Improve various partially matched TUs (#2526)

This commit is contained in:
hatal175
2025-07-11 11:11:21 +03:00
committed by GitHub
parent a11f8f6375
commit b83ff69589
25 changed files with 285 additions and 1140 deletions
+1 -21
View File
@@ -5,9 +5,6 @@
#include "d/actor/d_a_obj_hfuta.h"
#include "d/d_com_inf_game.h"
#include "Z2AudioLib/Z2WolfHowlMgr.h"
#include "JSystem/JAudio2/JASAudioThread.h"
#include "JSystem/JAudio2/JAUSoundTable.h"
#include "Z2AudioLib/Z2Instances.h"
/* 80C1DD8C-80C1DDC8 0000EC 003C+00 1/1 0/0 0/0 .text initBaseMtx__11daObjFuta_cFv */
@@ -17,7 +14,6 @@ void daObjFuta_c::initBaseMtx() {
}
/* 80C1DDC8-80C1DE94 000128 00CC+00 2/2 0/0 0/0 .text setBaseMtx__11daObjFuta_cFv */
// Matches with literals
void daObjFuta_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
mDoMtx_stack_c::YrotM(shape_angle.y);
@@ -44,23 +40,7 @@ int daObjFuta_c::Create() {
return 1;
}
/* 80C1EEA4-80C1EEB0 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
static u8 cNullVec__6Z2Calc[12] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 80C1EEB0-80C1EEC4 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
#pragma push
#pragma force_active on
static u32 lit_1787[1 + 4 /* padding */] = {
0x02000201,
/* padding */
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
};
#pragma pop
UNK_REL_DATA
/* 80C1EEC4-80C1EEC8 -00001 0004+00 3/3 0/0 0/0 .data l_arcName */
static char* l_arcName = "Obj_hfuta";