mirror of
https://github.com/zeldaret/tp
synced 2026-06-09 20:50:45 -04:00
Work on weak function ordering (#2917)
* Fix functionvalue weak func order * Add script to help diffing weak function order * Improve alink weak func order (44 -> 15) * Improve m_Do_ext weak order (12 -> 7) * Remove old hack * Fix d_a_tbox weak func order * Fix d_a_npc_ks weak func order * Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
This commit is contained in:
@@ -111,14 +111,14 @@ inline Iterator findUpperBound_binary_end(Iterator first, Iterator last, const T
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}
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template <typename Iterator, typename T, typename Predicate>
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Iterator findUpperBound_binary_current(Iterator first, Iterator last, Iterator current, const T& val, Predicate p) {
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inline Iterator findUpperBound_binary_current(Iterator first, Iterator last, Iterator current, const T& val, Predicate p) {
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return current == last || p(val, *current) ?
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findUpperBound_binary_end(first, current, val, p) :
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findUpperBound_binary_begin(current, last, val, p);
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}
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template <typename Iterator, typename T>
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Iterator findUpperBound_binary_current(Iterator first, Iterator last, Iterator current, const T& val) {
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inline Iterator findUpperBound_binary_current(Iterator first, Iterator last, Iterator current, const T& val) {
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return findUpperBound_binary_current(first, last, current, val, std::less<T>());
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}
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@@ -157,7 +157,6 @@ private:
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class TFunctionValue_constant : public TFunctionValue {
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public:
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TFunctionValue_constant();
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virtual ~TFunctionValue_constant() {}
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virtual u32 getType() const;
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virtual TFunctionValueAttributeSet getAttributeSet();
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@@ -195,7 +194,6 @@ public:
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const TFunctionValue_composite::TData&, f64);
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TFunctionValue_composite();
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virtual ~TFunctionValue_composite() {}
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virtual u32 getType() const;
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virtual TFunctionValueAttributeSet getAttributeSet();
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@@ -232,7 +230,6 @@ class TFunctionValue_transition : public TFunctionValue,
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public TFunctionValueAttribute_interpolate {
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public:
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TFunctionValue_transition();
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virtual ~TFunctionValue_transition() {}
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virtual u32 getType() const;
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virtual TFunctionValueAttributeSet getAttributeSet();
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@@ -264,7 +261,6 @@ public:
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typedef f64 (*update_INTERPOLATE)(const TFunctionValue_list&, const TIndexData_&);
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TFunctionValue_list();
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virtual ~TFunctionValue_list() {}
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virtual u32 getType() const;
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virtual TFunctionValueAttributeSet getAttributeSet();
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@@ -380,7 +376,6 @@ public:
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typedef f64 (*update_INTERPOLATE)(const TFunctionValue_list_parameter&, f64);
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TFunctionValue_list_parameter();
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virtual ~TFunctionValue_list_parameter() {}
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virtual u32 getType() const;
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virtual TFunctionValueAttributeSet getAttributeSet();
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@@ -499,7 +494,6 @@ public:
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};
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TFunctionValue_hermite();
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virtual ~TFunctionValue_hermite() {}
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virtual u32 getType() const;
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virtual TFunctionValueAttributeSet getAttributeSet();
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+90
-87
@@ -6839,7 +6839,18 @@ public:
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BOOL checkCutHeadProc() const { return mProcID == PROC_CUT_HEAD; }
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fopAc_ac_c* getRideActor() { return mRideAcKeep.getActor(); }
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virtual cXyz* getMidnaAtnPos() const { return (cXyz*)&mMidnaAtnPos; }
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virtual bool checkAcceptDungeonWarpAlink(int) { return checkAcceptWarp(); }
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virtual daSpinner_c* getSpinnerActor() {
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daSpinner_c* spinnerActor;
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if (!checkSpinnerRide()) {
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spinnerActor = NULL;
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} else {
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spinnerActor = (daSpinner_c*)mRideAcKeep.getActor();
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}
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return (daSpinner_c*)spinnerActor;
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}
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virtual s16 getSumouCounter() const { return mProcVar2.field_0x300c; }
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virtual s16 checkSumouWithstand() const { return mProcVar3.field_0x300e; }
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virtual void setMidnaMsgNum(fopAc_ac_c* param_0, u16 pMsgNum) {
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mMidnaMsgNum = pMsgNum;
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mMidnaMsg = (daTagMmsg_c*)param_0;
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@@ -6847,7 +6858,6 @@ public:
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virtual MtxP getModelMtx() { return mpLinkModel->getBaseTRMtx(); }
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virtual MtxP getInvMtx() { return mInvMtx; }
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virtual cXyz* getShadowTalkAtnPos() { return &field_0x375c; }
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virtual f32 getGroundY() { return mLinkAcch.GetGroundH(); }
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virtual MtxP getLeftItemMatrix();
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virtual MtxP getRightItemMatrix();
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virtual MtxP getLeftHandMatrix();
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@@ -6859,9 +6869,27 @@ public:
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if (mHeldItemModel != NULL && checkBottleItem(mEquipItem)) {
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return mHeldItemModel->getBaseTRMtx();
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}
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return NULL;
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}
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virtual MtxP getHeadMtx() {
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return mpLinkModel->getAnmMtx(field_0x30b4);
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}
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virtual f32 getGroundY() { return mLinkAcch.GetGroundH(); }
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virtual f32 getBaseAnimeFrameRate() const { return mUnderFrameCtrl[0].getRate(); }
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virtual fpc_ProcID getAtnActorID() const { return mAtnActorID; }
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virtual fpc_ProcID getItemID() const { return mItemAcKeep.getID(); }
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virtual fpc_ProcID getGrabActorID() const {
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if (mEquipItem == 0x102) {
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return mItemAcKeep.getID();
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} else {
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return mGrabItemAcKeep.getID();
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}
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}
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virtual void setForcePutPos(cXyz const& pPutPos) {
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mForcePutPos = pPutPos;
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onEndResetFlg1(ERFLG1_UNK_2000);
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}
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virtual BOOL checkPlayerGuard() const;
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virtual u32 checkPlayerFly() const {
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return checkModeFlg(MODE_SWIMMING | MODE_ROPE_WALK | MODE_VINE_CLIMB | MODE_UNK_800 |
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@@ -6929,26 +6957,17 @@ public:
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}
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virtual BOOL checkGrassWhistle() const { return mProcID == PROC_GRASS_WHISTLE_WAIT; }
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virtual BOOL checkBoarRun() const { return mProcID == PROC_BOAR_RUN; }
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virtual f32 getBaseAnimeFrameRate() const { return mUnderFrameCtrl[0].getRate(); }
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virtual BOOL checkHorseRideNotReady() const {
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return checkHorseRide() && mProcID != PROC_HORSE_RIDE && mProcID != PROC_HORSE_GETOFF;
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}
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virtual f32 getSearchBallScale() const { return mSearchBallScale; }
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virtual int checkFastShotTime() { return mFastShotTime; }
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virtual f32 getBaseAnimeFrame() const;
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virtual void setAnimeFrame(f32);
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virtual BOOL checkWolfLock(fopAc_ac_c*) const;
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virtual bool cancelWolfLock(fopAc_ac_c*);
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virtual fpc_ProcID getAtnActorID() const { return mAtnActorID; }
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virtual fpc_ProcID getItemID() const { return mItemAcKeep.getID(); }
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virtual fpc_ProcID getGrabActorID() const {
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if (mEquipItem == 0x102) {
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return mItemAcKeep.getID();
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} else {
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return mGrabItemAcKeep.getID();
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}
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}
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virtual BOOL exchangeGrabActor(fopAc_ac_c*);
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virtual BOOL setForceGrab(fopAc_ac_c*, int, int);
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virtual void setForcePutPos(cXyz const& pPutPos) {
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mForcePutPos = pPutPos;
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onEndResetFlg1(ERFLG1_UNK_2000);
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}
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virtual u32 checkPlayerNoDraw();
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virtual void voiceStart(u32);
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virtual void seStartOnlyReverb(u32);
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@@ -6957,10 +6976,6 @@ public:
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virtual void setGrabCollisionOffset(f32, f32, cBgS_PolyInfo*);
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virtual void onFrollCrashFlg(u8, int);
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virtual MtxP getModelJointMtx(u16);
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virtual MtxP getHeadMtx() {
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return mpLinkModel->getAnmMtx(field_0x30b4);
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;
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}
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virtual bool setHookshotCarryOffset(fpc_ProcID, cXyz const*);
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virtual BOOL checkCutJumpCancelTurn() const {
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return (mProcID == PROC_CUT_JUMP || mProcID == PROC_CUT_JUMP_LAND) && field_0x3198 != 2;
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@@ -6977,9 +6992,6 @@ public:
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virtual bool setThrowDamage(short, f32, f32, int, int, int);
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virtual bool checkSetNpcTks(cXyz*, int, int);
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virtual int setRollJump(f32, f32, short);
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virtual void playerStartCollisionSE(u32 param_0, u32 param_1) {
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mZ2Link.startCollisionSE(param_0, param_1);
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}
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virtual void cancelDungeonWarpReadyNeck() {
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if (mProcID != PROC_DUNGEON_WARP_READY) {
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return;
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@@ -7004,21 +7016,7 @@ public:
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virtual u32 checkCanoeRide() const;
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virtual u32 checkBoardRide() const;
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virtual u32 checkSpinnerRide() const;
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virtual daSpinner_c* getSpinnerActor() {
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daSpinner_c* spinnerActor;
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if (!checkSpinnerRide()) {
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spinnerActor = NULL;
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} else {
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spinnerActor = (daSpinner_c*)mRideAcKeep.getActor();
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}
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return (daSpinner_c*)spinnerActor;
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}
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virtual BOOL checkHorseRideNotReady() const {
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return checkHorseRide() && mProcID != PROC_HORSE_RIDE && mProcID != PROC_HORSE_GETOFF;
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}
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virtual bool checkArrowChargeEnd() const;
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virtual f32 getSearchBallScale() const { return mSearchBallScale; }
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virtual int checkFastShotTime() { return mFastShotTime; }
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virtual bool checkNoEquipItem() const { return mEquipItem == fpcNm_ITEM_NONE; }
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virtual bool checkKandelaarSwing(int) const;
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virtual s16 getBoardCutTurnOffsetAngleY() const {
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@@ -7028,6 +7026,31 @@ public:
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return 0;
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}
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virtual cXyz* getMagneBootsTopVec() { return &mMagneBootsTopVec; }
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virtual void setCargoCarry(fopAc_ac_c* p_actor) {
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mSpecialMode = SMODE_CARGO_CARRY;
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mCargoCarryAcKeep.setData(p_actor);
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}
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virtual void setGoronSideMove(fopAc_ac_c* p_actor) {
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mSpecialMode = SMODE_GORON_THROW;
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mCargoCarryAcKeep.setData(p_actor);
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}
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virtual void setSumouReady(fopAc_ac_c* p_actor) {
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mSpecialMode = SMODE_SUMO_READY;
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mCargoCarryAcKeep.setData(p_actor);
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mDemo.setDemoMode(1);
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}
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virtual void setSumouPushBackDirection(short param_0) {
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if (mProcID != PROC_SUMOU_MOVE) {
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return;
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}
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mProcVar4.field_0x3010 = param_0;
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}
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virtual void setSumouLoseHeadUp() {
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if (mProcID != PROC_SUMOU_WIN_LOSE) {
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return;
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}
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mSpecialMode = SMODE_SUMO_LOSE;
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}
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virtual cXyz* getKandelaarFlamePos();
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virtual bool checkUseKandelaar(int);
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virtual void setDkCaught(fopAc_ac_c*);
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@@ -7045,6 +7068,24 @@ public:
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}
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mProcVar4.field_0x3010 = angle;
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}
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virtual void setSumouGraspCancelCount(int param_0) {
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if (mProcID != PROC_SUMOU_MOVE) {
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return;
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}
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mProcVar2.field_0x300c = param_0;
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}
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virtual bool checkItemSwordEquip() const { return mEquipItem == 0x103; }
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virtual f32 getSinkShapeOffset() const { return mSinkShapeOffset; }
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virtual BOOL checkSinkDead() const { return field_0x2fbd == 0xFF; }
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virtual BOOL checkCutJumpMode() const { return mProcID == PROC_CUT_JUMP; }
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virtual s16 getGiantPuzzleAimAngle() const { return mProcVar2.mPuzzleAimAngle; }
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virtual u8 getSwordChangeWaitTimer() const { return mSwordChangeWaitTimer; }
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virtual BOOL checkMetamorphose() const {
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return mProcID == PROC_METAMORPHOSE && mProcVar1.field_0x300a == 0;
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}
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virtual BOOL checkWolfDownAttackPullOut() const { return mProcID == PROC_WOLF_DOWN_AT_LAND; }
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virtual cXyz* getMidnaAtnPos() const { return (cXyz*)&mMidnaAtnPos; }
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virtual bool checkCopyRodEquip() const { return mEquipItem == fpcNm_ITEM_COPY_ROD; }
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virtual void setKandelaarMtx(f32 (*)[4], int, int);
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virtual bool getStickAngleFromPlayerShape(short*) const;
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virtual bool checkSpinnerPathMove();
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@@ -7059,44 +7100,13 @@ public:
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return mProcID == PROC_CANOE_FISHING_GET && mProcVar3.field_0x300e == 1;
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}
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virtual u8 checkBeeChildDrink() const { return field_0x2fd3; }
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virtual Z2WolfHowlMgr* getWolfHowlMgrP() { return &mZ2WolfHowlMgr; }
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virtual BOOL checkWolfHowlSuccessAnime() const {
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return checkUnderMove0BckNoArcWolf(WANM_HOWL_SUCCESS);
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}
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virtual void skipPortalObjWarp();
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virtual BOOL checkTreasureRupeeReturn(int) const;
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virtual void setSumouReady(fopAc_ac_c* p_actor) {
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mSpecialMode = SMODE_SUMO_READY;
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mCargoCarryAcKeep.setData(p_actor);
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mDemo.setDemoMode(1);
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}
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virtual bool checkAcceptDungeonWarpAlink(int) { return checkAcceptWarp(); }
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virtual s16 getSumouCounter() const { return mProcVar2.field_0x300c; }
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virtual s16 checkSumouWithstand() const { return mProcVar3.field_0x300e; }
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virtual void cancelGoronThrowEvent();
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virtual void setSumouGraspCancelCount(int param_0) {
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if (mProcID != PROC_SUMOU_MOVE) {
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return;
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}
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mProcVar2.field_0x300c = param_0;
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}
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virtual void setSumouPushBackDirection(short param_0) {
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if (mProcID != PROC_SUMOU_MOVE) {
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return;
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}
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mProcVar4.field_0x3010 = param_0;
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}
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virtual void setSumouLoseHeadUp() {
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if (mProcID != PROC_SUMOU_WIN_LOSE) {
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return;
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}
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mSpecialMode = SMODE_SUMO_LOSE;
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}
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virtual s16 getGiantPuzzleAimAngle() const { return mProcVar2.mPuzzleAimAngle; }
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virtual void setGoronSideMove(fopAc_ac_c* p_actor) {
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mSpecialMode = SMODE_GORON_THROW;
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mCargoCarryAcKeep.setData(p_actor);
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}
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virtual void setCargoCarry(fopAc_ac_c* p_actor) {
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mSpecialMode = SMODE_CARGO_CARRY;
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mCargoCarryAcKeep.setData(p_actor);
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}
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virtual cXyz* getHookshotTopPos();
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virtual bool checkHookshotReturnMode() const;
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virtual bool checkHookshotShootReturnMode() const;
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@@ -7124,27 +7134,16 @@ public:
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virtual bool checkDragonHangRide() const {
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return mProcID == PROC_BOSS_BODY_HANG && field_0x32cc != 0;
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}
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virtual void playerStartCollisionSE(u32 param_0, u32 param_1) {
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mZ2Link.startCollisionSE(param_0, param_1);
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}
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virtual void changeDragonActor(fopAc_ac_c*);
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virtual u8 getClothesChangeWaitTimer() const { return mClothesChangeWaitTimer; }
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virtual u8 getShieldChangeWaitTimer() const { return mShieldChangeWaitTimer; }
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virtual u8 getSwordChangeWaitTimer() const { return mSwordChangeWaitTimer; }
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virtual BOOL checkMetamorphose() const {
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return mProcID == PROC_METAMORPHOSE && mProcVar1.field_0x300a == 0;
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}
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virtual BOOL checkWolfDownAttackPullOut() const { return mProcID == PROC_WOLF_DOWN_AT_LAND; }
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virtual BOOL checkBootsOrArmorHeavy() const;
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virtual fpc_ProcID getBottleOpenAppearItem() const;
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virtual bool checkItemSwordEquip() const { return mEquipItem == 0x103; }
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virtual f32 getSinkShapeOffset() const { return mSinkShapeOffset; }
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virtual BOOL checkSinkDead() const { return field_0x2fbd == 0xFF; }
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virtual BOOL checkHorseStart() { return checkHorseStart(getLastSceneMode(), getStartMode()); }
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virtual Z2WolfHowlMgr* getWolfHowlMgrP() { return &mZ2WolfHowlMgr; }
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virtual BOOL checkWolfHowlSuccessAnime() const {
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return checkUnderMove0BckNoArcWolf(WANM_HOWL_SUCCESS);
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}
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virtual BOOL checkCopyRodTopUse();
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virtual bool checkCopyRodEquip() const { return mEquipItem == fpcNm_ITEM_COPY_ROD; }
|
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virtual BOOL checkCutJumpMode() const { return mProcID == PROC_CUT_JUMP; }
|
||||
|
||||
static BOOL checkDebugMoveInput() {
|
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if (mDoCPd_c::isConnect(PAD_3)) {
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@@ -8271,4 +8270,8 @@ static fopAc_ac_c* daAlink_searchCanoe(fopAc_ac_c* param_0, void* param_1);
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static void* daAlink_searchBoar(fopAc_ac_c* param_0, void* param_1);
|
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static fopAc_ac_c* daAlink_searchLightBall(fopAc_ac_c* p_actor, void* param_1);
|
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inline daAlink_c* daAlink_getAlinkActorClass() {
|
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return (daAlink_c*)g_dComIfG_gameInfo.play.getPlayerPtr(LINK_PTR);
|
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}
|
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#endif /* D_A_D_A_ALINK_H */
|
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|
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@@ -1257,4 +1257,12 @@ public:
|
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|
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int daPy_addCalcShort(s16* param_0, s16 param_1, s16 param_2, s16 param_3, s16 param_4);
|
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|
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inline daPy_py_c* daPy_getPlayerActorClass() {
|
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return (daPy_py_c*)dComIfGp_getPlayer(0);
|
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}
|
||||
|
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inline daPy_py_c* daPy_getLinkPlayerActorClass() {
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return dComIfGp_getLinkPlayer();
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}
|
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|
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#endif /* D_A_D_A_PLAYER_H */
|
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|
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@@ -5,6 +5,7 @@
|
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#include "d/d_cc_d.h"
|
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#include "d/d_bg_s_acch.h"
|
||||
#include "d/d_bg_s_movebg_actor.h"
|
||||
#include "d/d_kankyo.h"
|
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#include "f_op/f_op_actor_mng.h"
|
||||
#include "m_Do/m_Do_hostIO.h"
|
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|
||||
@@ -197,33 +198,4 @@ private:
|
||||
|
||||
STATIC_ASSERT(sizeof(daTbox_c) == 0xA30);
|
||||
|
||||
class daTbox_HIO_c : public mDoHIO_entry_c {
|
||||
public:
|
||||
daTbox_HIO_c();
|
||||
virtual ~daTbox_HIO_c() {}
|
||||
|
||||
void genMessage(JORMContext*);
|
||||
|
||||
/* 0x04 */ u8 mItemNo;
|
||||
/* 0x05 */ u8 mUseDebugItemNo;
|
||||
/* 0x06 */ u8 mClearSwitch;
|
||||
/* 0x07 */ u8 mDemoType;
|
||||
/* 0x08 */ u8 mDebugLightColorEnabled;
|
||||
/* 0x09 */ u8 mTimerDisplay;
|
||||
/* 0x0A */ u8 mCheckDisplay;
|
||||
/* 0x0B */ u8 mSaveOff;
|
||||
/* 0x0C */ f32 mGravity;
|
||||
/* 0x10 */ cXyz mLightOffset;
|
||||
/* 0x1C */ s16 mLightColorR;
|
||||
/* 0x1E */ s16 mLightColorG;
|
||||
/* 0x20 */ s16 mLightColorB;
|
||||
/* 0x24 */ f32 mLightPower;
|
||||
/* 0x28 */ f32 mFluctuationRate;
|
||||
/* 0x2C */ f32 mEnvColorInfluence;
|
||||
/* 0x30 */ s16 mFluctuationSpeed;
|
||||
/* 0x32 */ u8 mForPlacementCheck;
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(daTbox_HIO_c) == 0x34);
|
||||
|
||||
#endif /* D_A_TBOX_H */
|
||||
|
||||
@@ -4430,16 +4430,4 @@ inline void dComIfGd_set3DlineMatDark(mDoExt_3DlineMat_c* param_0) {
|
||||
g_dComIfG_gameInfo.drawlist.set3DlineMatDark(param_0);
|
||||
}
|
||||
|
||||
inline daPy_py_c* daPy_getLinkPlayerActorClass() {
|
||||
return dComIfGp_getLinkPlayer();
|
||||
}
|
||||
|
||||
inline daPy_py_c* daPy_getPlayerActorClass() {
|
||||
return (daPy_py_c*)dComIfGp_getPlayer(0);
|
||||
}
|
||||
|
||||
inline daAlink_c* daAlink_getAlinkActorClass() {
|
||||
return (daAlink_c*)g_dComIfG_gameInfo.play.getPlayerPtr(LINK_PTR);
|
||||
}
|
||||
|
||||
#endif /* D_COM_D_COM_INF_GAME_H */
|
||||
|
||||
@@ -744,8 +744,6 @@ public:
|
||||
/* 0x35C */ dMsgObject_HowlHIO_c mHowlHIO;
|
||||
};
|
||||
|
||||
#ifndef DISABLE_MSG_OBJECT_EXTERN
|
||||
extern dMsgObject_HIO_c g_MsgObject_HIO_c;
|
||||
#endif
|
||||
|
||||
#endif /* D_MSG_D_MSG_OBJECT_H */
|
||||
|
||||
@@ -174,7 +174,7 @@ public:
|
||||
|
||||
private:
|
||||
/* 0x14 */ J3DAnmTransform* mAnm;
|
||||
/* 0x18 */ J3DMtxCalc* mpMtxCalc;
|
||||
/* 0x18 */ J3DMtxCalcAnimation<J3DMtxCalcAnimationAdaptorDefault<J3DMtxCalcCalcTransformMaya>, J3DMtxCalcJ3DSysInitMaya>* mpMtxCalc;
|
||||
}; // Size: 0x1C
|
||||
|
||||
STATIC_ASSERT(sizeof(mDoExt_bckAnm) == 0x1C);
|
||||
|
||||
Reference in New Issue
Block a user