project cleanup (#2895)

* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
This commit is contained in:
TakaRikka
2025-11-30 14:23:42 -08:00
committed by GitHub
parent 434415337d
commit a6e76c0841
2375 changed files with 24683 additions and 71069 deletions
+11 -11
View File
@@ -47,17 +47,17 @@ public:
class Z2SoundObjAnime : public Z2SoundObjBase {
public:
/* 802BEB94 */ Z2SoundObjAnime();
/* 802BEBFC */ void initAnime(void* animation, bool, f32 startFrame, f32);
/* 802BED68 */ void ageSounds_();
/* 802BEED4 */ void updateAnime(f32, f32);
/* 802BF304 */ void updateSoundLifeTime_(f32, f32);
/* 802BF660 */ void startSoundInner(const JGeometry::TVec3<f32>& pos, f32 param_1,
Z2SoundObjAnime();
void initAnime(void* animation, bool, f32 startFrame, f32);
void ageSounds_();
void updateAnime(f32, f32);
void updateSoundLifeTime_(f32, f32);
void startSoundInner(const JGeometry::TVec3<f32>& pos, f32 param_1,
Z2SoundStarter* soundStarter, u32 mapinfo, s8 reverb);
/* 802BF890 */ u32 getSoundID(const JAUSoundAnimationSound* animationSound, const JGeometry::TVec3<f32>&, f32);
/* 802BF898 */ bool playsSound(const JAUSoundAnimationSound* animationSound, const JGeometry::TVec3<f32>&, f32);
u32 getSoundID(const JAUSoundAnimationSound* animationSound, const JGeometry::TVec3<f32>&, f32);
bool playsSound(const JAUSoundAnimationSound* animationSound, const JGeometry::TVec3<f32>&, f32);
/* 802BEBDC */ virtual void init(Vec* posPtr, u8 handleNum);
virtual void init(Vec* posPtr, u8 handleNum);
void stopAnime() { animation_ = NULL; }
@@ -106,8 +106,8 @@ public:
class Z2SoundObjArrow : public Z2DopplerSoundObjBase {
public:
/* 802BEB38 */ Z2SoundObjArrow();
/* 802BEB74 */ virtual void init(Vec* posPtr, u8 handleNum);
Z2SoundObjArrow();
virtual void init(Vec* posPtr, u8 handleNum);
};
#endif /* Z2SOUNDOBJECT_H */