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A Little j3d work (#2396)
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@@ -52,7 +52,7 @@ public:
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void setHierarchy(J3DModelHierarchy* hierarchy) { mJointTree.setHierarchy(hierarchy); }
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void setBasicMtxCalc(J3DMtxCalc* calc) { mJointTree.setBasicMtxCalc(calc); }
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JUTNameTab* getJointName() const { return mJointTree.getJointName(); }
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Mtx& getInvJointMtx(s32 idx) const { return mJointTree.getInvJointMtx(idx); }
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Mtx& getInvJointMtx(int idx) { return mJointTree.getInvJointMtx(idx); }
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J3DTexture* getTexture() const { return mMaterialTable.getTexture(); }
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JUTNameTab* getTextureName() const { return mMaterialTable.getTextureName(); }
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u16 getWEvlpMtxNum() const { return mJointTree.getWEvlpMtxNum(); }
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