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Z2SoundObject, JAUSoundAnimator OK, work on Z2SoundHandles (#1968)
* d_a_tag_evtarea mostly done, work on d_a_npc * work on d_a_npc_ash * work on Z2SoundHandles * Z2SoundObject, JAUSoundAnimator OK * Update Progress.md --------- Co-authored-by: randomsalience <randomsalience@gmail.com>
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@@ -537,7 +537,7 @@ asm Z2Creature::~Z2Creature() {
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/* 802C04E8-802C0530 2BAE28 0048+00 4/2 2/2 0/0 .text deleteObject__10Z2CreatureFv */
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void Z2Creature::deleteObject() {
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mSoundObjAnime.animation_ = NULL;
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mSoundObjAnime.mpAnimation = NULL;
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mSoundObjAnime.deleteObject();
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mSoundObjSimple1.deleteObject();
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mSoundObjSimple2.deleteObject();
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