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d_a_obj_kanban2 & more OK (#2674)
* d_a_obj_kanban2 OK via gameInfo fakematch Closes #1001 * Mark d_a_obj_kanban2 as matching for JP * Mark npc_jagar as Matching * d_a_tag_allmato OK via gameInfo fake match * d_a_obj_wchain OK * d_a_obj_so OK --------- Co-authored-by: Max Roncace <me@caseif.net>
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@@ -5965,7 +5965,7 @@ static int npc_ks_fsdemo(npc_ks_class* i_this) {
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fopAcM_OnStatus(a_this, 0);
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cLib_onBit<u32>(a_this->attention_info.flags, fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e);
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a_this->eventInfo.onCondition(dEvtCnd_CANTALK_e);
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// TODO: fake match to force reuse of pointer
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// TODO: gameInfo fake match to force reuse of pointer
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dComIfG_play_c* play = &g_dComIfG_gameInfo.play;
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if (play->getEvent().runCheck()) {
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if (a_this->eventInfo.checkCommandTalk()) {
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