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d_a_alink cleanup / debug work (#3045)
* start d_a_alink debug cleanup * d_a_alink_damage debug * d_a_alink_guard debug * d_a_alink_bow debug * d_a_alink_boom debug * d_a_alink_copyrod debug * d_a_alink_hvyboots debug * d_a_alink_grab debug * d_a_alink_sumou debug * d_a_alink_horse debug * d_a_alink_canoe debug * d_a_alink_crawl / d_a_alink_hang debug * d_a_alink_swim debug * d_a_alink_hook / d_a_alink_iceleaf debug * d_a_alink_bottle debug * d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug * d_a_alink_demo debug * d_a_alink_effect debug * d_a_alink_wolf debug * d_a_alink debug / cleanup * cleanup button status enums
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@@ -102,7 +102,7 @@ u16 cc_pl_cut_bit_get() {
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} else if (player_p->getCutType() == daPy_py_c::CUT_TYPE_FINISH_VERTICAL) {
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bit = 0x40;
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} else if (player_p->getCutType() == daPy_py_c::CUT_TYPE_TURN_RIGHT ||
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player_p->getCutType() == 9 || player_p->getCutType() == daPy_py_c::CUT_TYPE_HORSE_TURN ||
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player_p->getCutType() == daPy_py_c::CUT_TYPE_UNK_9 || player_p->getCutType() == daPy_py_c::CUT_TYPE_HORSE_TURN ||
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player_p->getCutType() == daPy_py_c::CUT_TYPE_LARGE_TURN_RIGHT)
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{
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bit = 0x80;
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