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d_a_obj_ganonwall matching (#2346)
* d_a_obj_ganonwall matching * applied suggestions * Rework l_idx into 2d array
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@@ -1,7 +1,6 @@
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#ifndef D_A_OBJ_GANONWALL_H
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#define D_A_OBJ_GANONWALL_H
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#include "d/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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@@ -31,9 +30,9 @@ private:
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/* 0x568 */ request_of_phase_process_class mPhaseReq;
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/* 0x570 */ J3DModel* mpModel;
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/* 0x574 */ mDoExt_btkAnm* mpBtkAnm;
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/* 0x578 */ u16 field_0x578;
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/* 0x57A */ u16 field_0x57a;
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/* 0x57C */ s16 field_0x57c;
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/* 0x578 */ u16 mEventBit1;
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/* 0x57A */ u16 mEventBit2;
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/* 0x57C */ u16 mMatIdx;
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};
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STATIC_ASSERT(sizeof(daObjGWall_c) == 0x580);
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