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d_a_kytag06 fully done / d_msg_class/object work (#300)
* d_a_kytag06 OK and d_msg_class/object wip * add some GXDraw functions * cleanup kytag6 * remove asm
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@@ -385,7 +385,7 @@ public:
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u16 getMaxLife() { return mMaxLife; }
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u16 getLife() const { return mLife; }
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u16 getRupee() { return mRupee; }
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u16 getRupee() const { return mRupee; }
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u16 getOil() { return mOil; }
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u16 getMaxOil() const { return mMaxOil; }
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u8& getMagic() { return mMagic; }
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@@ -678,6 +678,7 @@ class dSv_player_info_c {
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public:
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void init();
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char* getLinkName() { return mPlayerName; }
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char* getHorseName() { return mHorseName; }
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void setPlayerName(const char* i_name) { strcpy((char*)mPlayerName, i_name); }
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void setHorseName(const char* i_name) { strcpy((char*)mHorseName, i_name); }
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void setTotalTime(s64 i_time) { mTotalTime = i_time; }
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@@ -851,6 +852,9 @@ class dSv_MiniGame_c {
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public:
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void init();
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u32 getRaceGameTime() const { return mRaceGameTime; }
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u32 getBalloonScore() const { return mBalloonScore; }
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private:
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/* 0x00 */ u8 unk0;
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/* 0x01 */ u8 unk1[3];
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@@ -1040,6 +1044,7 @@ public:
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dSv_player_c& getPlayer() { return mPlayer; }
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dSv_event_c& getEvent() { return mEvent; }
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dSv_memory_c& getSave(int i_stageNo) { return mSave[i_stageNo]; }
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dSv_MiniGame_c& getMiniGame() { return mMiniGame; }
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void putSave(int i_stageNo, dSv_memory_c mem) { mSave[i_stageNo] = mem; }
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static const int STAGE_MAX = 32;
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@@ -1084,6 +1089,7 @@ public:
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dSv_turnRestart_c& getTurnRestart() { return mTurnRestart; }
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dSv_event_c& getEvent() { return mSavedata.getEvent(); }
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dSv_danBit_c& getDan() { return mDan; }
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dSv_MiniGame_c& getMiniGame() { return mSavedata.getMiniGame(); }
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s64 getStartTime() const { return mStartTime; }
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s64 getSaveTotalTime() const { return mSaveTotalTime; }
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void setStartTime(s64 time) { mStartTime = time; }
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