A Little j3d work (#2396)

This commit is contained in:
hatal175
2025-04-16 00:09:31 +03:00
committed by GitHub
parent 59ff71c355
commit b5e932c493
12 changed files with 204 additions and 149 deletions
+46 -48
View File
@@ -11,17 +11,6 @@
#include "dolphin/base/PPCArch.h"
#include "dolphin/os.h"
#ifdef DEBUG
#define J3D_ASSERT(COND) \
if ((COND) == 0) { \
JUTAssertion::showAssert(JUTAssertion::getSDevice(), __FILE__, __LINE__, \
"Error : null pointer"); \
OSPanic(__FILE__, __LINE__, "Halt"); \
}
#else
#define J3D_ASSERT(COND)
#endif
/* 8032E1F8-8032E230 328B38 0038+00 0/0 1/1 0/0 .text __ct__13J3DDeformDataFv */
J3DDeformData::J3DDeformData() {
mClusterNum = 0;
@@ -48,7 +37,7 @@ void J3DDeformData::offAllFlag(u32 i_flag) {
/* 8032E274-8032E298 328BB4 0024+00 0/0 1/1 0/0 .text deform__13J3DDeformDataFP8J3DModel
*/
void J3DDeformData::deform(J3DModel* model) {
J3D_ASSERT(model != NULL);
J3D_ASSERT(110, model,"Error : null pointer");
deform(model->getVertexBuffer());
}
@@ -56,7 +45,7 @@ void J3DDeformData::deform(J3DModel* model) {
/* 8032E298-8032E364 328BD8 00CC+00 1/1 0/0 0/0 .text deform__13J3DDeformDataFP15J3DVertexBuffer
*/
void J3DDeformData::deform(J3DVertexBuffer* buffer) {
J3D_ASSERT(buffer != NULL);
J3D_ASSERT(141, buffer,"Error : null pointer");
buffer->swapVtxPosArrayPointer();
buffer->swapVtxNrmArrayPointer();
@@ -94,7 +83,7 @@ J3DDeformer::J3DDeformer(J3DDeformData* data) {
/* 8032E3BC-8032E4A4 328CFC 00E8+00 1/1 0/0 0/0 .text deform__11J3DDeformerFP15J3DVertexBufferUs
*/
void J3DDeformer::deform(J3DVertexBuffer* buffer, u16 param_1) {
J3D_ASSERT(buffer != 0);
J3D_ASSERT(222, buffer,"Error : null pointer");
u16 var_r31 = 0;
if (mAnmCluster != NULL) {
@@ -115,6 +104,7 @@ void J3DDeformer::deform(J3DVertexBuffer* buffer, u16 param_1) {
* deform_VtxPosF32__11J3DDeformerFP15J3DVertexBufferP10J3DClusterP13J3DClusterKeyPf */
void J3DDeformer::deform_VtxPosF32(J3DVertexBuffer* i_buffer, J3DCluster* i_cluster,
J3DClusterKey* i_key, f32* i_weights) {
J3DClusterKey* key;
int posNum = i_cluster->mPosNum;
int keyNum = i_cluster->mKeyNum;
f32* vtxPosArray = (f32*)i_buffer->getVtxPosArrayPointer(0);
@@ -129,18 +119,22 @@ void J3DDeformer::deform_VtxPosF32(J3DVertexBuffer* i_buffer, J3DCluster* i_clus
}
f32 local_58[2] = {1.0f, -1.0f};
for (u16 i = 0; i < posNum; i++) {
int index = i_cluster->field_0x18[i] * 3;
for (u16 j = 0; j < keyNum; j++) {
int uVar7 = ((u16*)i_key[j].field_0x4)[i];
f32* deform = &deformVtxPos[(uVar7 & ~0xE000) * 3];
f32 deform0 = deform[0];
f32 deform1 = deform[1];
f32 deform2 = deform[2];
deform0 *= local_58[((uVar7 & 0x8000) >> 0xF)];
deform1 *= local_58[((uVar7 & 0x4000) >> 0xE)];
deform2 *= local_58[((uVar7 & 0x2000) >> 0xD)];
int uVar8;
int uVar7;
key = &i_key[j];
uVar8 = uVar7 = ((u16*)key->field_0x4)[i];
uVar7 &= ~0xE000;
uVar7 *= 3;
f32 deform0 = deformVtxPos[uVar7];
f32 deform1 = deformVtxPos[uVar7 + 1];
f32 deform2 = deformVtxPos[uVar7 + 2];
deform0 *= local_58[((uVar8 & 0x8000) >> 0xF)];
deform1 *= local_58[((uVar8 & 0x4000) >> 0xE)];
deform2 *= local_58[((uVar8 & 0x2000) >> 0xD)];
vtxPosArray[index] += deform0 * i_weights[j];
vtxPosArray[index + 1] += deform1 * i_weights[j];
vtxPosArray[index + 2] += deform2 * i_weights[j];
@@ -165,26 +159,30 @@ void J3DDeformer::deform_VtxNrmF32(J3DVertexBuffer* i_buffer, J3DCluster* i_clus
iVar13[index + 1] = 0.0f;
iVar13[index + 2] = 0.0f;
for (u16 j = 0; j < keyNum; j++) {
int uVar3 = ((u16*)i_key[j].field_0x8)[i];
f32 deform0, deform1, deform2;
if (uVar3 & 0x8000) {
deform0 = -deformVtxNrm[(uVar3 & ~0xE000) * 3];
J3DClusterKey* key = &i_key[j];
int uVar3 = ((u16*)key->field_0x8)[i];
int uVar4 = uVar3;
uVar3 &= ~0xE000;
uVar3 *= 3;
Vec deform0;
if (uVar4 & 0x8000) {
deform0.x = -deformVtxNrm[uVar3];
} else {
deform0 = deformVtxNrm[(uVar3 & ~0xE000) * 3];
deform0.x = deformVtxNrm[uVar3];
}
if (uVar3 & 0x4000) {
deform1 = -deformVtxNrm[(uVar3 & ~0xE000) * 3 + 1];
if (uVar4 & 0x4000) {
deform0.y = -deformVtxNrm[uVar3 + 1];
} else {
deform1 = deformVtxNrm[(uVar3 & ~0xE000) * 3 + 1];
deform0.y = deformVtxNrm[uVar3 + 1];
}
if (uVar3 & 0x2000) {
deform2 = -deformVtxNrm[(uVar3 & ~0xE000) * 3 + 2];
if (uVar4 & 0x2000) {
deform0.z = -deformVtxNrm[uVar3 + 2];
} else {
deform2 = deformVtxNrm[(uVar3 & ~0xE000) * 3 + 2];
deform0.z = deformVtxNrm[uVar3 + 2];
}
iVar13[index] += deform0 * i_weights[j];
iVar13[index + 1] += deform1 * i_weights[j];
iVar13[index + 2] += deform2 * i_weights[j];
iVar13[index] += deform0.x * i_weights[j];
iVar13[index + 1] += deform0.y * i_weights[j];
iVar13[index + 2] += deform0.z * i_weights[j];
}
normalize(&iVar13[index]);
}
@@ -210,7 +208,8 @@ void J3DDeformer::deform_VtxNrmF32(J3DVertexBuffer* i_buffer, J3DCluster* i_clus
continue;
}
int index = tmp * 3;
int index2 = clusterVtx->field_0x4[j] * 3;
u16 iVar4 = clusterVtx->field_0x4[j];
int index2 = iVar4 * 3;
f32 dot = vec.x * iVar13[index2] + vec.y * iVar13[index2 + 1]
+ vec.z * iVar13[index2 + 2];
@@ -228,18 +227,17 @@ void J3DDeformer::deform_VtxNrmF32(J3DVertexBuffer* i_buffer, J3DCluster* i_clus
vtxNrmArray[index + 1] = vec.y;
vtxNrmArray[index + 2] = vec.z;
} else if (angle > i_cluster->mMaxAngle) {
int index3 = clusterVtx->field_0x4[j];
Vec* iVar13a = (Vec*)iVar13;
vtxNrmArray[index] = iVar13a[index3].x;
vtxNrmArray[index + 1] = iVar13a[index3].y;
vtxNrmArray[index + 2] = iVar13a[index3].z;
vtxNrmArray[index] = iVar13[iVar4 * 3];
vtxNrmArray[index + 1] = iVar13[iVar4 * 3 + 1];
vtxNrmArray[index + 2] = iVar13[iVar4 * 3 + 2];
} else {
f32 weight1 = (angle - i_cluster->mMinAngle)
f32 weights[2];
weights[0] = (angle - i_cluster->mMinAngle)
/ (i_cluster->mMaxAngle - i_cluster->mMinAngle);
f32 weight2 = 1.0f - weight1;
vtxNrmArray[index] = weight1 * iVar13[index2] + weight2 * vec.x;
vtxNrmArray[index + 1] = weight1 * iVar13[index2 + 1] + weight2 * vec.y;
vtxNrmArray[index + 2] = weight1 * iVar13[index2 + 2] + weight2 * vec.z;
weights[1] = 1.0f - weights[0];
vtxNrmArray[index] = weights[0] * iVar13[index2] + weights[1] * vec.x;
vtxNrmArray[index + 1] = weights[0] * iVar13[index2 + 1] + weights[1] * vec.y;
vtxNrmArray[index + 2] = weights[0] * iVar13[index2 + 2] + weights[1] * vec.z;
}
}
}