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https://github.com/zeldaret/tp
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d_a_obj_Y_taihou equivalent (#2303)
* Transfer of Y_taihou work to cleaner and newer branch * d_a_obj_Y_taihou nearly equivalent except for 2 functions * Functionally correct d_a_obj_Y_taihou, but some issues remain * d_a_obj_Y_taihou equivalent now; many thanks hatal! * Update configure(dot)py and the config files for Y_taihou
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@@ -1,8 +1,9 @@
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#ifndef D_A_OBJ_Y_TAIHOU_H
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#define D_A_OBJ_Y_TAIHOU_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/actor/d_a_obj_carry.h"
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#include "d/d_event_lib.h"
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/**
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* @ingroup actors-objects
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@@ -12,27 +13,43 @@
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* @details
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*
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*/
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class daObjYtaihou_c : public fopAc_ac_c {
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class daObjYtaihou_c : public dBgS_MoveBgActor, public request_of_phase_process_class, public dEvLib_callback_c {
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public:
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/* 80B9FDE8 */ void create1st();
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daObjYtaihou_c() : dEvLib_callback_c(this) { mIronBallId = -1; }
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/* 80B9FDE8 */ int create1st();
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/* 80B9FEB0 */ void setIronBall(daObjCarry_c*);
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/* 80B9FF08 */ void getEvent(u8);
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/* 80B9FF08 */ int getEvent(u8);
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/* 80B9FF1C */ void loadAngle();
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/* 80B9FFAC */ void saveAngle();
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/* 80BA0060 */ void setNextAngle();
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/* 80BA0084 */ void setMtx();
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/* 80BA0208 */ void rotateCheck();
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/* 80BA045C */ void shotCheck();
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/* 80BA0964 */ void eventStart();
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/* 80BA0974 */ void CreateHeap();
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/* 80BA09E4 */ void Create();
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/* 80BA0A94 */ void Execute(f32 (**)[3][4]);
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/* 80BA0B4C */ void Draw();
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/* 80BA0C1C */ void Delete();
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/* 80BA0FA4 */ ~daObjYtaihou_c();
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/* 80BA0964 */ virtual BOOL eventStart();
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/* 80BA0974 */ int CreateHeap();
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/* 80BA09E4 */ int Create();
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/* 80BA0A94 */ int Execute(Mtx** i_mtx);
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/* 80BA0B4C */ int Draw();
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/* 80BA0C1C */ int Delete();
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/* 80BA0FA4 */ ~daObjYtaihou_c() {}
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void setAddAngle(s8 add_angle) { mAddAngle = add_angle; }
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s32 getIronBallId() { return mIronBallId; }
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void startBomb() { mStartBomb = 0xffff; }
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private:
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/* 0x568 */ u8 field_0x568[0x778 - 0x568];
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/* 0x5b8 */ Mtx mMtx;
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/* 0x5e8 */ J3DModel* mpModel;
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/* 0x5ec */ dCcD_Stts mStts;
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/* 0x628 */ dCcD_Cyl mCyl;
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/* 0x764 */ s32 mIronBallId;
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/* 0x768 */ u32 mParticleKeys[2];
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/* 0x770 */ s16 mStartBomb;
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/* 0x772 */ s16 field_0x772;
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/* 0x774 */ s8 field_0x774;
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/* 0x775 */ u8 field_0x775;
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/* 0x776 */ s8 mAddAngle;
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/* 0x777 */ s8 mOldAddAngle;
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};
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STATIC_ASSERT(sizeof(daObjYtaihou_c) == 0x778);
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@@ -274,9 +274,18 @@ public:
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void startCtrl() { mCtrl = 1; }
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void endCtrl() { mCtrl = 0; }
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void setDrop() { field_0xcf2 = 3; }
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void offDraw() { mDraw = 1; }
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void onDraw() { mDraw = 0; }
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bool isDraw() { return mDraw == false; }
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void setPower(fopAc_ac_c* cannon_actor, f32 my_0xde0, f32 my_0xde4, s16 my_0xde8) {
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mpCannonActor = cannon_actor;
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field_0xde0 = my_0xde0;
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field_0xde4 = my_0xde4;
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field_0xde8 = my_0xde8;
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field_0xdea = 1;
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}
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static void make_prm(csXyz* param_1, u8 param_2, u8 param_3, u8 param_4, u8 param_5,
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u8 param_6 = 0) {
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param_1->x = (param_4 << 8) | param_3;
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@@ -1026,6 +1026,7 @@ public:
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void onForceGameOver() { onNoResetFlg2(FLG2_FORCE_GAMEOVER); }
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void onForceWolfChange() { onEndResetFlg0(ERFLG0_UNK_2); }
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void onDoPutEmphasys() { onEndResetFlg1(ERFLG1_UNK_10000000); }
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void onDoExchangePutIn() { onEndResetFlg1(ERFLG1_UNK_4000000); }
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void onNsScream() { onEndResetFlg1(ERFLG1_UNK_1); }
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void onNsScreamAnm() { onEndResetFlg1(daPy_ERFLG1(ERFLG1_UNK_1 | ERFLG1_UNK_2)); }
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void onNeckSearchWide() { onEndResetFlg0(ERFLG0_UNK_400); }
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@@ -29,6 +29,7 @@ public:
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PPLABEL_NONE = 0,
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PPLABEL_PUSH = 1,
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PPLABEL_PULL = 2,
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PPLABEL_3 = 3,
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PPLABEL_4 = 4,
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PPLABEL_HEAVY = 8,
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};
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