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d_a_boomerang / d_a_grass mostly done, d_a_spinner done (#2304)
* d_a_boomerang mostly done * d_a_grass mostly done * d_a_spinner done
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@@ -9,6 +9,7 @@
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#include "d/d_event_manager.h"
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#include "d/d_particle.h"
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#include "f_op/f_op_camera_mng.h"
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#include "m_Do/m_Do_controller_pad.h"
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#include "global.h"
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class JKRAramArchive;
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@@ -848,6 +849,8 @@ int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* i_arcNa
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int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* i_resName, JKRHeap* heap);
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int dComIfG_TimerDeleteRequest(int i_mode);
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int dComIfG_TimerStart(int i_mode, s16 i_time);
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u32 dComIfG_getTrigA(u32 i_padNo);
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bool dComIfGp_isLightDropMapVisible();
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int dComIfG_TimerEnd(int i_mode, int param_1);
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void dComIfGs_onStageBossEnemy(int i_stageNo);
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@@ -981,6 +984,10 @@ inline int dComIfG_getObjctResName2Index(const char* i_arcName, const char* i_re
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return g_dComIfG_gameInfo.mResControl.getObjectResName2Index(i_arcName, i_resName);
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}
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inline u32 dComIfG_getTrigB(u32 i_padNo) {
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return mDoCPd_c::getTrig(i_padNo) & PAD_BUTTON_B;
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}
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u8 dComIfGs_getMixItemIndex(int i_no);
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void dComIfGs_setSelectItemIndex(int i_no, u8 item_index);
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void dComIfGs_setMixItemIndex(int i_no, u8 item_index);
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@@ -1029,6 +1036,7 @@ u8 dComIfGs_checkGetInsectNum();
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u8 dComIfGs_getSelectMixItemNoArrowIndex(int i_selmixItemIdx);
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BOOL dComIfGs_isStageTbox(int i_stageNo, int i_no);
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s8 dComIfGs_PolyDamageOff_Check();
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void dComIfGs_Grass_hide_Set(s8 param_0);
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inline void dComIfGs_init() {
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g_dComIfG_gameInfo.info.init();
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