This commit is contained in:
TakaRikka
2021-12-04 05:29:00 -08:00
896 changed files with 8438 additions and 9115 deletions
+15 -5
View File
@@ -165,7 +165,7 @@ public:
void setMaxOxygen(int max) { mMaxOxygen = max; }
u8 getDoStatus() { return mDoStatus; }
u8 getRStatus() { return mRStatus; }
char* getStartStageName() { return mStartStage.getName(); }
const char* getStartStageName() { return mStartStage.getName(); }
s8 getStartStageRoomNo() { return mStartStage.getRoomNo(); }
s8 getStartStageLayer() { return mStartStage.getLayer(); }
u8 isHeapLockFlag() { return mHeapLockFlag; }
@@ -181,6 +181,8 @@ public:
dAttention_c& getAttention() { return mAttention; }
JKRArchive* getMsgDtArchive(int idx) { return mMsgDtArchive[idx]; }
s16 getStartStagePoint() { return mStartStage.getPoint(); }
s8 getStartStageDarkArea() { return mStartStage.getDarkArea(); }
void setStartStageDarkArea(s8 darkArea) { mStartStage.setDarkArea(darkArea); }
void* getPlayerPtr(int ptrIdx) { return mPlayerPtr[ptrIdx]; }
JKRArchive* getMain2DArchive() { return mMain2DArchive; }
J2DGrafContext* getCurrentGrafPort() { return mCurrentGrafPort; }
@@ -773,7 +775,7 @@ inline u32 dComIfGp_getNowVibration() {
return g_dComIfG_gameInfo.play.getNowVibration();
}
inline char* dComIfGp_getStartStageName() {
inline const char* dComIfGp_getStartStageName() {
return g_dComIfG_gameInfo.play.getStartStageName();
}
@@ -789,6 +791,10 @@ inline s8 dComIfGp_roomControl_getStayNo() {
return dStage_roomControl_c::getStayNo();
}
inline void dComIfGp_setStartStage(dStage_startStage_c* pStartStage) {
g_dComIfG_gameInfo.play.setStartStage(pStartStage);
}
inline s8 dComIfGp_getStartStageRoomNo() {
return g_dComIfG_gameInfo.play.getStartStageRoomNo();
}
@@ -797,9 +803,13 @@ inline s8 dComIfGp_getStartStageLayer() {
return g_dComIfG_gameInfo.play.getStartStageLayer();
}
/* inline dStage_stageDt_c& dComIfGp_getStage() {
return g_dComIfG_gameInfo.play.getStage();
} */
inline s8 dComIfGp_getStartStageDarkArea() {
return g_dComIfG_gameInfo.play.getStartStageDarkArea();
}
inline void dComIfGp_setStartStageDarkArea(s8 darkArea) {
g_dComIfG_gameInfo.play.setStartStageDarkArea(darkArea);
}
inline roomRead_class* dComIfGp_getStageRoom() {
return g_dComIfG_gameInfo.play.getStage().getRoom();