daBdoorL1_c OK (#2126)

This commit is contained in:
hatal175
2024-04-12 09:00:55 +03:00
committed by GitHub
parent 52c58c8350
commit b36f0f9366
57 changed files with 1013 additions and 4565 deletions
+3 -1
View File
@@ -300,7 +300,7 @@ public:
FLG2_UNK_4000 = 0x4000,
FLG2_UNK_2000 = 0x2000,
FLG2_UNK_1000 = 0x1000,
FLG2_UNK_400 = 0x400,
FLG2_PLAYER_SHADOW = 0x400,
FLG2_UNK_200 = 0x200,
FLG2_UNK_80 = 0x80,
FLG2_UNK_40 = 0x40,
@@ -815,6 +815,8 @@ public:
void offPlayerNoDraw() { offNoResetFlg0(FLG0_PLAYER_NO_DRAW); }
void onPushPullKeep() { onNoResetFlg0(FLG0_PUSH_PULL_KEEP); }
void offPushPullKeep() { offNoResetFlg0(FLG0_PUSH_PULL_KEEP); }
void onPlayerShadowNoDraw() { onNoResetFlg2(FLG2_PLAYER_SHADOW); }
void offPlayerShadowNoDraw() { offNoResetFlg2(FLG2_PLAYER_SHADOW); }
void onLightSwordGetEffect() { onEndResetFlg2(ERFLG2_UNK_10); }
u32 checkBoarSingleBattle() const { return checkNoResetFlg2(FLG2_BOAR_SINGLE_BATTLE); }
+5
View File
@@ -111,6 +111,7 @@ public:
bool isUseButton(int param_0) { return param_0 & mUseButton; }
void setMeterMapClass(dMeterMap_c* p_map) { mMeterMap = p_map; }
void resetGameStatus() { mGameStatus = 0; }
void onGameStatus(int status) { mGameStatus |= status; }
void setMapStatus(u8 status) { mMapStatus = status; }
u8 getMapStatus() { return mMapStatus; }
void setPauseStatus(u8 status) { mPauseStatus = status; }
@@ -406,6 +407,10 @@ inline void dMeter2Info_resetGameStatus() {
g_meter2_info.resetGameStatus();
}
inline void dMeter2Info_onGameStatus(int status) {
g_meter2_info.onGameStatus(status);
}
inline void dMeter2Info_setMapStatus(u8 status) {
g_meter2_info.setMapStatus(status);
}