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@@ -5,7 +5,6 @@
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#include "d/a/d_a_npc_cd2.h"
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#include "d/a/d_a_player.h"
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#include "d/d_procname.h"
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#include "dol2asm.h"
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#include "f_op/f_op_actor_mng.h"
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@@ -4,7 +4,6 @@
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*/
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#include "d/a/d_a_obj.h"
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#include "JSystem/JMath/JMath.h"
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#include "SSystem/SComponent/c_math.h"
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#include "d/a/d_a_player.h"
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#include "d/com/d_com_inf_game.h"
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@@ -9,7 +9,6 @@
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#include "d/d_item.h"
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#include "d/d_item_data.h"
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#include "dol2asm.h"
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#include "global.h"
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#include "m_Do/m_Do_mtx.h"
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//
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@@ -8,7 +8,6 @@
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#include "JSystem/JKernel/JKRSolidHeap.h"
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#include "SSystem/SComponent/c_math.h"
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#include "d/a/d_a_alink.h"
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#include "f_op/f_op_actor_mng.h"
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#include "m_Do/m_Do_lib.h"
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#include "rel/d/a/d_a_boomerang/d_a_boomerang.h"
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#include "rel/d/a/d_a_midna/d_a_midna.h"
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@@ -3,7 +3,6 @@
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//
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#include "d/bg/d_bg_plc.h"
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#include "dolphin/types.h"
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#include "JSystem/JUtility/JUTAssert.h"
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/* 80074074-80074080 06E9B4 000C+00 0/0 1/1 0/0 .text __ct__6dBgPlcFv */
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@@ -7,7 +7,6 @@
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#include "d/bg/d_bg_s_sph_chk.h"
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#include "d/bg/d_bg_w.h"
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#include "d/com/d_com_inf_game.h"
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#include "dolphin/mtx.h"
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#include "f_op/f_op_actor_mng.h"
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/* 800740F4-80074110 06EA34 001C+00 2/2 1/1 0/0 .text Init__11cBgS_ChkElmFv */
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@@ -7,7 +7,6 @@
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#include "d/a/d_a_player.h"
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#include "d/bg/d_bg_s.h"
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#include "d/com/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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#include "global.h"
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/* 80075EAC-80075F14 0707EC 0068+00 0/0 4/4 336/336 .text __ct__12dBgS_AcchCirFv */
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@@ -6,7 +6,6 @@
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#include "d/bg/d_bg_s_movebg_actor.h"
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#include "d/bg/d_bg_w.h"
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#include "d/com/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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#include "m_Do/m_Do_mtx.h"
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/* 80078624-80078668 072F64 0044+00 0/0 0/0 173/173 .text __ct__16dBgS_MoveBgActorFv */
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@@ -10,7 +10,6 @@
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#include "d/bg/d_bg_s_sph_chk.h"
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#include "d/com/d_com_inf_game.h"
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#include "dol2asm.h"
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#include "global.h"
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#include "rel/d/a/d_a_horse/d_a_horse.h"
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//
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@@ -4,7 +4,6 @@
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//
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#include "d/bg/d_bg_w_kcol.h"
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#include "d/bg/d_bg_pc.h"
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#include "d/com/d_com_inf_game.h"
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#include "dol2asm.h"
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#include "rel/d/a/d_a_horse/d_a_horse.h"
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@@ -4,7 +4,6 @@
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//
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#include "d/cc/d_cc_d.h"
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#include "f_op/f_op_actor_mng.h"
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#include "f_pc/f_pc_searcher.h"
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//
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@@ -4,7 +4,6 @@
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*/
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#include "d/cc/d_cc_s.h"
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#include "JSystem/JMath/JMath.h"
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#include "d/com/d_com_inf_game.h"
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#include "d/d_jnt_col.h"
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#include "f_op/f_op_actor_mng.h"
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@@ -7,7 +7,6 @@
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#include "SSystem/SComponent/c_math.h"
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#include "Z2AudioLib/Z2Creature.h"
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#include "d/a/d_a_player.h"
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#include "d/d_procname.h"
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#include "d/s/d_s_play.h"
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#include "f_op/f_op_actor_mng.h"
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@@ -8,16 +8,12 @@
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#include "JSystem/JKernel/JKRExpHeap.h"
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#include "d/a/d_a_alink.h"
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#include "d/d_item.h"
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#include "d/d_procname.h"
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#include "d/d_simple_model.h"
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#include "d/d_timer.h"
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#include "d/map/d_map_path_dmap.h"
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#include "d/menu/d_menu_fmap.h"
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#include "dol2asm.h"
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#include "dolphin/os.h"
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#include "f_op/f_op_scene_mng.h"
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#include "m_Do/m_Do_Reset.h"
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#include "m_Do/m_Do_audio.h"
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#include "m_Do/m_Do_controller_pad.h"
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#include "m_Do/m_Do_graphic.h"
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#include "stdio.h"
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@@ -1,6 +1,5 @@
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#include "d/d_att_dist.h"
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#include "d/d_attention.h"
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#include "dolphin/types.h"
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/* ############################################################################################## */
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/* 803A9C70-803AB608 006D90 1998+00 0/0 5/5 13/13 .data dist_table__12dAttention_c */
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@@ -4,13 +4,10 @@
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//
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#include "d/d_attention.h"
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#include "JSystem/J3DGraphBase/J3DMatBlock.h"
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "d/a/d_a_player.h"
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#include "d/com/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "dol2asm.h"
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#include "dolphin/os/OSCache.h"
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#include "f_op/f_op_actor_mng.h"
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#include "m_Do/m_Do_controller_pad.h"
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@@ -4,7 +4,6 @@
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*/
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#include "d/d_bomb.h"
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#include "d/d_procname.h"
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bool dBomb_c::checkStateCarry() {
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return (fopAcM_checkCarryNow(this) || fopAcM_checkHookCarryNow(this) ||
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@@ -6,10 +6,8 @@
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#define NO_INLINE_DLSTBASE_DRAW
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#include "d/d_bright_check.h"
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#include "JSystem/J2DGraph/J2DGrafContext.h"
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#include "JSystem/J2DGraph/J2DScreen.h"
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#include "JSystem/J2DGraph/J2DTextBox.h"
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#include "JSystem/JKernel/JKRArchive.h"
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#include "d/msg/d_msg_string.h"
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#include "m_Do/m_Do_controller_pad.h"
|
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|
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|
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@@ -5,8 +5,6 @@
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|
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#include "d/d_camera.h"
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#include "dol2asm.h"
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#include "dolphin/os.h"
|
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#include "d/a/d_a_alink.h"
|
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#include "d/com/d_com_inf_game.h"
|
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#include "m_Do/m_Do_controller_pad.h"
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#include "m_Do/m_Do_graphic.h"
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@@ -6,9 +6,6 @@
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#include "d/d_demo.h"
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#include "d/msg/d_msg_object.h"
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#include "dol2asm.h"
|
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#include "dolphin/os.h"
|
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#include "f_op/f_op_actor_mng.h"
|
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#include "global.h"
|
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#include "m_Do/m_Do_graphic.h"
|
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#include "rel/d/a/d_a_movie_player/d_a_movie_player.h"
|
||||
|
||||
|
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@@ -8,14 +8,10 @@
|
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#include "d/d_drawlist.h"
|
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#include "d/s/d_s_play.h"
|
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#include "JSystem/J2DGraph/J2DScreen.h"
|
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#include "JSystem/J2DGraph/J2DGrafContext.h"
|
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#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
|
||||
#include "SSystem/SComponent/c_bg_s_shdw_draw.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "dol2asm.h"
|
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#include "dolphin/gx.h"
|
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#include "dolphin/mtx/mtx44.h"
|
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#include "dolphin/mtx.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "m_Do/m_Do_lib.h"
|
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#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/d_envse.h"
|
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#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_path.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "dol2asm.h"
|
||||
#include "string.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/d_error_msg.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
//
|
||||
|
||||
@@ -4,10 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/d_ev_camera.h"
|
||||
#include "d/a/d_a_alink.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_camera.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "dol2asm.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "rel/d/a/d_a_midna/d_a_midna.h"
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
#include "d/d_eye_hl.h"
|
||||
#include "JSystem/J3DGraphBase/J3DTexture.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "d/s/d_s_play.h"
|
||||
|
||||
/* 8009C964-8009CA28 0972A4 00C4+00 0/0 2/2 0/0 .text entry__8dEyeHL_cFP12J3DModelDataPCc
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
|
||||
#include "d/d_gameover.h"
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "dol2asm.h"
|
||||
|
||||
@@ -4,9 +4,7 @@
|
||||
*/
|
||||
|
||||
#include "d/d_insect.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/menu/d_menu_insect.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "m_Do/m_Do_lib.h"
|
||||
|
||||
/* 8015E010-8015E078 158950 0068+00 0/0 0/0 13/13 .text __ct__9dInsect_cFv */
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/d_jnt_col.h"
|
||||
#include "dol2asm.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
//
|
||||
// Types:
|
||||
|
||||
@@ -5,11 +5,9 @@
|
||||
|
||||
#include "d/d_k_wmark.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "m_Do/m_Do_lib.h"
|
||||
|
||||
|
||||
@@ -4,10 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/d_k_wpillar.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "d/pane/d_pane_class.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
/* 801AE938-801AE974 1A9278 003C+00 0/0 3/3 0/0 .text __ct__15dKantera_icon_cFv */
|
||||
dKantera_icon_c::dKantera_icon_c() {
|
||||
|
||||
@@ -5,12 +5,9 @@
|
||||
|
||||
#include "d/d_ky_thunder.h"
|
||||
#include "JSystem/JKernel/JKRSolidHeap.h"
|
||||
#include "JSystem/JMath/JMath.h"
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "dolphin/os/OSCache.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/kankyo/d_kankyo_rain.h"
|
||||
#include "f_op/f_op_kankyo_mng.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/d_kyeff.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/kankyo/d_kankyo_wether.h"
|
||||
|
||||
static int dKyeff_Draw(dKyeff_c* i_this) {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "SSystem/SComponent/c_phase.h"
|
||||
#include "d/d_kyeff2.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/kankyo/d_kankyo_wether.h"
|
||||
|
||||
static int dKyeff2_Draw(dKyeff2_c* i_this) {
|
||||
|
||||
@@ -6,11 +6,9 @@
|
||||
#include "d/d_lib.h"
|
||||
#include "d/event/d_event.h"
|
||||
#include "d/d_stage.h"
|
||||
#include "SSystem/SComponent/c_m3d.h"
|
||||
#include "JSystem/JKernel/JKRAramArchive.h"
|
||||
#include "JSystem/JKernel/JKRAram.h"
|
||||
#include "JSystem/JKernel/JKRDecomp.h"
|
||||
#include "JSystem/JKernel/JKRDvdRipper.h"
|
||||
#include "dol2asm.h"
|
||||
#include "f_op/f_op_actor.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
//
|
||||
// Forward References:
|
||||
|
||||
@@ -6,13 +6,10 @@
|
||||
#define NO_INLINE_DLSTBASE_DRAW
|
||||
|
||||
#include "d/d_name.h"
|
||||
#include "JSystem/J2DGraph/J2DAnmLoader.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_lib.h"
|
||||
#include "dol2asm.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "global.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "stdio.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/d_npc_lib.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "dol2asm.h"
|
||||
|
||||
//
|
||||
|
||||
@@ -5,16 +5,10 @@
|
||||
|
||||
#include "d/d_resorce.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
#include "JSystem/J3DGraphAnimator/J3DMaterialAnm.h"
|
||||
#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
|
||||
#include "JSystem/J3DGraphLoader/J3DClusterLoader.h"
|
||||
#include "JSystem/J3DGraphLoader/J3DAnmLoader.h"
|
||||
#include "JSystem/JKernel/JKRMemArchive.h"
|
||||
#include "JSystem/JKernel/JKRSolidHeap.h"
|
||||
#include "d/bg/d_bg_w_kcol.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/mtx.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "dolphin/types.h"
|
||||
#include "global.h"
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "dol2asm.h"
|
||||
#include "global.h"
|
||||
|
||||
//
|
||||
// Forward References:
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "JSystem/J2DGraph/J2DAnimation.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "global.h"
|
||||
|
||||
//
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/d_simple_model.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
//
|
||||
// External References:
|
||||
|
||||
@@ -11,12 +11,10 @@
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/com/d_com_static.h"
|
||||
#include "d/d_lib.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/map/d_map_path_dmap.h"
|
||||
#include "d/map/d_map_path_fmap.h"
|
||||
#include "d/save/d_save_HIO.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "f_op/f_op_kankyo_mng.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "f_op/f_op_scene_mng.h"
|
||||
|
||||
@@ -12,13 +12,11 @@
|
||||
#include "JSystem/JUtility/JUTFont.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "d/d_lib.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/meter/d_meter2.h"
|
||||
#include "d/meter/d_meter2_draw.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "d/pane/d_pane_class.h"
|
||||
#include "dol2asm.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "m_Do/m_Do_lib.h"
|
||||
|
||||
|
||||
@@ -6,13 +6,10 @@
|
||||
#include "d/event/d_event.h"
|
||||
#include "d/a/d_a_alink.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "dol2asm.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "rel/d/a/d_a_midna/d_a_midna.h"
|
||||
#include "rel/d/a/tag/d_a_tag_mhint/d_a_tag_mhint.h"
|
||||
#include "rel/d/a/tag/d_a_tag_mstop/d_a_tag_mstop.h"
|
||||
|
||||
|
||||
@@ -8,8 +8,6 @@
|
||||
#include "d/d_demo.h"
|
||||
#include "d/d_gameover.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
|
||||
inline BOOL dEvDtFlagCheck(int flag) {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/event/d_event_lib.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
|
||||
/* 803A82B8-803A82C4 0053D8 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
|
||||
static u8 cNullVec__6Z2Calc[12] = {
|
||||
|
||||
@@ -7,8 +7,6 @@
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include "stdio.h"
|
||||
|
||||
BOOL daPy_py_c::checkNowWolf() {
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#define DFILE_WARNING_C_DUMMY_VIRTUAL
|
||||
|
||||
// #include "d/file/d_file_sel_warning.h"
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "dol2asm.h"
|
||||
|
||||
@@ -7,10 +7,6 @@
|
||||
// Translation Unit: d/file/d_file_sel_warning
|
||||
//
|
||||
|
||||
#include "JSystem/J2DGraph/J2DAnmLoader.h"
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/file/d_file_sel_warning.h"
|
||||
#include "d/msg/d_msg_string.h"
|
||||
#include "d/pane/d_pane_class.h"
|
||||
|
||||
@@ -8,17 +8,10 @@
|
||||
|
||||
#include "d/file/d_file_select.h"
|
||||
#include "d/file/d_file_sel_info.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/J2DGraph/J2DAnmLoader.h"
|
||||
#include "JSystem/J3DGraphAnimator/J3DMaterialAnm.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
#include "JSystem/JKernel/JKRSolidHeap.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/s/d_s_play.h"
|
||||
#include "d/d_lib.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/dvd.h"
|
||||
#include "dolphin/types.h"
|
||||
#include "m_Do/m_Do_MemCard.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
|
||||
@@ -6,13 +6,8 @@
|
||||
#include "d/kankyo/d_kankyo.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
#include "d/kankyo/d_kankyo_rain.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "dol2asm.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "rel/d/a/kytag/d_a_kytag08/d_a_kytag08.h"
|
||||
#include "d/kankyo/d_kankyo_static.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/kankyo/d_kankyo_data.h"
|
||||
#include "d/d_stage.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
//
|
||||
// Types:
|
||||
|
||||
@@ -4,13 +4,10 @@
|
||||
//
|
||||
|
||||
#include "d/kankyo/d_kankyo_rain.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "dol2asm.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "m_Do/m_Do_lib.h"
|
||||
#include "string.h"
|
||||
|
||||
|
||||
@@ -5,13 +5,11 @@
|
||||
|
||||
#include "d/kankyo/d_kankyo_wether.h"
|
||||
#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/kankyo/d_kankyo.h"
|
||||
#include "d/kankyo/d_kankyo_rain.h"
|
||||
#include "dol2asm.h"
|
||||
#include "global.h"
|
||||
#include "string.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "d/map/d_map_path.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "dol2asm.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
//
|
||||
// Forward References:
|
||||
|
||||
@@ -4,17 +4,10 @@
|
||||
*/
|
||||
|
||||
#include "d/menu/d_menu_collect.h"
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
#include "JSystem/J3DGraphLoader/J3DAnmLoader.h"
|
||||
#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
|
||||
#include "JSystem/JKernel/JKRArchive.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "JSystem/JKernel/JKRSolidHeap.h"
|
||||
#include "d/a/d_a_alink.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_item.h"
|
||||
#include "d/d_select_cursor.h"
|
||||
#include "d/menu/d_menu_fishing.h"
|
||||
#include "d/menu/d_menu_insect.h"
|
||||
@@ -22,8 +15,6 @@
|
||||
#include "d/menu/d_menu_option.h"
|
||||
#include "d/menu/d_menu_save.h"
|
||||
#include "d/menu/d_menu_skill.h"
|
||||
#include "d/menu/d_menu_window.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "d/msg/d_msg_class.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
|
||||
@@ -5,23 +5,10 @@
|
||||
|
||||
#include "d/menu/d_menu_dmap.h"
|
||||
#include "d/menu/d_menu_item_explain.h"
|
||||
#include "d/msg/d_msg_string.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "d/msg/d_msg_class.h"
|
||||
#include "d/map/d_map_path_dmap.h"
|
||||
#include "d/meter/d_meter_haihai.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
#include "d/d_lib.h"
|
||||
#include "d/d_item.h"
|
||||
#include "d/d_tresure.h"
|
||||
#include "d/pane/d_pane_class.h"
|
||||
#include "d/save/d_save.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "m_Do/m_Do_dvd_thread.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "JSystem/J2DGraph/J2DAnmLoader.h"
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/menu/d_menu_fishing.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JKernel/JKRMemArchive.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/menu/d_menu_dmap.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "string.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os/OSCache.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
struct ResTIMG;
|
||||
|
||||
|
||||
@@ -5,10 +5,7 @@
|
||||
|
||||
#include "d/menu/d_menu_item_explain.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JGeometry.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "JSystem/JKernel/JKRMemArchive.h"
|
||||
#include "JSystem/JUtility/JUTPalette.h"
|
||||
#include "JSystem/JUtility/JUTTexture.h"
|
||||
#include "stdio.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
@@ -19,9 +16,7 @@
|
||||
#include "d/d_select_cursor.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "d/msg/d_msg_class.h"
|
||||
#include "d/msg/d_msg_string.h"
|
||||
#include "dol2asm.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "d/msg/d_msg_scrn_3select.h"
|
||||
|
||||
@@ -5,17 +5,12 @@
|
||||
|
||||
#include "d/menu/d_menu_letter.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JKernel/JKRMemArchive.h"
|
||||
#include "math.h"
|
||||
#include "stdio.h"
|
||||
#include "string.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_lib.h"
|
||||
#include "d/d_select_cursor.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "d/msg/d_msg_class.h"
|
||||
#include "d/msg/d_msg_string.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_select_cursor.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "dol2asm.h"
|
||||
#include "global.h"
|
||||
|
||||
/* ############################################################################################## */
|
||||
|
||||
@@ -4,22 +4,16 @@
|
||||
//
|
||||
|
||||
#include "d/menu/d_menu_option.h"
|
||||
#include "JSystem/J2DGraph/J2DAnmLoader.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JKernel/JKRMemArchive.h"
|
||||
#include "JSystem/JUtility/JUTGamePad.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_lib.h"
|
||||
#include "d/d_select_cursor.h"
|
||||
#include "d/file/d_file_sel_warning.h"
|
||||
#include "d/menu/d_menu_calibration.h"
|
||||
#include "d/menu/d_menu_window.h"
|
||||
#include "d/meter/d_meter2.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "d/meter/d_meter_haihai.h"
|
||||
#include "d/msg/d_msg_class.h"
|
||||
#include "d/msg/d_msg_string.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os/OSRtc.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/menu/d_menu_ring.h"
|
||||
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
@@ -18,10 +17,8 @@
|
||||
#include "d/menu/d_menu_window.h"
|
||||
#include "d/meter/d_meter2.h"
|
||||
#include "d/meter/d_meter2_draw.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
#include "d/msg/d_msg_string.h"
|
||||
#include "d/pane/d_pane_class.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "string.h"
|
||||
|
||||
@@ -23,9 +23,7 @@
|
||||
#include "d/meter/d_meter_map.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "global.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
|
||||
//
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/meter/d_meter2.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_scope.h"
|
||||
#include "d/d_timer.h"
|
||||
#include "d/menu/d_menu_window_HIO.h"
|
||||
|
||||
@@ -6,11 +6,9 @@
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "d/a/d_a_npc.h"
|
||||
#include "d/d_item_data.h"
|
||||
#include "d/meter/d_meter2.h"
|
||||
#include "d/meter/d_meter_map.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os/OSCache.h"
|
||||
#include "dolphin/types.h"
|
||||
#include "global.h"
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "JSystem/JKernel/JKRArchive.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "m_Do/m_Do_ext.h"
|
||||
#include "global.h"
|
||||
|
||||
/* 801FE330-801FE348 1F8C70 0018+00 1/1 0/0 0/0 .text __ct__16dMeter_menuHIO_cFv */
|
||||
dMeter_menuHIO_c::dMeter_menuHIO_c() {
|
||||
|
||||
@@ -5,9 +5,7 @@
|
||||
|
||||
#include "d/meter/d_meter_button.h"
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/meter/d_meter2.h"
|
||||
#include "d/meter/d_meter2_draw.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
|
||||
@@ -5,8 +5,6 @@
|
||||
|
||||
#include "d/meter/d_meter_haihai.h"
|
||||
#include "JSystem/J2DGraph/J2DAnmLoader.h"
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
#include "JSystem/J2DGraph/J2DPane.h"
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/meter/d_meter_HIO.h"
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JUtility/JUTFont.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_timer.h"
|
||||
#include "d/meter/d_meter2_draw.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "d/msg/d_msg_unit.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JUtility/JUTFont.h"
|
||||
#include "d/msg/d_msg_out_font.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "d/shop/d_shop_system.h"
|
||||
#include "dol2asm.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "rel/d/a/d_a_midna/d_a_midna.h"
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/msg/d_msg_class.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
//
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "d/msg/d_msg_out_font.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JUtility/JUTTexture.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
|
||||
@@ -5,16 +5,9 @@
|
||||
|
||||
#include "d/msg/d_msg_scrn_howl.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "d/msg/d_msg_class.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/meter/d_meter2_draw.h"
|
||||
#include "d/pane/d_pane_class_alpha.h"
|
||||
#include "d/pane/d_pane_class.h"
|
||||
#include "d/a/d_a_alink.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "JSystem/JKernel/JKRArchive.h"
|
||||
#include "JSystem/JUtility/JUTTexture.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
|
||||
@@ -6,11 +6,7 @@
|
||||
#include "JSystem/J2DGraph/J2DAnmLoader.h"
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JKernel/JKRArchive.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "JSystem/JKernel/JKRFileLoader.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
#include "d/msg/d_msg_out_font.h"
|
||||
#include "d/pane/d_pane_class.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "d/msg/d_msg_out_font.h"
|
||||
#include "dol2asm.h"
|
||||
#include "JSystem/JGeometry.h"
|
||||
|
||||
//
|
||||
// Forward References:
|
||||
|
||||
@@ -8,8 +8,6 @@
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/types.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "JSystem/JKernel/JKRArchive.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/msg/d_msg_unit.h"
|
||||
#include "stdio.h"
|
||||
#include "string.h"
|
||||
#include "dol2asm.h"
|
||||
#include "d/kankyo/d_kankyo.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
|
||||
@@ -4,9 +4,7 @@
|
||||
*/
|
||||
|
||||
#include "d/ovlp/d_ovlp_fade.h"
|
||||
#include "JSystem/JFramework/JFWDisplay.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
|
||||
@@ -5,8 +5,6 @@
|
||||
|
||||
#include "d/ovlp/d_ovlp_fade2.h"
|
||||
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/s/d_s_play.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
|
||||
@@ -5,8 +5,6 @@
|
||||
|
||||
#include "d/ovlp/d_ovlp_fade3.h"
|
||||
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/s/d_s_play.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/pane/d_pane_class_ex.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
//
|
||||
// Types:
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/particle/d_particle.h"
|
||||
#include "d/particle/d_particle_name.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "JSystem/JKernel/JKRSolidHeap.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
@@ -14,7 +13,6 @@
|
||||
#include "stdio.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "m_Do/m_Do_lib.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
*/
|
||||
|
||||
#include "d/particle/d_particle_copoly.h"
|
||||
#include "SSystem/SComponent/c_bg_s_poly_info.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "f_op/f_op_kankyo_mng.h"
|
||||
|
||||
/* 80050C9C-80050CC4 04B5DC 0028+00 0/0 2/2 27/27 .text init__7dPaPo_cFP9dBgS_Acchff */
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "c/c_dylink.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_item.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/map/d_map_path_dmap.h"
|
||||
#include "dolphin/vi.h"
|
||||
#include "m_Do/m_Do_Reset.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
*/
|
||||
|
||||
#include "d/s/d_s_menu.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "f_pc/f_pc_leaf.h"
|
||||
#include "f_op/f_op_scene.h"
|
||||
|
||||
|
||||
@@ -6,11 +6,9 @@
|
||||
#include "d/s/d_s_name.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "f_op/f_op_scene_mng.h"
|
||||
#include "m_Do/m_Do_Reset.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "m_Do/m_Do_machine.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
*/
|
||||
|
||||
#include "d/s/d_s_play.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTConsole.h"
|
||||
#include "JSystem/JUtility/JUTGamePad.h"
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
@@ -14,7 +13,6 @@
|
||||
#include "d/d_eye_hl.h"
|
||||
#include "d/d_item.h"
|
||||
#include "d/d_model.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/map/d_map_path_dmap.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "d/msg/d_msg_object.h"
|
||||
@@ -22,9 +20,7 @@
|
||||
#include "f_op/f_op_draw_iter.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
#include "f_op/f_op_scene_mng.h"
|
||||
#include "m_Do/m_Do_Reset.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "rel/d/a/d_a_suspend/d_a_suspend.h"
|
||||
#include "rel/d/a/d_a_ykgr/d_a_ykgr.h"
|
||||
|
||||
@@ -6,9 +6,7 @@
|
||||
#include "d/s/d_s_room.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/s/d_s_play.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "m_Do/m_Do_Reset.h"
|
||||
#include "stdio.h"
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/s/d_s_title.h"
|
||||
#include "f_op/f_op_scene.h"
|
||||
#include "f_pc/f_pc_leaf.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
/* 803C32B0-803C32D8 -00001 0028+00 0/0 0/0 1/0 .data g_profile_WARNING_SCENE */
|
||||
extern scene_process_profile_definition g_profile_WARNING_SCENE = {
|
||||
|
||||
@@ -7,10 +7,8 @@
|
||||
#include "d/save/d_save_init.h"
|
||||
#include "JSystem/JUtility/JUTGamePad.h"
|
||||
#include "stdio.h"
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
#include "d/meter/d_meter2_info.h"
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "rel/d/a/obj/d_a_obj_carry/d_a_obj_carry.h"
|
||||
|
||||
//
|
||||
|
||||
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Reference in New Issue
Block a user