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d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
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@@ -9,7 +9,8 @@
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#include "d/actor/d_a_player.h"
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#include "SSystem/SComponent/c_math.h"
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#include "d/d_com_inf_game.h"
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#include "f_op//f_op_actor_mng.h"
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#include "f_op/f_op_actor_mng.h"
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#include "f_op/f_op_camera_mng.h"
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#include "d/d_cc_d.h"
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#include "SSystem/SComponent/c_lib.h"
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#include "m_Do/m_Do_lib.h"
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