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Improve various partially matched TUs (#2526)
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@@ -5,9 +5,6 @@
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#include "d/actor/d_a_obj_hfuta.h"
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#include "d/d_com_inf_game.h"
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#include "Z2AudioLib/Z2WolfHowlMgr.h"
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#include "JSystem/JAudio2/JASAudioThread.h"
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#include "JSystem/JAudio2/JAUSoundTable.h"
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#include "Z2AudioLib/Z2Instances.h"
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/* 80C1DD8C-80C1DDC8 0000EC 003C+00 1/1 0/0 0/0 .text initBaseMtx__11daObjFuta_cFv */
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@@ -17,7 +14,6 @@ void daObjFuta_c::initBaseMtx() {
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}
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/* 80C1DDC8-80C1DE94 000128 00CC+00 2/2 0/0 0/0 .text setBaseMtx__11daObjFuta_cFv */
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// Matches with literals
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void daObjFuta_c::setBaseMtx() {
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mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
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mDoMtx_stack_c::YrotM(shape_angle.y);
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@@ -44,23 +40,7 @@ int daObjFuta_c::Create() {
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return 1;
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}
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/* 80C1EEA4-80C1EEB0 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
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static u8 cNullVec__6Z2Calc[12] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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/* 80C1EEB0-80C1EEC4 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
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#pragma push
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#pragma force_active on
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static u32 lit_1787[1 + 4 /* padding */] = {
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0x02000201,
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/* padding */
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0x40080000,
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0x00000000,
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0x3FE00000,
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0x00000000,
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};
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#pragma pop
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UNK_REL_DATA
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/* 80C1EEC4-80C1EEC8 -00001 0004+00 3/3 0/0 0/0 .data l_arcName */
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static char* l_arcName = "Obj_hfuta";
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