Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into new-disasm-codecopy

This commit is contained in:
lepelog
2021-04-19 18:11:56 +02:00
1331 changed files with 52316 additions and 44138 deletions
+1 -1
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@@ -1,9 +1,9 @@
#ifndef C_BG_S_GND_CHK_H
#define C_BG_S_GND_CHK_H
#include "dolphin/types.h"
#include "SSystem/SComponent/c_bg_s_chk.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
class cBgS_GndChk : public cBgS_Chk {
private:
+1 -1
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@@ -1,8 +1,8 @@
#ifndef C_BG_S_LIN_CHK_H
#define C_BG_S_LIN_CHK_H
#include "dolphin/types.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
class cBgS_LinChk {
public:
@@ -1,9 +1,9 @@
#ifndef C_BG_S_SHDW_DRAW_H
#define C_BG_S_SHDW_DRAW_H
#include "dolphin/types.h"
#include "SSystem/SComponent/c_m3d_g_pla.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
struct cBgD_Vtx_t;
-1
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@@ -48,5 +48,4 @@ void MtxPosition(cXyz*, cXyz*);
void MtxPush(void);
Mtx* MtxPull(void);
#endif
+1 -1
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@@ -1,8 +1,8 @@
#ifndef Z2AUDIOARCLOADER_H
#define Z2AUDIOARCLOADER_H
#include "dolphin/types.h"
#include "JSystem/JAudio2/JAUAudioArcLoader.h"
#include "dolphin/types.h"
class Z2AudioArcLoader {
Z2AudioArcLoader(JAUSection*);
+2
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@@ -22,6 +22,7 @@
#define SECTION_DTORS15 __declspec(section ".dtors$15")
#define COMPILER_STRIP_GATE(NAME, VALUE) SECTION_DEAD void* const cg_##NAME = (void*)(VALUE)
#define ALIGN_DECL(ALIGNMENT) __attribute__((aligned(ALIGNMENT)))
#define REGISTER_CTORS(ADDR, FUNCTION) SECTION_CTORS void* const _ctors_##ADDR = (void*)(FUNCTION);
#else
#define SECTION_INIT
#define SECTION_RODATA
@@ -42,6 +43,7 @@
#define SECTION_DTORS15
#define COMPILER_STRIP_GATE(...)
#define ALIGN_DECL(...)
#define REGISTER_CTORS(...)
// vscode doesn't like asm and nofralloc very much
#define asm
+1 -1
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@@ -35,7 +35,7 @@ public:
/* 80018C8C */ ~fopAc_ac_c();
static u8 stopStatus[4];
const cXyz& getPosition() const { return mPosition; }
const csXyz& getAngle() const { return mAngle; }
}; // Size: unknown
+1 -1
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@@ -5,13 +5,13 @@
#include "SSystem/SComponent/c_m3d_g_pla.h"
#include "SSystem/SComponent/c_sxyz.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
#include "f_op/f_op_actor.h"
#include "f_pc/f_pc_executor.h"
#include "f_pc/f_pc_fstcreate_req.h"
#include "f_pc/f_pc_manager.h"
#include "f_pc/f_pc_searcher.h"
#include "f_pc/f_pc_stdcreate_req.h"
#include "dolphin/types.h"
struct fopAcM_prm_class {
/* 0x00 */ u32 unk_0x00;