project cleanup (#2895)

* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
This commit is contained in:
TakaRikka
2025-11-30 14:23:42 -08:00
committed by GitHub
parent 434415337d
commit a6e76c0841
2375 changed files with 24683 additions and 71069 deletions
-8
View File
@@ -6,7 +6,6 @@
#include "d/d_com_inf_game.h"
#include "d/d_pane_class.h"
/* 8023B9B4-8023BC78 2362F4 02C4+00 0/0 4/4 0/0 .text __ct__15dMsgScrnArrow_cFv */
dMsgScrnArrow_c::dMsgScrnArrow_c() {
mpScreen = new J2DScreen();
JUT_ASSERT(0, mpScreen != NULL);
@@ -45,7 +44,6 @@ dMsgScrnArrow_c::dMsgScrnArrow_c() {
mpScreen->search('yajiendl')->setAnimation(mpBpk);
}
/* 8023BC78-8023BDC0 2365B8 0148+00 1/0 0/0 0/0 .text __dt__15dMsgScrnArrow_cFv */
dMsgScrnArrow_c::~dMsgScrnArrow_c() {
delete mpScreen;
mpScreen = NULL;
@@ -66,18 +64,15 @@ dMsgScrnArrow_c::~dMsgScrnArrow_c() {
mpDot_c = NULL;
}
/* 8023BDC0-8023BDF8 236700 0038+00 0/0 5/5 0/0 .text draw__15dMsgScrnArrow_cFv */
void dMsgScrnArrow_c::draw() {
J2DGrafContext* graf_ctx = dComIfGp_getCurrentGrafPort();
mpScreen->draw(0.0f, 0.0f, graf_ctx);
}
/* 8023BDF8-8023BE34 236738 003C+00 0/0 5/5 0/0 .text setPos__15dMsgScrnArrow_cFff */
void dMsgScrnArrow_c::setPos(f32 i_posX, f32 i_posY) {
mpParent_c->translate(i_posX, i_posY);
}
/* 8023BE34-8023BE90 236774 005C+00 0/0 9/9 0/0 .text arwAnimeInit__15dMsgScrnArrow_cFv */
void dMsgScrnArrow_c::arwAnimeInit() {
mpArw_c->hide();
@@ -90,7 +85,6 @@ void dMsgScrnArrow_c::arwAnimeInit() {
mpScreen->animation();
}
/* 8023BE90-8023BFC4 2367D0 0134+00 0/0 4/4 0/0 .text arwAnimeMove__15dMsgScrnArrow_cFv */
void dMsgScrnArrow_c::arwAnimeMove() {
if (!mpArw_c->isVisible()) {
mpArw_c->show();
@@ -115,7 +109,6 @@ void dMsgScrnArrow_c::arwAnimeMove() {
mpScreen->animation();
}
/* 8023BFC4-8023C010 236904 004C+00 0/0 3/3 0/0 .text dotAnimeInit__15dMsgScrnArrow_cFv */
void dMsgScrnArrow_c::dotAnimeInit() {
mpDot_c->hide();
@@ -125,7 +118,6 @@ void dMsgScrnArrow_c::dotAnimeInit() {
mpScreen->animation();
}
/* 8023C010-8023C0DC 236950 00CC+00 0/0 3/3 0/0 .text dotAnimeMove__15dMsgScrnArrow_cFv */
void dMsgScrnArrow_c::dotAnimeMove() {
if (mpArw_c->isVisible() == true) {
mpArw_c->hide();