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Match some nonmatching in d_map_path_dmap (#377)
* Match some nonmatching in d_map_path_dmap * Match daDsh_c::create
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@@ -14,7 +14,7 @@ public:
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/* 8003F760 */ static int getTopBottomFloorNo(s8*, s8*);
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/* 8003F7E8 */ static void createWork();
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/* 8003FA40 */ static void setPointer(s8, void*, int);
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/* 8003F810 */ static void setPointer(dDrawPath_c::room_class*, s8*, s8*);
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/* 8003F810 */ static int setPointer(dDrawPath_c::room_class*, s8*, s8*);
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/* 8003FB70 */ static void create();
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/* 8003FBD0 */ static void reset();
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/* 8003FC70 */ static void remove();
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@@ -21,6 +21,12 @@ struct actor_process_profile_definition {
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/* 0x2D */ u8 mCullType;
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};
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// Unclear what this is. Only appears in 4 profiles (BG,DSHUTTER,PATH,SCENE_EXIT)
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struct actor_process_profile_definition2 {
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/* 0x00 */ actor_process_profile_definition def;
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/* 0x30 */ u32 field_0x30;
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};
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enum {
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ACTOR_TYPE_ENEMY = 2,
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};
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