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some J3D/misc cleanup (#2628)
* some j3d cleanup * begin using uintptr_t * j3dgraphbase cleanup * j3dgraphanimator cleanup
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@@ -104,7 +104,7 @@ int daObjBurnBox_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*) dComIfG_getObjectRes(l_arcName[type], l_bmd[type]);
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JUT_ASSERT(0x106, modelData != 0);
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mpBoxModel = mDoExt_J3DModel__create(modelData, J3DMdlFlag_Unk80000, 0x11000084);
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mpBoxModel = mDoExt_J3DModel__create(modelData, J3DMdlFlag_DifferedDLBuffer, 0x11000084);
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if (mpBoxModel == NULL) {
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return 0;
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}
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