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d_a_tag_firewall done (#2137)
* mostly fix TVec3 ctors * d_a_tag_firewall done * remove asm
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@@ -293,7 +293,7 @@ public:
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FLG2_UNK_200000 = 0x200000,
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FLG2_UNK_100000 = 0x100000,
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FLG2_UNK_80000 = 0x80000,
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FLG2_UNK_40000 = 0x40000,
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FLG2_FORCE_GAMEOVER = 0x40000,
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FLG2_UNK_20000 = 0x20000,
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FLG2_UNK_10000 = 0x10000,
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FLG2_SCN_CHG_START = 0x8000,
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@@ -818,6 +818,7 @@ public:
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void onPlayerShadowNoDraw() { onNoResetFlg2(FLG2_PLAYER_SHADOW); }
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void offPlayerShadowNoDraw() { offNoResetFlg2(FLG2_PLAYER_SHADOW); }
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void onLightSwordGetEffect() { onEndResetFlg2(ERFLG2_UNK_10); }
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void onForceGameOver() { onNoResetFlg2(FLG2_FORCE_GAMEOVER); }
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u32 checkBoarSingleBattle() const { return checkNoResetFlg2(FLG2_BOAR_SINGLE_BATTLE); }
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