mirror of
https://github.com/zeldaret/tp
synced 2026-06-26 18:32:08 -04:00
Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043)
This commit is contained in:
@@ -87,7 +87,7 @@ enum Motion {
|
||||
/* 0x8 */ MOT_DASHA,
|
||||
};
|
||||
|
||||
static daNpc_GWolf_Param_c l_HIO;
|
||||
static NPC_GWOLF_HIO_CLASS l_HIO;
|
||||
|
||||
static daNpc_GetParam1 l_bmdGetParamList[1] = {
|
||||
{BMDR_GW, GWOLF},
|
||||
@@ -207,18 +207,6 @@ daNpc_GWolf_c::cutFunc daNpc_GWolf_c::mEvtCutList[5] = {
|
||||
&daNpc_GWolf_c::ECut_meetGWolf,
|
||||
};
|
||||
|
||||
daNpc_GWolf_c::daNpc_GWolf_c() {}
|
||||
|
||||
daNpc_GWolf_c::~daNpc_GWolf_c() {
|
||||
for (int i = 0; l_loadRes_list[mType][i] >= 0; i++) {
|
||||
dComIfG_resDelete(&mPhases[i], l_resNames[l_loadRes_list[mType][i]]);
|
||||
}
|
||||
|
||||
if (heap != NULL) {
|
||||
mAnm_p->stopZelAnime();
|
||||
}
|
||||
}
|
||||
|
||||
daNpc_GWolf_HIOParam const daNpc_GWolf_Param_c::m = {
|
||||
30.0f,
|
||||
-4.0f,
|
||||
@@ -263,6 +251,38 @@ daNpc_GWolf_HIOParam const daNpc_GWolf_Param_c::m = {
|
||||
120.0f,
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
daNpc_GWolf_HIO_c::daNpc_GWolf_HIO_c() {
|
||||
m = daNpc_GWolf_Param_c::m;
|
||||
}
|
||||
|
||||
void daNpc_GWolf_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) {
|
||||
// NONMATCHING
|
||||
}
|
||||
|
||||
void daNpc_GWolf_HIO_c::genMessage(JORMContext* ctx) {
|
||||
// NONMATCHING
|
||||
}
|
||||
#endif
|
||||
|
||||
daNpc_GWolf_c::daNpc_GWolf_c() {}
|
||||
|
||||
daNpc_GWolf_c::~daNpc_GWolf_c() {
|
||||
for (int i = 0; l_loadRes_list[mType][i] >= 0; i++) {
|
||||
dComIfG_resDelete(&mPhases[i], l_resNames[l_loadRes_list[mType][i]]);
|
||||
}
|
||||
|
||||
if (heap != NULL) {
|
||||
mAnm_p->stopZelAnime();
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
if (mpHIO != NULL) {
|
||||
mpHIO->removeHIO();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
cPhs__Step daNpc_GWolf_c::create() {
|
||||
fopAcM_ct(this, daNpc_GWolf_c);
|
||||
|
||||
@@ -308,17 +328,22 @@ cPhs__Step daNpc_GWolf_c::create() {
|
||||
|
||||
mSound.init(¤t.pos, &eyePos, 3, 1);
|
||||
|
||||
mAcchCir.SetWall(daNpc_GWolf_Param_c::m.common.width, daNpc_GWolf_Param_c::m.common.knee_length);
|
||||
#if DEBUG
|
||||
mpHIO = &l_HIO;
|
||||
mpHIO->entryHIO("ゴールドウルフ");
|
||||
#endif
|
||||
|
||||
mAcchCir.SetWall(mpHIO->m.common.width, mpHIO->m.common.knee_length);
|
||||
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
|
||||
fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this));
|
||||
mCcStts.Init(daNpc_GWolf_Param_c::m.common.weight, 0, this);
|
||||
mCcStts.Init(mpHIO->m.common.weight, 0, this);
|
||||
mCyl.Set(mCcDCyl);
|
||||
mCyl.SetStts(&mCcStts);
|
||||
mCyl.SetTgHitCallback(tgHitCallBack);
|
||||
mAcch.CrrPos(dComIfG_Bgsp());
|
||||
mGndChk = mAcch.m_gnd;
|
||||
mGroundH = mAcch.GetGroundH();
|
||||
|
||||
|
||||
setEnvTevColor();
|
||||
setRoomNo();
|
||||
reset();
|
||||
@@ -379,7 +404,7 @@ int daNpc_GWolf_c::Draw() {
|
||||
mdlData_p->getMaterialNodePointer(2)->setMaterialAnm(mpMatAnm);
|
||||
|
||||
return draw(
|
||||
chkAction(&daNpc_GWolf_c::test), FALSE, daNpc_GWolf_Param_c::m.common.real_shadow_size, NULL, 0
|
||||
chkAction(&daNpc_GWolf_c::test), FALSE, mpHIO->m.common.real_shadow_size, NULL, 0
|
||||
);
|
||||
}
|
||||
|
||||
@@ -475,7 +500,7 @@ int daNpc_GWolf_c::ctrlJoint(J3DJoint* i_joint, J3DModel* i_model) {
|
||||
case 1:
|
||||
case 3:
|
||||
case 4:
|
||||
setLookatMtx(jntNo, i_jointList, daNpc_GWolf_Param_c::m.common.neck_rotation_ratio);
|
||||
setLookatMtx(jntNo, i_jointList, mpHIO->m.common.neck_rotation_ratio);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -540,12 +565,12 @@ void daNpc_GWolf_c::setParam() {
|
||||
attention_info.distances[fopAc_attn_SPEAK_e] = getDistTableIdx(3, 6);
|
||||
attention_info.flags = flag;
|
||||
|
||||
scale.set(daNpc_GWolf_Param_c::m.common.scale, daNpc_GWolf_Param_c::m.common.scale, daNpc_GWolf_Param_c::m.common.scale);
|
||||
mAcchCir.SetWallR(daNpc_GWolf_Param_c::m.common.width);
|
||||
mAcchCir.SetWallH(daNpc_GWolf_Param_c::m.common.knee_length);
|
||||
scale.set(mpHIO->m.common.scale, mpHIO->m.common.scale, mpHIO->m.common.scale);
|
||||
mAcchCir.SetWallR(mpHIO->m.common.width);
|
||||
mAcchCir.SetWallH(mpHIO->m.common.knee_length);
|
||||
|
||||
if (!dComIfGp_event_runCheck()) {
|
||||
gravity = daNpc_GWolf_Param_c::m.common.gravity;
|
||||
gravity = mpHIO->m.common.gravity;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -558,7 +583,7 @@ BOOL daNpc_GWolf_c::main() {
|
||||
attention_info.flags = 0;
|
||||
}
|
||||
|
||||
if (!daNpc_GWolf_Param_c::m.common.debug_mode_ON && (!dComIfGp_event_runCheck() || (mOrderNewEvt && dComIfGp_getEvent()->isOrderOK()))) {
|
||||
if (!mpHIO->m.common.debug_mode_ON && (!dComIfGp_event_runCheck() || (mOrderNewEvt && dComIfGp_getEvent()->isOrderOK()))) {
|
||||
if (mOrderEvtNo != EVT_NONE) {
|
||||
eventInfo.setArchiveName(l_resNames[l_evtGetParamList[mOrderEvtNo].arcIdx]);
|
||||
}
|
||||
@@ -625,7 +650,7 @@ void daNpc_GWolf_c::setAttnPos() {
|
||||
static cXyz eyeOffset(35.0f, 0.0f, 0.0f);
|
||||
|
||||
cXyz sp7c, sp88, sp94, spa0;
|
||||
f32 attention_offset = daNpc_GWolf_Param_c::m.common.attention_offset;
|
||||
f32 attention_offset = mpHIO->m.common.attention_offset;
|
||||
|
||||
mDoMtx_stack_c::YrotS(field_0x990);
|
||||
cLib_addCalc2(&field_0x984[0], 0.0f, 0.1f, 125.0f);
|
||||
@@ -691,8 +716,8 @@ void daNpc_GWolf_c::setAttnPos() {
|
||||
}
|
||||
|
||||
mCyl.SetC(sp7c);
|
||||
mCyl.SetH(daNpc_GWolf_Param_c::m.common.height + fVar1);
|
||||
mCyl.SetR(daNpc_GWolf_Param_c::m.common.width + fVar2);
|
||||
mCyl.SetH(mpHIO->m.common.height + fVar1);
|
||||
mCyl.SetR(mpHIO->m.common.width + fVar2);
|
||||
dComIfG_Ccsp()->Set(&mCyl);
|
||||
}
|
||||
|
||||
@@ -922,25 +947,25 @@ void daNpc_GWolf_c::reset() {
|
||||
}
|
||||
|
||||
void daNpc_GWolf_c::playMotion() {
|
||||
daNpcF_anmPlayData dat0 = {ANM_WAITSIT, daNpc_GWolf_Param_c::m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData dat0 = {ANM_WAITSIT, mpHIO->m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData* pDat0[1] = {&dat0};
|
||||
daNpcF_anmPlayData dat1 = {ANM_AT, daNpc_GWolf_Param_c::m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData dat1 = {ANM_AT, mpHIO->m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData* pDat1[1] = {&dat1};
|
||||
daNpcF_anmPlayData dat2a = {ANM_ATTACKAST, 3.0f, 1};
|
||||
daNpcF_anmPlayData dat2b = {ANM_ATTACKA, 0.0f, 0};
|
||||
daNpcF_anmPlayData* pDat2[2] = {&dat2a, &dat2b};
|
||||
daNpcF_anmPlayData dat3a = {ANM_ATTACKAED, 3.0f, 1};
|
||||
daNpcF_anmPlayData dat3b = {ANM_AT, daNpc_GWolf_Param_c::m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData dat3b = {ANM_AT, mpHIO->m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData* pDat3[2] = {&dat3a, &dat3b};
|
||||
daNpcF_anmPlayData dat4 = {ANM_HOWLB, daNpc_GWolf_Param_c::m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData dat4 = {ANM_HOWLB, mpHIO->m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData* pDat4[1] = {&dat4};
|
||||
daNpcF_anmPlayData dat5 = {ANM_HOWLC, daNpc_GWolf_Param_c::m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData dat5 = {ANM_HOWLC, mpHIO->m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData* pDat5[1] = {&dat5};
|
||||
daNpcF_anmPlayData dat6 = {ANM_JUMPAST, 0.0f, 0};
|
||||
daNpcF_anmPlayData* pDat6[1] = {&dat6};
|
||||
daNpcF_anmPlayData dat7 = {ANM_JUMPA, 0.0f, 0};
|
||||
daNpcF_anmPlayData* pDat7[1] = {&dat7};
|
||||
daNpcF_anmPlayData dat8 = {ANM_DASHA, daNpc_GWolf_Param_c::m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData dat8 = {ANM_DASHA, mpHIO->m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData* pDat8[1] = {&dat8};
|
||||
|
||||
daNpcF_anmPlayData** ppDat[9] = {
|
||||
@@ -1006,7 +1031,7 @@ BOOL daNpc_GWolf_c::setAction(actionFunc action) {
|
||||
BOOL daNpc_GWolf_c::selectAction() {
|
||||
mNextAction = NULL;
|
||||
|
||||
if (daNpc_GWolf_Param_c::m.common.debug_mode_ON) {
|
||||
if (mpHIO->m.common.debug_mode_ON) {
|
||||
mNextAction = &daNpc_GWolf_c::test;
|
||||
} else {
|
||||
switch (mType) {
|
||||
@@ -1033,7 +1058,7 @@ void daNpc_GWolf_c::doNormalAction(int param_1) {
|
||||
if (mCutType == daPy_py_c::CUT_TYPE_TURN_RIGHT) {
|
||||
damage_time = 20;
|
||||
} else {
|
||||
damage_time = daNpc_GWolf_Param_c::m.common.damage_time;
|
||||
damage_time = mpHIO->m.common.damage_time;
|
||||
}
|
||||
|
||||
setDamage(damage_time, -1, 0);
|
||||
@@ -1150,14 +1175,14 @@ void daNpc_GWolf_c::lookat() {
|
||||
daPy_py_c* player = NULL;
|
||||
J3DModel* model = mAnm_p->getModel();
|
||||
BOOL i_snap = FALSE;
|
||||
f32 body_angleX_min = daNpc_GWolf_Param_c::m.common.body_angleX_min;
|
||||
f32 body_angleX_max = daNpc_GWolf_Param_c::m.common.body_angleX_max;
|
||||
f32 body_angleY_min = daNpc_GWolf_Param_c::m.common.body_angleY_min;
|
||||
f32 body_angleY_max = daNpc_GWolf_Param_c::m.common.body_angleY_max;
|
||||
f32 head_angleX_min = daNpc_GWolf_Param_c::m.common.head_angleX_min;
|
||||
f32 head_angleX_max = daNpc_GWolf_Param_c::m.common.head_angleX_max;
|
||||
f32 head_angleY_min = daNpc_GWolf_Param_c::m.common.head_angleY_min;
|
||||
f32 head_angleY_max = daNpc_GWolf_Param_c::m.common.head_angleY_max;
|
||||
f32 body_angleX_min = mpHIO->m.common.body_angleX_min;
|
||||
f32 body_angleX_max = mpHIO->m.common.body_angleX_max;
|
||||
f32 body_angleY_min = mpHIO->m.common.body_angleY_min;
|
||||
f32 body_angleY_max = mpHIO->m.common.body_angleY_max;
|
||||
f32 head_angleX_min = mpHIO->m.common.head_angleX_min;
|
||||
f32 head_angleX_max = mpHIO->m.common.head_angleX_max;
|
||||
f32 head_angleY_min = mpHIO->m.common.head_angleY_min;
|
||||
f32 head_angleY_max = mpHIO->m.common.head_angleY_max;
|
||||
s16 angle_delta = mCurAngle.y - mOldAngle.y;
|
||||
cXyz lookatPos[3] = {mLookatPos[0], mLookatPos[1], mLookatPos[2]};
|
||||
csXyz* lookatAngle[3] = {&mLookatAngle[0], &mLookatAngle[1], &mLookatAngle[2]};
|
||||
@@ -1243,7 +1268,7 @@ BOOL daNpc_GWolf_c::ECut_attackWarp(int i_staffId) {
|
||||
|
||||
case 15:
|
||||
mEventTimer = 20;
|
||||
dCam_getBody()->StartBlure(5000, this, daNpc_GWolf_Param_c::m.blur_opacity, daNpc_GWolf_Param_c::m.blur_scale);
|
||||
dCam_getBody()->StartBlure(5000, this, mpHIO->m.blur_opacity, mpHIO->m.blur_scale);
|
||||
break;
|
||||
|
||||
case 20:
|
||||
@@ -1254,8 +1279,8 @@ BOOL daNpc_GWolf_c::ECut_attackWarp(int i_staffId) {
|
||||
case 30: {
|
||||
mCyl.OnCoNoCrrBit();
|
||||
mCyl.OnCoNoCoHitInfSet();
|
||||
speedF = daNpc_GWolf_Param_c::m.attack_spd_horizontal;
|
||||
speed.y = daNpc_GWolf_Param_c::m.attack_spd_vertical;
|
||||
speedF = mpHIO->m.attack_spd_horizontal;
|
||||
speed.y = mpHIO->m.attack_spd_vertical;
|
||||
cXyz sp5c(player->current.pos);
|
||||
speed.y += (sp5c.y - current.pos.y) / ((sp5c - current.pos).absXZ() / speedF);
|
||||
break;
|
||||
@@ -1263,7 +1288,7 @@ BOOL daNpc_GWolf_c::ECut_attackWarp(int i_staffId) {
|
||||
|
||||
case 40:
|
||||
f32 fVar3 = 0.5f;
|
||||
speedF = daNpc_GWolf_Param_c::m.attack_spd_horizontal * fVar3;
|
||||
speedF = mpHIO->m.attack_spd_horizontal * fVar3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1313,7 +1338,7 @@ BOOL daNpc_GWolf_c::ECut_attackWarp(int i_staffId) {
|
||||
}
|
||||
|
||||
f32 fVar1 = (daPy_getPlayerActorClass()->current.pos - current.pos).absXZ();
|
||||
f32 fVar2 = daNpc_GWolf_Param_c::m.warp_start_dist;
|
||||
f32 fVar2 = mpHIO->m.warp_start_dist;
|
||||
if (fVar1 < fVar2) {
|
||||
if (l_appearTmpFlag[mParamMode] != -1) {
|
||||
daNpcT_onTmpBit(l_appearTmpFlag[mParamMode]);
|
||||
@@ -1380,8 +1405,8 @@ BOOL daNpc_GWolf_c::ECut_attackWarpHorse(int i_staffId) {
|
||||
case 30: {
|
||||
mCyl.OnCoNoCrrBit();
|
||||
mCyl.OnCoNoCoHitInfSet();
|
||||
speedF = daNpc_GWolf_Param_c::m.attack_spd_horizontal_horse;
|
||||
speed.y = daNpc_GWolf_Param_c::m.attack_spd_vertical_horse;
|
||||
speedF = mpHIO->m.attack_spd_horizontal_horse;
|
||||
speed.y = mpHIO->m.attack_spd_vertical_horse;
|
||||
cXyz sp54(player->current.pos);
|
||||
speed.y += (sp54.y - current.pos.y) / ((sp54 - current.pos).absXZ() / speedF);
|
||||
break;
|
||||
@@ -1389,7 +1414,7 @@ BOOL daNpc_GWolf_c::ECut_attackWarpHorse(int i_staffId) {
|
||||
|
||||
case 40:
|
||||
f32 fVar3 = 0.5f;
|
||||
speedF = daNpc_GWolf_Param_c::m.attack_spd_horizontal * fVar3;
|
||||
speedF = mpHIO->m.attack_spd_horizontal * fVar3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1443,7 +1468,7 @@ BOOL daNpc_GWolf_c::ECut_attackWarpHorse(int i_staffId) {
|
||||
}
|
||||
|
||||
f32 fVar1 = (daPy_getPlayerActorClass()->current.pos - current.pos).absXZ();
|
||||
f32 fVar2 = daNpc_GWolf_Param_c::m.warp_start_dist;
|
||||
f32 fVar2 = mpHIO->m.warp_start_dist;
|
||||
if (fVar1 < fVar2) {
|
||||
if (l_appearTmpFlag[mParamMode] != -1) {
|
||||
daNpcT_onTmpBit(l_appearTmpFlag[mParamMode]);
|
||||
@@ -1670,7 +1695,7 @@ BOOL daNpc_GWolf_c::wait(void* param_1) {
|
||||
|
||||
if (!mHide && !daPy_py_c::checkNowWolf() && fabsf(sp30.y - current.pos.y) < 200.0f) {
|
||||
f32 fVar1 = (sp30 - current.pos).absXZ();
|
||||
f32 fVar2 = daNpc_GWolf_Param_c::m.demo_start_dist;
|
||||
f32 fVar2 = mpHIO->m.demo_start_dist;
|
||||
|
||||
if (fVar1 < fVar2) {
|
||||
if (daPy_getPlayerActorClass()->checkHorseRide()) {
|
||||
@@ -1707,9 +1732,9 @@ BOOL daNpc_GWolf_c::wait(void* param_1) {
|
||||
|
||||
if (home.angle.y == mCurAngle.y) {
|
||||
bVar1 = mActorMngrs[0].getActorP() != NULL;
|
||||
fopAc_ac_c* actor_p = getAttnActorP(bVar1, srchAttnActor1, daNpc_GWolf_Param_c::m.common.search_distance,
|
||||
daNpc_GWolf_Param_c::m.common.search_height, daNpc_GWolf_Param_c::m.common.search_depth,
|
||||
daNpc_GWolf_Param_c::m.common.fov, shape_angle.y, 0x78, TRUE);
|
||||
fopAc_ac_c* actor_p = getAttnActorP(bVar1, srchAttnActor1, mpHIO->m.common.search_distance,
|
||||
mpHIO->m.common.search_height, mpHIO->m.common.search_depth,
|
||||
mpHIO->m.common.fov, shape_angle.y, 0x78, TRUE);
|
||||
if (actor_p != NULL) {
|
||||
mActorMngrs[1].entry(actor_p);
|
||||
setLookMode(LOOK_ACTOR);
|
||||
@@ -1844,8 +1869,8 @@ BOOL daNpc_GWolf_c::test(void* param_1) {
|
||||
mMode = 2;
|
||||
// fallthrough
|
||||
case 2:
|
||||
setMotion(daNpc_GWolf_Param_c::m.common.motion, daNpc_GWolf_Param_c::m.common.morf_frame, 0);
|
||||
setLookMode(daNpc_GWolf_Param_c::m.common.look_mode);
|
||||
setMotion(mpHIO->m.common.motion, mpHIO->m.common.morf_frame, 0);
|
||||
setLookMode(mpHIO->m.common.look_mode);
|
||||
mOrderEvtNo = EVT_NONE;
|
||||
attention_info.flags = 0;
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user