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some J3D/misc cleanup (#2628)
* some j3d cleanup * begin using uintptr_t * j3dgraphbase cleanup * j3dgraphanimator cleanup
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@@ -27,7 +27,7 @@ public:
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u16 getShapeNum() const { return mShapeNum; }
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J3DShape* getShapeNodePointer(u16 idx) const {
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J3D_ASSERT(85, idx < mShapeNum, "Error : range over.");
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J3D_ASSERT_RANGE(85, idx < mShapeNum);
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return mShapeNodePointer[idx];
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}
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