m_Do_MemCard/d_file_select wii/debug work (#2976)

* m_Do_MemCard/d_file_select wii/debug work

* fix builds
This commit is contained in:
TakaRikka
2025-12-20 18:30:04 -08:00
committed by GitHub
parent 762159a990
commit bd0c601a52
16 changed files with 3923 additions and 1778 deletions
+159 -1
View File
@@ -13,6 +13,9 @@
#if VERSION == VERSION_GCN_JPN
#define HEADER_TITLE "ゼルダの伝説 トワイライトプリンセス"
#define HEADER_COMMENT "%d月%d日のセーブデータです"
#elif PLATFORM_WII
#define HEADER_TITLE "The Legend of Zelda: TP"
#define HEADER_COMMENT "%d/%d Save Data"
#else
#define HEADER_TITLE "Zelda: Twilight Princess"
#define HEADER_COMMENT "%d/%d Save Data"
@@ -21,12 +24,13 @@
struct data_s {
int unk_0x0;
int data_version;
u8 data[(SAVEDATA_SIZE * 3) + 0x38]; // unsure what the extra 0x38 is
u8 data[(SAVEFILE_SIZE) + 0x38]; // unsure what the extra 0x38 is
u32 checksum;
};
static u8 sTmpBuf[SECTOR_SIZE * 2];
#if !PLATFORM_SHIELD
s32 mDoMemCdRWm_Store(CARDFileInfo* file, void* data, u32 length) {
mDoMemCdRWm_BuildHeader((mDoMemCdRWm_HeaderData*)sTmpBuf);
@@ -152,6 +156,160 @@ s32 mDoMemCdRWm_Restore(CARDFileInfo* file, void* data, u32 length) {
return CARD_RESULT_READY;
}
#endif
#if PLATFORM_WII || PLATFORM_SHIELD
s32 mDoMemCdRWm_StoreNAND(NANDFileInfo* file, void* data, u32 length) {
s32 ret;
memset(sTmpBuf, 0, sizeof(sTmpBuf));
data_s* tmp_data = (data_s*)sTmpBuf;
tmp_data->unk_0x0 = 0;
tmp_data->data_version = SAVEDATA_VERSION;
memcpy(tmp_data->data, data, length);
u32 checksum = tmp_data->checksum = mDoMemCdRWm_CalcCheckSum(tmp_data, sizeof(data_s) - 4);
ret = NANDWrite(file, sTmpBuf, 0x2000);
if (ret != 0x2000) {
return ret;
}
NANDSeek(file, 0, 0);
ret = NANDRead(file, sTmpBuf, 0x2000);
if (ret != 0x2000) {
return ret;
}
if (checksum != mDoMemCdRWm_CalcCheckSum(sTmpBuf, sizeof(data_s) - 4)) {
return ret;
}
NANDSeek(file, 0x2000, 0);
ret = NANDWrite(file, sTmpBuf, 0x2000);
if (ret != 0x2000) {
return ret;
}
NANDSeek(file, 0x2000, 0);
ret = NANDRead(file, sTmpBuf, 0x2000);
if (ret != 0x2000) {
return ret;
}
if (checksum != mDoMemCdRWm_CalcCheckSum(sTmpBuf, sizeof(data_s) - 4)) {
return ret;
}
return NAND_RESULT_OK;
}
s32 mDoMemCdRWm_RestoreNAND(NANDFileInfo* file, void* data, u32 length) {
BOOL rewrite = FALSE;
data_s* saves = (data_s*)sTmpBuf;
data_s* backup_saves = (data_s*)(sTmpBuf + SECTOR_SIZE);
NANDSeek(file, 0, 0);
s32 ret = NANDRead(file, saves, 0x2000);
if (ret != 0x2000) {
return ret;
}
BOOL save1_valid = mDoMemCdRWm_TestCheckSumGameData(&saves->data[SAVEDATA_SIZE * 0]);
BOOL save2_valid = mDoMemCdRWm_TestCheckSumGameData(&saves->data[SAVEDATA_SIZE * 1]);
BOOL save3_valid = mDoMemCdRWm_TestCheckSumGameData(&saves->data[SAVEDATA_SIZE * 2]);
NANDSeek(file, 0x2000, 0);
ret = NANDRead(file, backup_saves, 0x2000);
if (ret != 0x2000) {
return ret;
}
BOOL backup1_valid = mDoMemCdRWm_TestCheckSumGameData(&backup_saves->data[SAVEDATA_SIZE * 0]);
BOOL backup2_valid = mDoMemCdRWm_TestCheckSumGameData(&backup_saves->data[SAVEDATA_SIZE * 1]);
BOOL backup3_valid = mDoMemCdRWm_TestCheckSumGameData(&backup_saves->data[SAVEDATA_SIZE * 2]);
if (!save1_valid && backup1_valid) {
memcpy(&saves->data[SAVEDATA_SIZE * 0], &backup_saves->data[SAVEDATA_SIZE * 0], SAVEDATA_SIZE);
rewrite = TRUE;
}
if (!save2_valid && backup2_valid) {
memcpy(&saves->data[SAVEDATA_SIZE * 1], &backup_saves->data[SAVEDATA_SIZE * 1], SAVEDATA_SIZE);
rewrite = TRUE;
}
if (!save3_valid && backup3_valid) {
memcpy(&saves->data[SAVEDATA_SIZE * 2], &backup_saves->data[SAVEDATA_SIZE * 2], SAVEDATA_SIZE);
rewrite = TRUE;
}
BOOL sp10 = FALSE;
if (!save1_valid && !backup1_valid &&
!save2_valid && !backup2_valid &&
!save3_valid && !backup3_valid)
{
sp10 = TRUE;
}
if (rewrite) {
NANDSeek(file, 0, 0);
ret = NANDWrite(file, saves, 0x2000);
if (ret != 0x2000) {
return ret;
}
NANDSeek(file, 0x2000, 0);
ret = NANDWrite(file, saves, 0x2000);
if (ret != 0x2000) {
return ret;
}
}
memcpy(data, saves->data, length);
mDoMemCd_setDataVersion(saves->data_version);
return NAND_RESULT_OK;
}
#endif
#if PLATFORM_WII || PLATFORM_SHIELD
s32 mDoMemCdRWm_StoreBannerNAND(NANDFileInfo* file) {
static NANDBanner info;
static wchar_t titleTxt[] = L"The Legend of Zelda:";
static wchar_t commentTxt[] = L"Twilight Princess";
u32 size;
s32 ret;
NANDInitBanner(&info, 0, (u16*)titleTxt, (u16*)commentTxt);
ResTIMG* banner_data = (ResTIMG*)dComIfGp_getCardIconResArchive()->getResource("zelda2_wii_banner.bti");
ResTIMG* icon_data = (ResTIMG*)dComIfGp_getCardIconResArchive()->getResource("zelda2_wii_icon.bti");
u8* banner_base_ptr = (u8*)banner_data;
u8* icon_base_ptr = (u8*)icon_data;
memcpy(info.bannerTexture, banner_base_ptr + banner_data->imageOffset, sizeof(info.bannerTexture));
memcpy(info.iconTexture, icon_base_ptr + icon_data->imageOffset, 0x1200);
dComIfGp_getCardIconResArchive()->removeResourceAll();
NANDSetIconSpeed(info, 0, NAND_STAT_SPEED_MIDDLE);
NANDSetIconSpeed(info, 1, NAND_STAT_SPEED_END);
size = 0x72A0;
ret = NANDWrite(file, &info, size);
if (ret != size) {
return ret;
}
return NAND_RESULT_OK;
}
#endif
static void mDoMemCdRWm_BuildHeader(mDoMemCdRWm_HeaderData* header) {
snprintf(header->mTitle, sizeof(header->mTitle), HEADER_TITLE);