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Link d_cursor_mng for all Wii versions (#3164)
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@@ -134,7 +134,7 @@ void dComIfG_play_c::setNowVibration(u8 i_vibration) {
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mItemInfo.mNowVibration = i_vibration;
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}
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u32 dComIfG_play_c::getNowVibration() {
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u8 dComIfG_play_c::getNowVibration() {
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return mItemInfo.mNowVibration;
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}
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